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Bio/psi build help plz


meyerwolf406

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This is the best I could come up with and I am in no way a expert at this lol.  I would greatly appreciate if some of you could look at it and let me know if I missed anything or just recommendations on how to make it better.  I tried to focus on def and res with as much regen as I could as a secondary focus. I've been saving up inf. so go into it with a no inf. limit in mind.  I don't care  about additional damage although recharge would always be a perk but I generally do the best build I can and then use incarnates to fill any wholes. This is a end game char. lvl 50+ content.  Will not be exempting down to do tf or stuff like that I have other toons for that.

Thanks for the help.

 

Mohawk Warrior.mxd

Edited by meyerwolf406
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Youre missing a number of procs that have value. Panacea in Health. Power Transfer in Stamina. Fury of the Gladiator in DNA siphon. Winters gift or move/end in your travel power. Tactics can be dropped for Assault for a Kismet IO. Hecatombs work better in GPB. Arm proc should either be as a set in mass levitate or if you are keeping the Sup Avalanche, put it in DNA siphon. Sup Ava proc is good in DNA siphon. You can take 2 slots out of tactics (and put in assault instead) and 2 slots out of concentrate to put 3 slots into Brawl for a 4 pc Kinetic Combat set to have the same s/l def as you were getting from the rectified reticles and have an extra slot left over. I also suggest Vigor Core Paragon (+acc, +endredux, +heal), which can fix up your accuracy for a tactics drop, and be the best thing possible for your blue bar. If you don't need the accuracy you could also go with Cardiac and save yourself a ton of slots with how overslotted you are in Hardened Carapace, Evolving Armor, and Tough, which are eating into the flexibility you could have with your build significantly.

 

I just did a quick pass over but here are some of the tweaks I made that are explained above:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

mohawk warrior: Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Psionic Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting

Hero Profile:
Level 1: Hardened Carapace -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Max HP%(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam(7)
Level 1: Mental Strike -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 2: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 4: Telekinetic Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(17), FrcFdb-Rechg%(19)
Level 6: Adaptation 
Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Absorb%(11), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)
Level 10: Environmental Modification -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), LucoftheG-Def(25), LucoftheG-Def/EndRdx(27)
Level 12: Super Jump -- WntGif-ResSlow(A)
Level 14: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29)
Level 16: Psi Blade Sweep -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(31), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Acc/Dmg(33), SprGntFis-Dmg/Rchg(33)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 20: Concentration -- GssSynFr--Build%(A)
Level 22: DNA Siphon -- PrfShf-EndMod/Acc(A), Arm-Dam%(25), SprAvl-Rchg/KDProc(39), FuroftheG-ResDeb%(48)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)
Level 26: Genetic Contamination -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(36), SprMghoft-Acc/Dmg/Rchg(37), SprMghoft-Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(37)
Level 28: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(39)
Level 30: Taunt -- PrfZng-Dam%(A)
Level 32: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-Heal(40), Pnc-Heal/EndRedux/Rchg(40), Pnc-Heal/Rchg(40), Pnc-EndRdx/Rchg(42)
Level 35: Greater Psi Blade -- Hct-Dam%(A), Hct-Dmg(42), Hct-Dmg/EndRdx(42), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), UnbCns-Dam%(43)
Level 38: Mass Levitate -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), FrcFdb-Rechg%(46)
Level 41: Kick -- FrcFdb-Rechg%(A)
Level 44: Assault -- EndRdx-I(A)
Level 47: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PwrTrns-+Heal(36)
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Vigor Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Currently on fire.

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Was gonna edit, but I figured I would make a separate post to show the build with the 2 Unbreakable Guard sets stripped out of Evolving Armor and Tough. It gives you room to put 4 kinetic combats in Kick (4 slot value, 3 slots used, youre otherwise not making use of the base slot, same thing with the value of actually slotting brawl, base slot value is important). After putting the Kinetic Combat into kick you still have 5 slots left over to play with and use as you like. More rchg in Concentration, more procs in DNA siphon, etc.

 

I also noticed you can move the Shield Wall proc in CJ over to Environmental Modification and switch the lotg def and def/end to net yourself 21 hp for zero slot cost. 

 

The build below has 5 floating slots available:

 

(((((Edit again, you actually dont need the kismet or tactics with the build below. I didn't notice because offensive adaptation wasn't toggled, which increases your accuracy. So that is an additional slot you can move, as long as you are set on offensive stance.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

mohawk warrior: Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Psionic Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam(7)
Level 1: Mental Strike -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 2: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 4: Telekinetic Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(17), FrcFdb-Rechg%(19)
Level 6: Adaptation 
Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Absorb%(11), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)
Level 10: Environmental Modification -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), ShlWal-Def/EndRdx(25), ShlWal-ResDam/Re TP(27), ShlWal-Def(27)
Level 12: Super Jump -- WntGif-ResSlow(A)
Level 14: Evolving Armor -- GldArm-3defTpProc(A)
Level 16: Psi Blade Sweep -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(31), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Acc/Dmg(33), SprGntFis-Dmg/Rchg(33)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 20: Concentration -- GssSynFr--Build%(A)
Level 22: DNA Siphon -- PrfShf-EndMod/Acc(A), Arm-Dam%(25), SprAvl-Rchg/KDProc(39), FuroftheG-ResDeb%(48)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)
Level 26: Genetic Contamination -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(36), SprMghoft-Acc/Dmg/Rchg(37), SprMghoft-Dmg/EndRdx/Rchg(37), SprMghoft-Rchg/Res%(37)
Level 28: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(39)
Level 30: Taunt -- PrfZng-Dam%(A)
Level 32: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-Heal(40), Pnc-Heal/EndRedux/Rchg(40), Pnc-Heal/Rchg(40), Pnc-EndRdx/Rchg(42)
Level 35: Greater Psi Blade -- Hct-Dam%(A), Hct-Dmg(42), Hct-Dmg/EndRdx(42), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43), UnbCns-Dam%(43)
Level 38: Mass Levitate -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), FrcFdb-Rechg%(46)
Level 41: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 44: Assault -- EndRdx-I(A)
Level 47: Tough -- StdPrt-ResDam/Def+(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PwrTrns-+Heal(36)
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Vigor Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Edited by DreadShinobi
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