biostem Posted April 15, 2021 Share Posted April 15, 2021 So I've made a few costumes lately that fit well, thematically, with the poison power set. In general, it's a pretty good set, but I think it could use 2 buffs: 1. Have the alkaloid power emit a small area of "splash" around the primary target, healing allies near it for a smaller amount and without the extra toxic damage resistance. 2. Allow poison trap to be placed at range and/or thrown at a target, exploding on contact. Thank you for your thoughts and feedback. Cheers! 1 Link to comment Share on other sites More sharing options...
tidge Posted April 15, 2021 Share Posted April 15, 2021 Poison trap (from Poison, not Traps) needs to be "fixed" first. 1 Link to comment Share on other sites More sharing options...
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