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Posted
On 4/14/2025 at 1:23 PM, mistagoat said:

Who knows what might get changed when or if it ever comes here (I don't think it ever will) but in its original design, there was no knockback. As far as I can tell, it had a knockup power and a knockdown power.

https://archive.paragonwiki.com/wiki/Wind_Control

 

image.thumb.png.494edc1da39b475440345230f402ab35.png

 

From what I played with it, IF it comes over here I think the big change will be how Pressure is built and how it's conveyed to the player. All because this control only "works" early game because you have Vortex first which helps a lot. Having Vortex in its standard placement makes this just bad to play due to the low damage since everything relies on Pressure. Thundergust is just a worse Gale unironically. That's gonna need to be looked at because for what it does that CD needs to be much lower. 

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  • 3 weeks later
Posted

Wind control is when you hold in the fart at the start of your family's car road trip across the country

 

Storm Summoning is the reaction when you follow through an hour before the next possible stop

 

 

 

 
  • 2 weeks later
Posted (edited)
On 5/4/2025 at 7:44 PM, ExeErdna said:

 

From what I played with it, IF it comes over here I think the big change will be how Pressure is built and how it's conveyed to the player. All because this control only "works" early game because you have Vortex first which helps a lot. Having Vortex in its standard placement makes this just bad to play due to the low damage since everything relies on Pressure. Thundergust is just a worse Gale unironically. That's gonna need to be looked at because for what it does that CD needs to be much lower. 

 

Yes Thundergust that awful AoE power with access to 6 damage procs (3 x AoE, 2 x -hot, 1 x KB) with a 75% proc rate. A 30s CD is fantastic since with global recharge you can easily get that sub 10 sec. A 329 (a tiny bit more with Containment) damage AoE on a sub 10 sec CD. What a terrible ability.

 

Microburst another 6 proc AoE with a 90% proc rate and 90 sec CD

 

ST Hold with access to 6 damage procs

 

Multiple abilities with -hit or damage. The slow toggle does -hit -damage, the AoE Immo does -dam

 

AoE confuse on a 2m CD

 

The AoE hold also does damage, debuffs and is another proc monster thought they will probably give it Adaptive recharge and thus bleh

 

Pet is super tanky with good attacks and debuffs

 

The Clear skies +hit, +recharge +rec -endcost buff is just a bonus

 

The set is just straight up broken good. Its Symphony with better AoE and more debuffs.

 

I won't say no to more buffs though.

Edited by Maxzero

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