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DreadShinobi

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About DreadShinobi

  • Birthday November 28

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  1. Not a bit of that trailer reflected actual gameplay lol.
  2. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Stalker Primary Power Set: Electrical Melee Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Presence Ancillary Pool: Mu Mastery Villain Profile: Level 1: Havoc Punch -- SprAssMar-Rchg/Rchg Build Up(A), SprAssMar-Acc/Dmg/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(15), SprAssMar-Acc/Dmg(15), SprAssMar-Dmg/EndRdx/Rchg(17), SprAssMar-Dmg/Rchg(19) Level 1: Hide -- LucoftheG
  3. Between Ninjitsu, Super Reflexes, and Shield Defense, I would choose Energy Aura. EA hits softcaps easier than Nin and SD, it has healing and regeneration values that SR and SD lack, it has a recharge buff that Nin and SD lack, and it has access to some of the most powerful endurance sustain abilities in the game, which Nin, SR, and SD have zero endurance management tools. About softcaps - --Ninjitsu Ninja Reflexes and Danger Sense are base 13.88% defense, slotted with LotG +Rchg, and LotG-Def (with +5 boosted IOs) you get to 20.85% def buff. When you add in Comba
  4. Fast animations are a big deal. Blaze even with defender mods is always going to be an amazing DPA attack. Fire blasting requires low slot investment into damage procs to deal good damage, which means you can devote more slots towards set bonuses and defensive procs. This makes fire blasting on a defender a premier choice for Poison, which has low self protection. The high damage of fire is great with the -res debuffs from envenom and VG. The lower requirement on procs allows poison to chase the +def and +regen set bonuses that it loves. My poison/fire defender is one of my absolute favorite c
  5. I often skip aim on defenders as the tohit buff is typically irrelevant and the damage buff is only 50%. The major power slot comparison here is that in that slot for aim I can take assault for 18.75% dmg buff which is permanent and affects the whole team. Especially for my sonic blasting defenders that have low personal damage and focus on increasing team member dps, aim is not very significant. Defender base damage is low and often heavily supported by damage procs for their output (outside of sonic) which is not affected by damage buffs. This is the only archetype that I skip aim on and I w
  6. The one thing missing from this conversation is that the game has since introduced electrical affinity and Faraday Cage. Imo triage beacon (and spirit tree) could easily be fixed by replicating faraday cage functioning. The animation time needs some love though - Faraday - 1.3sec Triage - 2.9sec Spirit tree - 3.4sec.
  7. Doms get sleet - please port dominator ice mastery to blasters. Thanks! In seriousness though, ancillaries cant really be cross AT ported because they are balanced around that particular archetype. You also can't port ancillaries that have powers that are already present in any primary or secondary that archetype has access to. New ancillaries would be great though and I would 100% prefer some *thoughtful* expansion to ancillary choices for any or all archetypes over having any new super cool amazingly powerful primary/secondary powerset added to the game.
  8. You really don't need to buy incarnate inspirations other than the ultimates to level shift. Just have a few people with team red insps, even the medium sized +25% aoe red insp is plenty. You just cluster close and pop 8. Everyone else can keep a handful of personal reds for an extended fight against tyrant, you get 20 slots and you really dont need to use any insps to get to tyrant. You dont need to spend your threads for RHW on anything other than the ultimates. Protip - i use my farmer with all insps disabled except red and break free with team insps enabled and throw all the la
  9. Farming is fine. I don't consider it a problem in terms of resource generation. Actively farming a mission over and over is no different than farming a task force or farming the market or farming hami raids or farming PI radio missions. The keyword here is actively. I do think AE moonmap afk farming is ludicrous however. I can set the mission run my character into the middle of the map and tab out of the game. I can completely ignore my character while passively earning inf and drops. This is something that has existed on homecoming far longer than it would have on live before bein
  10. @Retroman Tps = teleports Best attribute of interface is the dmg proc portion, thats why i dont choose ones that dont have a dmg proc and why i always go radial side for the 75% proc chance on the dmg. The +5 on your IOs is from enhancement boosters. You can buy on the AH or from merit vendor. Theyre especially useful on single attribute normal IOs like what you would put in hasten. It brings the value of the io from 42% to 53%. You cannot attune an io with an enhancement catalyst and also +5 it. You gotta pick value or exemp friendly. Purples exemp with you
  11. Sadly no access to the AH in SG base, it has the same rules as no access inside missions. Names are server specific. Consider reserving names that are important to you with lvl 1 characters on alt servers, then rename the lvl 1 reserved character b4 you transfer your character. On to the build - Do you have the +endurance accolades and Geas of the Kind Ones? Archmage/Demonic is also an important clicky. Recovery Serum temp from p2w vendor. SG Base empowerment buffs (+recovery and +rchg most valuable) - I use the vault storage to hold common salvage that a
  12. Gameplay - Seeds of Confusion - no contest. Best control power in the game. High mag aoe confusion on a base 60 second cooldown is unreplicable, no other powerset in the game can do what plant control does. This top tier placement is also specific to dominators, not controllers. My preffered slotting is both dominator ATOs, both confusion damage procs, the malaise confuse/range IO, and a standard range IO. +5 both range IOs to get 75 ft SoC - 84 ft if you opt into Intuition Radial alpha slot. Runner ups - Burn. (brute, tank, blaster) Sleet/Freezing Rain (
  13. Using purple insps before you are attacked will counter recharge debuffs by way of not being hit by them. This is the same logic behind IO set bonuses granting defense bonuses being so powerful. If you avoid the attack you avoid the damage in addition to any debuff or mez effects.
  14. Ironically enhancing your regen via IOs can be amazingly beneficial on most anything but regen.
  15. Pretty much this. Regen is currently in a state where no miraculous IO build, set combination, playstyle, or incarnate choice will ever save it from the current state that it is in. Incarnates are accessible to every set. A shield defense scrapper with rebirth will be more survivable, deal more damage, and hold aggro better than anything you could hope for from a regen scrapper. You have absolutely zero benefit by choosing /regen - this should absolutely be a higher priority than it currently is in how patches are rolling out and where attention is being given.
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