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Stj/Bio build help, advice please


Cervantis

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Relatively new to the game and after going through the stalker thread I'm real liking the sound of a Stj/Bio stalker. I've read the various posts and looked at the builds for this combination of powers and noticed that they are from a while ago. With the various updates that I've noticed have happened since these where posted I was wondering if these builds are still relevant in there current form.

Would really appreciate if anyone could post a very good build with rotatation please. 

Cost of the build isn't an issue as for my very first toon I thought it best to make a farmer so I can get influence for all other toons I make

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Hey @Cervantis,

 

look here for a attack chain for Street Justice: Attack Chain

 

And for a build just look in the Thread that i recently started. You can find a link to it in my Signature. You can find a build for every Stalker combination.

 

Have Fun with the best Melee Damage Dealing AT in the Game!

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  • 1 month later
On 4/24/2021 at 10:05 AM, Cervantis said:

Relatively new to the game and after going through the stalker thread I'm real liking the sound of a Stj/Bio stalker. I've read the various posts and looked at the builds for this combination of powers and noticed that they are from a while ago. With the various updates that I've noticed have happened since these where posted I was wondering if these builds are still relevant in there current form.

 

 

Replying to an older thread: I don't think any of the updates affected Stalkers in a substantial way except for the reduction in range on the Epic (Fast) Snipes.

 

I have both a StJ/ and /Bio Stalker, but not on the came character. I find that my /Bio Stalker does fine in all combat without having capped defenses (I have typed Defenses higher than positional) or capped resistances. Every so often it will get completely overwhelmed if I'm not paying attention, but that's pretty much limited to x8 spawns in Incarnate content.

 

The StJ/ has all of the primary except Initial Strike and Placate.

The /Bio has all of the secondary powers except Genetic Corruption.

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