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Posted (edited)

If I  have a main this is it.  I exempt a LOT so I am looking for something that is useful across the board. This is my latest take on the build...number 73 I believe.

 

Until recently I had a Healing IO in Healing Flames and as I watch it not go up quite as much anymore I wonder if I am actually ok with it.  I have also removed my Panacea as well Performace SHifter Proc.  Testing it out leaves me wanting a bit.

 

Thinking about how Procs work now is the Fury in Blazing Aura a wasted slot?

 

 

 

Any suggestions?

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Sakai: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Swipe -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(5), SprBrtFur-Rech/Fury%(5)
Level 1: Fire Shield -- GldArm-ResDam(A), GldArm-Res/Rech/End(7), GldArm-RechRes(7), GldArm-3defTpProc(9), StdPrt-ResDam/Def+(9), StdPrt-ResKB(11)
Level 2: Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Healing Flames -- RctArm-ResDam/Rchg(A), RctArm-ResDam/EndRdx/Rchg(19), RctArm-EndRdx(21), RctArm-ResDam/EndRdx(21), RctArm-EndRdx/Rchg(23)
Level 6: Spin -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-Dmg/Rchg(25), Obl-Dmg(25), Obl-Acc/Rchg(27)
Level 8: Blazing Aura -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Acc/Dmg/Rchg(31), FuroftheG-ResDeb%(31), Obl-%Dam(31)
Level 10: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(33), BlsoftheZ-ResKB(33), Rct-ResDam%(34), ShlWal-ResDam/Re TP(34)
Level 12: Follow Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--ToHit(34), GssSynFr--ToHit/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/Rchg(36)
Level 14: Boxing -- Empty(A)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 18: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam(39), UnbGrd-Max HP%(39)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 22: Slash -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(40), ShlBrk-DefDeb/EndRdx/Rchg(40), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(42)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 26: Eviscerate -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43), Obl-Dmg/Rchg(45), Obl-Dmg(45)
Level 28: Burn -- Obl-Acc/Dmg/Rchg(A), Obl-Dmg(45), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(48)
Level 30: Temperature Protection -- Empty(A)
Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(47), SprFrzBls-Acc/Dmg/EndRdx(47), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(49), SprFrzBls-Rchg/ImmobProc(49)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 38: Rise of the Phoenix -- Dsrnt-I(A)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: Superior Conditioning -- EndMod-I(A)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
------------
------------
Set Bonus Totals:

  • 22.5% DamageBuff(Smashing)
  • 22.5% DamageBuff(Lethal)
  • 22.5% DamageBuff(Fire)
  • 22.5% DamageBuff(Cold)
  • 22.5% DamageBuff(Energy)
  • 22.5% DamageBuff(Negative)
  • 22.5% DamageBuff(Toxic)
  • 22.5% DamageBuff(Psionic)
  • 24.44% Defense(Smashing)
  • 24.44% Defense(Lethal)
  • 16.63% Defense(Fire)
  • 16.63% Defense(Cold)
  • 8.5% Defense(Energy)
  • 8.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 33.5% Defense(Melee)
  • 9.12% Defense(Ranged)
  • 19.75% Defense(AoE)
  • 56% Enhancement(Accuracy)
  • 5% Enhancement(Max EnduranceDiscount)
  • 52.5% Enhancement(RechargeTime)
  • 7.5% SpeedFlying
  • 202.4 HP (13.5%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • Knockback (Mag -11)
  • Knockup (Mag -11)
  • MezResist(Confused) 45%
  • MezResist(Held) 45%
  • MezResist(Immobilized) 45%
  • MezResist(Sleep) 45%
  • MezResist(Stunned) 45%
  • MezResist(Terrorized) 45%
  • MezResist(Teleport) 100% (20% chance)
  • 17% (0.28 End/sec) Recovery
  • 26% (1.62 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 20.75% Resistance(Smashing)
  • 20.75% Resistance(Lethal)
  • 11.75% Resistance(Toxic)
  • 11.75% Resistance(Psionic)
  • 14% Resistance(Fire)
  • 14% Resistance(Cold)
  • 12.5% Resistance(Energy)
  • 12.5% Resistance(Negative)
  • 7.5% SpeedRunning
  • 1 Null

For reference sake I don't actually farm but imagine I already could. 

Edited by Sakai
Posted (edited)

As it turns out I can not live without the Panacea or the Performance Shifter procs.  Fighting Hellions and needing to wait between every group to let my End recharge is simply unbearable.

 

Not sure why I had Reactive in Healing Flames all this time and the new slotting appears to be so much faster.

 

Had two slots I was unsure what to do with which are the ones sitting in Boxing.  A 3% Dmg buff seemed handy.

 

Going to make this one instead and see how it plays out.  Yet another respec.  Which isn't so bad these days honestly...between taking a pic of mids on my smart phone and the size of my monitor gone are the days of writing everything out by hand.  

 

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Sakai: Level 50 Technology Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Swipe -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Acc/Dmg(5), SprBrtFur-Rech/Fury%(5)
Level 1: Fire Shield -- GldArm-ResDam(A), GldArm-Res/Rech/End(7), GldArm-End/Res(7), GldArm-3defTpProc(9), StdPrt-ResDam/Def+(9), StdPrt-ResKB(11)
Level 2: Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Healing Flames -- Pnc-Heal(A), Pnc-Heal/Rchg(19)
Level 6: Spin -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-Dmg/Rchg(25), Obl-Dmg(25), Obl-Acc/Rchg(27)
Level 8: Blazing Aura -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Dmg/Rchg(31), Obl-%Dam(31)
Level 10: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(33), BlsoftheZ-ResKB(33), Rct-ResDam%(34), ShlWal-ResDam/Re TP(34)
Level 12: Follow Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--ToHit(34), GssSynFr--ToHit/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/Rchg(36)
Level 14: Boxing -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(19), OvrFrc-Dmg/End/Rech(21)
Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 18: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam(39), UnbGrd-Max HP%(39)
Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 22: Slash -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(40), ShlBrk-Acc/Rchg(40), ShlBrk-DefDeb/EndRdx/Rchg(40), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(42)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 26: Eviscerate -- Obl-Acc/Dmg/Rchg(A), Obl-Acc/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-Dmg/Rchg(45), Obl-Dmg(45)
Level 28: Burn -- Obl-Acc/Dmg/Rchg(A), Obl-Dmg(45), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(48)
Level 30: Temperature Protection -- ResDam-I(A)
Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(47), SprFrzBls-Acc/Dmg/EndRdx(47), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(49), SprFrzBls-Rchg/ImmobProc(49)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48)
Level 38: Rise of the Phoenix -- Dsrnt-I(A)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: Superior Conditioning -- EndMod-I(A)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), PrfShf-End%(17)
------------
------------
Set Bonus Totals:

  • 25.5% DamageBuff(Smashing)
  • 25.5% DamageBuff(Lethal)
  • 25.5% DamageBuff(Fire)
  • 25.5% DamageBuff(Cold)
  • 25.5% DamageBuff(Energy)
  • 25.5% DamageBuff(Negative)
  • 25.5% DamageBuff(Toxic)
  • 25.5% DamageBuff(Psionic)
  • 23.19% Defense(Smashing)
  • 23.19% Defense(Lethal)
  • 16% Defense(Fire)
  • 16% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 32.88% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 18.5% Defense(AoE)
  • 56% Enhancement(Accuracy)
  • 5% Enhancement(Max EnduranceDiscount)
  • 52.5% Enhancement(RechargeTime)
  • 7.5% SpeedFlying
  • 202.4 HP (13.5%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • Knockback (Mag -11)
  • Knockup (Mag -11)
  • MezResist(Confused) 42.5%
  • MezResist(Held) 42.5%
  • MezResist(Immobilized) 42.5%
  • MezResist(Sleep) 42.5%
  • MezResist(Stunned) 42.5%
  • MezResist(Terrorized) 42.5%
  • MezResist(Teleport) 100% (20% chance)
  • 19.5% (0.33 End/sec) Recovery
  • 38% (2.37 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 19.25% Resistance(Smashing)
  • 19.25% Resistance(Lethal)
  • 11.75% Resistance(Toxic)
  • 11.75% Resistance(Psionic)
  • 14% Resistance(Fire)
  • 14% Resistance(Cold)
  • 12.5% Resistance(Energy)
  • 12.5% Resistance(Negative)
  • 7.5% SpeedRunning
  • 1 Null

 

https://www.midsreborn.com/builds/download.php?uc=1343&c=646&a=1292&f=HEX&dc=78DA5593594F135114C7EF7466806E408142CBD20D594BA7AD5FC0A85013A50909BE37955EDAD1A66D3A25DA473F85AF46C1E5C527D9A27E13A29FC02551A346A19CDEF36771D2E63773EEFF6CF7DC9B7FB4EC7B73EBF135A1796F568B8E53B8D1DC6A49CF5DB951A9D5ABF5725B174298EBC50745BB97DE026AB9909755292D7278E884D8B22C3765CD9156CE96CD76E1FA56B3287C6BF57AD55A95C5865D2BFBD547CE2E575AF4E5515FEB0D294B0367AA926C3A15BB115E69D81BD64A4D36CBED42BEE8B4BAF1548E30E58FD2FF9E5FE0E918E239D5973584EB19B8CD349E823BCCDDAE5C533EA648776D6ED19301B3CCBEABACED1B23E194213C21E6861FAE944FF3194AE3E967FA06413FB33FC0DC27B5CE3E9A1EE3F84311A6A47826E299272EA51FED3043C7E05FE6F83FE61EA97BD9C7EC8576129A4968228815418C88E07E46C9D1CDBD1BEE63A17A8A0535B5163B626DFC3B6BE377989B54A35775DD31BDAF59137B01ED3673FA15F812DC616A948F47D471F98F38DED047E6C827E621AD0E704DFAC00FB65DF909FE027F33758A17803600DB2CB4B3F09DFD8379937618DA61F4383EC2CC0E82C3CC121519C499086ABADA973917A8830673C1047B9809CA3386F98E25859AEB026853DC30E61BC64C1631A345CC6E09335AC20CDF917A02F39D38F97F2D05DF147C528891C67C0FBA23E53EC4D49250B6FB544314BD45DFF299B476C13D667A9F9939000F99EFC92B81DE12E8290D7E20CCF09A98C970AE00EDC53CF2CF63CFDD012192B02563ECEB239B059B05DB34F96660CBB8719E8DF3FB4D3F7A44CE38BFBD9DD5CBAB29AE60CD38BFA1428BB1EDB3876C88AC41F7F5C2A669B7E9658E6E6C9C77F1CB65BDCAFAEDC2E2D250EFE0199F70ADA7857FC3D2

 

Thoughts?

Edited by Sakai

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