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Posted

My mids is missing the new flight control power so might be to much defense. I put afterburn it to as a filler. Any suggestion would be appreciated.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

bob: Level 50 Science Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Charged Bolts

  • (A) Superior Sentinel's Ward - Accuracy/Damage
  • (3) Superior Sentinel's Ward - Damage/RechargeTime
  • (3) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
  • (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance
  • (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb

Level 1: Focused Fighting

  • (A) Red Fortune - Defense/Endurance
  • (5) Red Fortune - Defense/Recharge
  • (9) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (37) Red Fortune - Defense
  • (48) Red Fortune - Endurance

Level 2: Focused Senses

  • (A) Red Fortune - Defense/Endurance
  • (5) Red Fortune - Defense/Recharge
  • (9) Red Fortune - Endurance/Recharge
  • (17) Red Fortune - Defense/Endurance/Recharge
  • (31) Red Fortune - Defense
  • (48) Red Fortune - Endurance

Level 4: Agile

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense

Level 6: Ball Lightning

  • (A) Superior Opportunity Strikes - Accuracy/Damage
  • (7) Superior Opportunity Strikes - Damage/RechargeTime
  • (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (11) Superior Opportunity Strikes - Accuracy/Damage/Endurance
  • (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

Level 8: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance

Level 10: Master Brawler

  • (A) Preventive Medicine - Chance for +Absorb

Level 12: Zapping Bolt

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (13) Superior Winter's Bite - Damage/RechargeTime
  • (13) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (15) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (25) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 14: Fly

  • (A) Flight Speed IO

Level 16: Enduring

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod

Level 18: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 20: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 22: Dodge

  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Boxing

  • (A) Accuracy IO

Level 26: Short Circuit

  • (A) Armageddon - Damage
  • (27) Armageddon - Damage/Recharge
  • (27) Armageddon - Accuracy/Damage/Recharge
  • (29) Armageddon - Accuracy/Recharge
  • (29) Armageddon - Damage/Endurance
  • (50) Armageddon - Chance for Fire Damage

Level 28: Quickness

  • (A) Flight Speed IO

Level 30: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (34) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Unbreakable Guard - +Max HP
  • (34) Gladiator's Armor - End/Resist

Level 32: Thunderous Blast

  • (A) Annihilation - Accuracy/Damage
  • (33) Annihilation - Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/Endurance
  • (36) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (40) Annihilation - Chance for Res Debuff

Level 35: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense

Level 38: Evasion

  • (A) Reactive Defenses - Defense
  • (39) Reactive Defenses - Scaling Resist Damage
  • (39) Reactive Defenses - Defense/Endurance
  • (39) Reactive Defenses - Defense/Endurance/RechargeTime

Level 41: Cremate

  • (A) Touch of Death - Accuracy/Damage
  • (42) Touch of Death - Damage/Endurance
  • (42) Touch of Death - Damage/Recharge
  • (42) Touch of Death - Accuracy/Damage/Endurance
  • (43) Touch of Death - Damage/Endurance/Recharge
  • (43) Touch of Death - Chance of Damage(Negative)

Level 44: Fire Sword Circle

  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage

Level 47: Afterburner

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Voltaic Sentinel

  • (A) Accuracy IO

Level 1: Brawl

  • (A) Empty

Level 1: Opportunity 


Level 1: Prestige Power Dash

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

It looks really good, actually.  I'd probably take Lighting Bolt over Charged Bolts, Maneuvers over Hasten, buff up your resistance, and find a way to squeeze in Warmth.  The ability for a damage AT to throw in group heals is pretty rare, and a trick worth keeping in your back pocket.  What do you find lacking in the build?

Posted

@Omega Force I do agree with resist could go up Not sure about maneuvers. I am in the 50s with positional defense and that doesn't include the new air defense power. But I think i might switch out the red fortune. The more I think about it. I may have to much defense

Posted

Ok after closer looking at look made a few changes not sure if its better or worst 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Red CHarge: Level 50 Science Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Charged Bolts

  • (A) Superior Sentinel's Ward - Accuracy/Damage
  • (3) Superior Sentinel's Ward - Damage/RechargeTime
  • (3) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
  • (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance
  • (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb

Level 1: Focused Fighting

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Endurance/Recharge
  • (15) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 2: Focused Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Endurance/Recharge
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 4: Agile

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense

Level 6: Ball Lightning

  • (A) Superior Opportunity Strikes - Accuracy/Damage
  • (7) Superior Opportunity Strikes - Damage/RechargeTime
  • (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (11) Superior Opportunity Strikes - Accuracy/Damage/Endurance
  • (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

Level 8: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance

Level 10: Master Brawler

  • (A) Preventive Medicine - Chance for +Absorb

Level 12: Zapping Bolt

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (13) Superior Winter's Bite - Damage/RechargeTime
  • (13) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (15) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (25) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 14: Fly

  • (A) Flight Speed IO

Level 16: Enduring

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod

Level 18: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 20: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 22: Dodge

  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Boxing

  • (A) Accuracy IO

Level 26: Short Circuit

  • (A) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (50) Obliteration - Chance for Smashing Damage

Level 28: Quickness

  • (A) Flight Speed IO

Level 30: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (34) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Unbreakable Guard - +Max HP
  • (34) Gladiator's Armor - End/Resist

Level 32: Thunderous Blast

  • (A) Annihilation - Accuracy/Damage
  • (33) Annihilation - Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/Endurance
  • (36) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (40) Annihilation - Chance for Res Debuff

Level 35: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Shield Wall - Defense/Endurance
  • (36) Shield Wall - Defense
  • (43) Shield Wall - Defense/Endurance/Recharge

Level 38: Evasion

  • (A) Reactive Defenses - Defense
  • (39) Reactive Defenses - Scaling Resist Damage
  • (39) Reactive Defenses - Defense/Endurance
  • (39) Reactive Defenses - Defense/Endurance/RechargeTime

Level 41: Cremate

  • (A) Mako's Bite - Accuracy/Damage
  • (42) Mako's Bite - Damage/Endurance
  • (42) Mako's Bite - Damage/Recharge
  • (42) Mako's Bite - Accuracy/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (43) Mako's Bite - Chance of Damage(Lethal)

Level 44: Fire Sword Circle

  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage

Level 47: Afterburner

  • (A) Endurance Reduction IO

Level 49: Voltaic Sentinel

  • (A) Accuracy IO

Level 1: Brawl

  • (A) Empty

Level 1: Opportunity 


Level 1: Prestige Power Dash

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

Juggled a few slots, got SL resistance to 45.  Maneuvers was intended for the team, same as Warmth, it'd be overkill solo.  I took CB and LB on my Elec3 back on Live, but I don't think her recharge was as high as this, so I needed them both for her attack chain.  Would you explain you reasoning to not take LB?

 



This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Red CHarge: Level 50 Science Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Charged Bolts -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7)
Level 1: Focused Fighting -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(11), LucoftheG-Def/Rchg+(11)
Level 2: Focused Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(13), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def(15), LucoftheG-Def/Rchg+(17)
Level 4: Agile -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(19), RedFrt-Def(19)
Level 6: Ball Lightning -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(21), SprOppStr-Acc/Dmg/Rchg(21), SprOppStr-Acc/Dmg/EndRdx(23), SprOppStr-Acc/Dmg/EndRdx/Rchg(23), SprOppStr-Rchg/+Opportunity(25)
Level 8: Hover -- LucoftheG-Def/Rchg+(A)
Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(25)
Level 12: Zapping Bolt -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(27), SprWntBit-Acc/Dmg/EndRdx(27), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(29), SprWntBit-Rchg/SlowProc(31)
Level 14: Fly -- Flight-I(A)
Level 16: Enduring -- PrfShf-End%(A), PrfShf-EndMod(31)
Level 18: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 22: Dodge -- LucoftheG-Def/Rchg+(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Short Circuit -- Obl-Acc/Rchg(A), Obl-Dmg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 28: Quickness -- Flight-I(A)
Level 30: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(37), GldArm-3defTpProc(37), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam/EndRdx/Rchg(39)
Level 32: Thunderous Blast -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(40), Ann-Acc/Dmg/Rchg(40), Ann-Acc/Dmg/EndRdx(40), Ann-Acc/Dmg/EndRdx/Rchg(42), Ann-ResDeb%(42)
Level 35: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(42), ShlWal-Def(43), ShlWal-Def/EndRdx/Rchg(43)
Level 38: Evasion -- Rct-Def(A), Rct-ResDam%(43), Rct-Def/EndRdx(45), Rct-Def/EndRdx/Rchg(45)
Level 41: Cremate -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(46), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Mk'Bit-Dam%(48)
Level 44: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 47: Afterburner -- EndRdx-I(A)
Level 49: Voltaic Sentinel -- Acc-I(A)
Level 1: Opportunity 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A)
------------



| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted

Honestly was first choice, just a newbie thing. have update and taken LB now. I am happy with the feed back am try to see what I missing and any one with experience with the set

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Red CHarge: Level 50 Science Sentinel
Primary Power Set: Electrical Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Lightning Bolt

  • (A) Superior Sentinel's Ward - Accuracy/Damage
  • (3) Superior Sentinel's Ward - Damage/RechargeTime
  • (3) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
  • (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance
  • (19) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb

Level 1: Focused Fighting

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Endurance/Recharge
  • (15) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 2: Focused Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Endurance/Recharge
  • (17) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 4: Agile

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (19) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense

Level 6: Ball Lightning

  • (A) Superior Opportunity Strikes - Accuracy/Damage
  • (7) Superior Opportunity Strikes - Damage/RechargeTime
  • (7) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
  • (11) Superior Opportunity Strikes - Accuracy/Damage/Endurance
  • (21) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity

Level 8: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance

Level 10: Master Brawler

  • (A) Preventive Medicine - Chance for +Absorb

Level 12: Zapping Bolt

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (13) Superior Winter's Bite - Damage/RechargeTime
  • (13) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (15) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (25) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (25) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 14: Fly

  • (A) Flight Speed IO

Level 16: Enduring

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod

Level 18: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 20: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 22: Dodge

  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 24: Boxing

  • (A) Accuracy IO

Level 26: Short Circuit

  • (A) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (50) Obliteration - Chance for Smashing Damage

Level 28: Quickness

  • (A) Flight Speed IO

Level 30: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (34) Gladiator's Armor - TP Protection +3% Def (All)
  • (34) Unbreakable Guard - +Max HP
  • (34) Gladiator's Armor - End/Resist

Level 32: Thunderous Blast

  • (A) Annihilation - Accuracy/Damage
  • (33) Annihilation - Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/RechargeTime
  • (33) Annihilation - Accuracy/Damage/Endurance
  • (36) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (40) Annihilation - Chance for Res Debuff

Level 35: Weave

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Shield Wall - Defense/Endurance
  • (36) Shield Wall - Defense
  • (43) Shield Wall - Defense/Endurance/Recharge

Level 38: Evasion

  • (A) Reactive Defenses - Defense
  • (39) Reactive Defenses - Scaling Resist Damage
  • (39) Reactive Defenses - Defense/Endurance
  • (39) Reactive Defenses - Defense/Endurance/RechargeTime

Level 41: Cremate

  • (A) Mako's Bite - Accuracy/Damage
  • (42) Mako's Bite - Damage/Endurance
  • (42) Mako's Bite - Damage/Recharge
  • (42) Mako's Bite - Accuracy/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (43) Mako's Bite - Chance of Damage(Lethal)

Level 44: Fire Sword Circle

  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage

Level 47: Afterburner

  • (A) Endurance Reduction IO

Level 49: Voltaic Sentinel

  • (A) Accuracy IO

Level 1: Brawl

  • (A) Empty

Level 1: Opportunity 


Level 1: Prestige Power Dash

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

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