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Missing Textures in AE


JustLikeAMetaphor

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When saving color modifications of some enemies in AE, the texture breaks. In the mission, it will display certain parts of the enemy model as uncolored, textureless shapes.
The color change displays correctly in the costume editor, the texture only breaks once the recolored model is saved. Changing the color of any part of the enemy breaks the textures of these parts, even if the parts that break are not changed.

One example is the WarWorks BCU and ACU. Attached are images of a BCU being recolored, the missing textures appearing in the preview, and the enemy spawning without textures in the mission.
The same bug occurs with the WarWalkers, and some Rikti as reported here.

BCU preview.PNG

BCU1.PNG

BCUMission.PNG

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