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Looking for DP/RAD Build


BrandX

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Been looking at a few of the builds I've seen posted in this forum (didn't find any in Defender).  Was looking for a good survival build, that with the help of Rad's debuffs could dish out some good damage.

 

Right now, just winging it as I level.

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By no means top-tier but this is what I've been running with.  Durable, can skip Hasten thanks to AM and puts out some decent damage.  S/L softcapped to DEF, just as smidge under Energy as well, which is more important for the 45+ game.  All this with just Agility Core and not a crazy investment in purples, although I do make use of WinterO's since I'm sitting on a pile of them.

 

Tweak as you will but maybe it will give you some ideas.

 

Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0
https://github.com/Reborn-Team/Hero-Designer

Click this DataLink to open the build!

Gamma Cop: Level 50 Mutation Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Pistols -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx(37), Thn-Acc/Dmg(37), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(3), Prv-Heal(3), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Heal/Rchg(21)
Level 2: Radiation Infection -- DarWtcDsp-Slow%(A), DarWtcDsp-ToHitDeb(17), DarWtcDsp-ToHitdeb/Rchg/EndRdx(19), DarWtcDsp-ToHitDeb/EndRdx(19), AchHee-ResDeb%(21)
Level 4: Accelerate Metabolism -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(15), EffAdp-EndMod/Acc/Rchg(33), EffAdp-Acc/Rchg(33), EffAdp-EndMod/Acc(34), EffAdp-EndMod/EndRdx(45)
Level 6: Dual Wield -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(7), SprScrBls-Dmg/Rchg(9), Thn-Dmg/EndRdx(9), Thn-Acc/Dmg/Rchg(11), Thn-Dmg/Rchg(11)
Level 8: Bullet Rain -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(17), SprMlcoft-Acc/Dmg(23), SprMlcoft-Dmg/Rchg(23), SprMlcoft-Acc/Dmg/Rchg(25), SprMlcoft-Dmg/EndRdx/Rchg(48)
Level 10: Swap Ammo 
Level 12: Fly -- Frb-Stlth(A)
Level 14: Hover -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(15), LucoftheG-Def(46), ShlWal-ResDam/Re TP(46)
Level 16: Enervating Field -- EndRdx-I(A)
Level 18: Executioner's Shot -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(25), SprScrBls-Rchg/+End(27), Thn-Acc/Dmg(29), Thn-Dmg/EndRdx(29), Apc-Dam%(31)
Level 20: Lingering Radiation -- CrtSpd-Acc/Slow(A), CrtSpd-EndRdx/Rchg/Slow(31), CrtSpd-Acc/EndRdx(42), CrtSpd-Rng/Slow(43)
Level 22: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(36)
Level 26: Kick -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A)
Level 28: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(33), UnbGrd-Max HP%(36), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(34)
Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Rchg/KDProc(40), FuroftheG-ResDeb%(40)
Level 35: Mutation -- RechRdx-I(A)
Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 41: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(43)
Level 44: EM Pulse -- Lck-Acc/Rchg(A)
Level 47: Choking Cloud -- NrnSht-Dam%(A), NrnSht-Acc/Hold/Rchg(48), NrnSht-Acc/Rchg(48), NrnSht-EndRdx/Hold(50), NrnSht-Acc/EndRdx(50), NrnSht-Hold/Rng(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
Level 50: Agility Core Paragon 
------------

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This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Dual Wield -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(5), SprScrBls-Dmg/EndRdx/Rchg(7), SprScrBls-Acc/Dmg/EndRdx/Rchg(7), SprScrBls-Rchg/+End(9)
Level 1: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(13), Prv-Absorb%(27)
Level 2: Empty Clips -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/Rchg(15), SprFrzBls-Dmg/EndRdx/Acc/Rchg(15), SprFrzBls-Rchg/ImmobProc(17)
Level 4: Accelerate Metabolism -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(19), PreOptmz-EndMod/Rech(19), PreOptmz-EndMod/Acc/End(21), PreOptmz-EndMod/Acc/Rech(21), PreOptmz-EndMod/End/Rech(23)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(17), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), Rgn-Knock%(25)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(29)
Level 12: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(27), DarWtcDsp-Rchg/EndRdx(29), DarWtcDsp-ToHitDeb/EndRdx(45)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Maneuvers -- Rct-Def/EndRdx(A), Rct-ResDam%(31), ShlWal-Def(31), ShlWal-ResDam/Re TP(42), LucoftheG-Def/Rchg+(43)
Level 18: Executioner's Shot -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(33), Apc-Dmg/EndRdx(33), Apc-Dam%(33), AchHee-ResDeb%(34)
Level 20: Lingering Radiation -- Empty(A), Empty(34)
Level 22: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(37)
Level 24: Stealth -- RedFrt-Def/EndRdx(A), RedFrt-Def(37), LucoftheG-Def/Rchg+(37)
Level 26: Piercing Rounds -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(39), SprMlcoft-Acc/Dmg/Rchg(39), SprMlcoft-Dmg/EndRdx/Rchg(39), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(40)
Level 28: Choking Cloud -- Lck-Acc/EndRdx/Rchg/Hold(A), Lck-%Hold(40), EndRdx-I(42)
Level 30: Boxing -- Empty(A)
Level 32: Hail of Bullets -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(45), Arm-Dam%(45)
Level 35: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-End/Res(46), GldArm-Res/Rech/End(46), GldArm-ResDam(46), GldArm-3defTpProc(50)
Level 38: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(48), Ags-Psi/Status(48)
Level 41: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(50), LucoftheG-Def/Rchg+(50)
Level 44: Assault -- EndRdx-I(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Mutation -- SynSck-EndMod/+RunSpeed(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
------------

 

 

This is what I've come up with so far.  Not 100% sold on it, but for instance, fly is important, not so much hover (though that's nice) and not sold on the order of powers either.  Tough/Weave I may take later.  Wanted to get Soul Drain in there.  Really, this is just a build I started working on as I've been playing.

 

I'd like to get Suppressive Fire in with Procs.  I read it's good with Procs and I like having a hold 🙂

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