Jump to content

Grav / Elec / Primal build?


darkfry

Recommended Posts

Was wondering if anyone has a build for this particular set up? I've been fiddling with the numbers and can't quite get it to a point I enjoy. This is my team dedicated character, so assume Incarnates will be in use. I'm really looking to hard lock down groups / AVs  and buff my blaster / corrupters into next week. I've found myself leaning towards everything except galv sent in Elec as it has a tone of group utility. Any ideas to make this more interesting feel free to let me know!

Link to comment
Share on other sites

So messed around in MIDS a bit and this is what I came up with (never exported a build before, hopefully it isn't trash). Ranged def of 40%, aoe of 31.8%, everything else above 27%. SL Res at 63.8%

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Electrical Affinity
Power Pool: Leaping
Power Pool: zc_Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Lift -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(5)
Level 1: Shock -- Acc(A)
Level 2: Gravity Distortion -- UnbCns-Acc/Hold/Rchg(A), UnbCns-Hold/Rchg(7), UnbCns-Acc/Rchg(7), UnbCns-EndRdx/Hold(9), UnbCns-Dam%(9)
Level 4: Rejuvenating Circuit -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(11), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(13), NmnCnv-Regen/Rcvry+(48)
Level 6: Super Jump -- HO:Micro(A)
Level 8: Crushing Field -- GrvAnc-Hold%(A), GrvAnc-Immob/EndRdx(19), PstBls-Dam%(23), GrvAnc-Acc/Rchg(21), GrvAnc-Immob(23), GrvAnc-Acc/Immob/Rchg(21)
Level 10: Energizing Circuit -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(31), PrfShf-EndMod/Acc(31), PrfShf-EndMod/Acc/Rchg(31), PrfShf-Acc/Rchg(50)
Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Faraday Cage -- RctArm-ResDam/Rchg(A), RctArm-ResDam/EndRdx/Rchg(39), RctArm-ResDam(45), RctArm-ResDam/EndRdx(46), RctArm-EndRdx/Rchg(46)
Level 18: Gravity Distortion Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), SprWiloft-EndRdx/Rchg(25), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(25), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(29), SprWiloft-Rchg/Dmg%(50)
Level 20: Assault -- EndRdx-I(A), EndRdx-I(33)
Level 22: Empowering Circuit -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit(33), GssSynFr--Build%(34), GssSynFr--ToHit/Rchg/EndRdx(48)
Level 24: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(34), AdjTrg-ToHit(34)
Level 26: Wormhole -- SuddAcc--KB/+KD(A), AbsAmz-Stun/Rchg(36), AbsAmz-Acc/Stun/Rchg(36), AbsAmz-Acc/Rchg(36), AbsAmz-EndRdx/Stun(37), AbsAmz-ToHitDeb%(37)
Level 28: Defibrillate -- RechRdx-I(A), RechRdx-I(37)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(46)
Level 35: Insulating Circuit -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(42), Pnc-Heal/Rchg(42), Pnc-Heal/EndRedux/Rchg(43), Pnc-Heal(43), Pnc-Heal/+End(48)
Level 38: Amp Up -- RechRdx-I(A), RechRdx-I(42)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 44: Temp Invulnerability -- GldArm-End/Res(A), StdPrt-ResDam/Def+(45), UnbGrd-Max HP%(45)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Stealth -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- HO:Micro(A)
Level 2: Health -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/Rchg(19)
Level 2: Hurdle -- HO:Micro(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
------------

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...