Jump to content

Recommended Posts

Hi,

 

I had a couple of suggestions for capes.

 

Suggestion #1: I originally came here to post about possibly having capes that adhere a little less closely to the character model. Long capes as they exist now end up clipping with some of the larger belt and/or boot/foot options, not to mention the obvious shoulder and helmet option clipping. Some of these are unavoidable, but a few of these could likely be corrected by having the cape/collar situated slightly farther away from the character, allowing a kind of cushion for those bulkier objects. I think this kind of adjustment (possibly titled "anti-clipping") could open a lot of extra costuming possibilities, which almost always leads to greater enjoyment within the community.

 

Suggestion #2: Brooches for high-collar capes. As soon as I mentioned in our Discord server that I was posting about capes, a couple of members of our Discord mentioned that they would greatly appreciate brooches being an option for the high-collar capes. They feel that it's a fairly obvious oversight and likely wouldn't result in a heavy coding investment to add this option for those that might make use of it.

 

Cheers COX community! Keep being amazing!

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...