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Fix my build?


Jawbreaker

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I'm not much of a build guru, trying to get this Ice/Rad build to max S/L ranged Def and as much Rech as possible. Does anyone have any suggestions?

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Snow: Level 50 Science Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Cold Mastery

Hero Profile:
------------
Level 1:    Ice Bolt            SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1:    Electron Shackles        Empty(A)
Level 2:    Frost Breath            OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(7), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dam/KB(9), OvrFrc-Dmg/End/Rech(50)
Level 4:    Fly                BlsoftheZ-ResKB(A), BlsoftheZ-Travel(11)
Level 6:    Negatron Slam            Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(15)
Level 8:    Hasten                RechRdx-I(A), RechRdx-I(17)
Level 10:    Ionize                HO:Membr(A)
Level 12:    Ice Storm            Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-End/Rech/Rng(19), Artl-Acc/Rech/Rng(21), Artl-Acc/Dam/Rech(50)
Level 14:    Aim                GssSynFr--Build%(A), RctRtc-ToHit/Rchg(21), RctRtc-ToHit(23)
Level 16:    Hover                LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23)
Level 18:    Beta Decay            AchHee-ResDeb%(A)
Level 20:    Bitter Ice Blast        SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(25), SprWntBit-Acc/Dmg/Rchg(27), SprWntBit-Dmg/EndRdx/Acc/Rchg(27), SprWntBit-Rchg/SlowProc(29)
Level 22:    Metabolic Acceleration        PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(29), PreOptmz-EndMod/Rech(31), PreOptmz-EndMod/Acc/End(31), PreOptmz-EndMod/Acc/Rech(31), PreOptmz-EndMod/End/Rech(33)
Level 24:    Boxing                Stp-Acc/Rchg(A), Stp-KB%(25), Stp-EndRdx/Stun(33), Stp-Acc/EndRdx(33), Stp-Stun/Rng(34), Stp-Acc/Stun/Rchg(42)
Level 26:    Tough                GldArm-3defTpProc(A), StdPrt-ResKB(34)
Level 28:    Atom Smasher            SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37)
Level 30:    Weave                LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), ShlWal-Def/EndRdx(37), ShlWal-Def(39)
Level 32:    Blizzard            SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(40)
Level 35:    Snow Storm            Empty(A)
Level 38:    Radioactive Cloud        SprEnt-Acc/Hold(A), SprEnt-Rchg/AbsorbProc(43), SprEnt-Acc/Hold/End/Rchg(43), SprEnt-End/Rchg(45), SprEnt-Acc/Hold/End(45)
Level 41:    Frozen Armor            LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42), LucoftheG-EndRdx/Rchg(43)
Level 44:    Positronic Fist            SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(45), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46)
Level 47:    Bitter Freeze Ray        Apc-Dmg(A), Apc-Dmg/Rchg(48), Apc-Acc/Dmg/Rchg(48), Apc-Dmg/EndRdx(48), Apc-Dam%(50)
Level 49:    Hoarfrost            Empty(A)
Level 1:    Brawl                Empty(A)
Level 1:    Defiance    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Clr-Stlth(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Run-I(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                Pnc-Heal/+End(A)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A)
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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Since it's been a day and no one else has replied I will share my "proposed" build with you. Maybe it will give you some slotting ideas.

This is a build I may or may not make. I can't decide if I want another blaster yet. So I have not made this toon ingame only in Mid's

 

Soft capped Energy/Negative/Ranged...perma Hasten

 

Spoiler

This Villain build was built using Mids Reborn 3.0.4.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Villain Profile:
Level 1: Ice Blast -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(3), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Electron Shackles -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9)
Level 2: Negatron Slam -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(11), SprDfnBrr-Acc/Dmg/Rchg(46), SprDfnBrr-Acc/Dmg/EndRdx(46), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(46), SprDfnBrr-Rchg/+Status Protect(48)
Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(34)
Level 6: Aim -- AdjTrg-Rchg(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 10: Ionize -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(19)
Level 12: Freeze Ray -- GldNet-Dam%(A), UnbCns-Dam%(21), GhsWdwEmb-Dam%(21), NrnSht-Dam%(23), HO:Nucle(23)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(25), Ksm-ToHit+(39)
Level 16: Beta Decay -- AchHee-DefDeb(A)
Level 18: Boxing -- Empty(A)
Level 20: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(25), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31)
Level 22: Metabolic Acceleration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)
Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(27), GldArm-3defTpProc(33), ImpSki-Status(34), Ags-Psi/Status(34)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)
Level 28: Bitter Freeze Ray -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(37), SprEnt-Rchg/AbsorbProc(37)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(43)
Level 32: Blizzard -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Dam/Rech(39), Artl-Acc/Dam/Rech(40), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(40)
Level 35: Radioactive Cloud -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42)
Level 38: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(45), Arm-Dam%(45), OvrFrc-Dam/KB(45)
Level 41: Snow Storm -- Slow-I(A)
Level 44: Frozen Armor -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), RgnTss-Regen+(11)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(13), PwrTrns-+Heal(13)
Level 50: Agility Core Paragon 
------------

 

Edited by SuperPlyx
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22 minutes ago, Nightmarer said:

What do you mean by S/L ranged Def? that's going to be a tough combination to fulfill tbh and being softcapped to ranged makes s/l softcap redundant and viceversa (roughly speaking). If you don't mind diving / being in melee then you want S/L softcap and also nrg, if you want to stay at range at all times then ranged def will be great for you. I guess it's the first since Atomic manipulation is best for melee but still, need to know how do you intend to play the blaster before suggesting anything

That's what was recommended to me to try and slot for in the help channel. I'm not great at builds so I assumed they knew what they were talking about lol.  So yeah, I plan on more melee-range play so S/L would be the desired defense to focus on

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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1 hour ago, SuperPlyx said:

Since it's been a day and no one else has replied I will share my "proposed" build with you. Maybe it will give you some slotting ideas.

This is a build I may or may not make. I can't decide if I want another blaster yet. So I have not made this toon ingame only in Mid's

 

Soft capped Energy/Negative/Ranged...perma Hasten

 

  Reveal hidden contents

This Villain build was built using Mids Reborn 3.0.4.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Atomic Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Villain Profile:
Level 1: Ice Blast -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg(3), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7)
Level 1: Electron Shackles -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9)
Level 2: Negatron Slam -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(11), SprDfnBrr-Acc/Dmg/Rchg(46), SprDfnBrr-Acc/Dmg/EndRdx(46), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(46), SprDfnBrr-Rchg/+Status Protect(48)
Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(34)
Level 6: Aim -- AdjTrg-Rchg(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 10: Ionize -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(17), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(19), GssSynFr--Build%(19)
Level 12: Freeze Ray -- GldNet-Dam%(A), UnbCns-Dam%(21), GhsWdwEmb-Dam%(21), NrnSht-Dam%(23), HO:Nucle(23)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(25), Ksm-ToHit+(39)
Level 16: Beta Decay -- AchHee-DefDeb(A)
Level 18: Boxing -- Empty(A)
Level 20: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(25), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31)
Level 22: Metabolic Acceleration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)
Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(27), GldArm-3defTpProc(33), ImpSki-Status(34), Ags-Psi/Status(34)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)
Level 28: Bitter Freeze Ray -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(37), SprEnt-Rchg/AbsorbProc(37)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37), LucoftheG-Def/EndRdx(43)
Level 32: Blizzard -- Artl-Acc/Dam(A), Artl-Dam/End(39), Artl-Dam/Rech(39), Artl-Acc/Dam/Rech(40), Artl-Acc/Rech/Rng(40), Artl-End/Rech/Rng(40)
Level 35: Radioactive Cloud -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42)
Level 38: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(45), Arm-Dam%(45), OvrFrc-Dam/KB(45)
Level 41: Snow Storm -- Slow-I(A)
Level 44: Frozen Armor -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def(50), RedFrt-EndRdx(50)
Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), RgnTss-Regen+(11)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-EndMod(13), PwrTrns-+Heal(13)
Level 50: Agility Core Paragon 
------------

 

Are those numbers facilitated by Incarnate powers or just IO sets and powers?

Edited by Jawbreaker

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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18 minutes ago, Jawbreaker said:

Are those numbers facilitated by Incarnate powers or just IO sets and powers?

The defense soft caps are without Incarnates...the perma hasten requires you to keep Metabolic Acceleration toggle on, but also no Incarnates.  

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1 hour ago, SuperPlyx said:

The defense soft caps are without Incarnates...the perma hasten requires you to keep Metabolic Acceleration toggle on, but also no Incarnates.  

Oh wow, I'd never have been able to get those numbers on my own. thank you for sharing that

Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes

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Here's my current Fire/Atomic with proc'd attacks and S/L/R ~45% def (soft cap).  You can sub in Ice powers and see if it helps.

 

I find softcapping S/L really helps on /Atomic as Beta Decay means you want to be in the thick of mobs a lot, to debuff them and get the +recharge.   So S/L/R softcap pushes you into Scorp Shield. 

 

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|-------------------------------------------------------------------|
Edited by brasilgringo
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