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Dark/Dark end game build advice


Argentae

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Working on post 50 build for Shadowfallen as she dinged 50 this past weekend! 🙂

I've picked up 4 procs (Clouded Senses(Nrg), Trap of the Hunter(Lethal), Positron's Blast (Nrg), and the other Ranged AOE proc... (Fire) and slotted them in Living Shadows, which is working well for some decent additional AOE dmg. 

 

But next up is starting to collect the sets themselves. Anyone have a current mature Dark/Dark build I can use as a baseline reference?

 

My focus is on Recharge first (Thinking Alpha Spiritual Core) some +Acc and additional AOE dmg as feasible with -ToHit the primary active mitigation rather than stun/hold based. 

 

Slotting for pets (Umbral, Dark Servant, Haunts, Waterspout, and Coralax) is something I'm really waffling on...

Any thoughts appreciated! 🙂   

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Here is my Dark/Dark/Soul, he's got perma Haunt and basically perma-hasten.  I'm sure someone could come around and add more damage to this, but it's good enough for my purposes.

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Bonezor: Level 50 Magic Controller
Primary Power Set: Darkness Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Shadowy Binds -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(34), Dcm-Acc/Dmg/Rchg(43)
Level 1: Twilight Grasp -- ThfofEss-Acc/Heal(A), TchoftheN-Acc/Heal(5), DctWnd-Heal/Rchg(37), HrmHln-Heal/Rchg(37)
Level 2: Dark Grasp -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprWiloft-Rchg/Dmg%(9), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), Lck-%Hold(37)
Level 4: Darkest Night -- EndRdx(A), EndRdx(11)
Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/EndRdx(31), CrcPrs-Conf/Rchg(36), CrcPrs-Acc/Conf/Rchg(43), CrcPrs-Acc/Rchg(46)
Level 8: Fearsome Stare -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(11), GlmoftheA-Fear/Rng(13), GlmoftheA-Acc/EndRdx(13), GlmoftheA-Acc/Fear/Rchg(25)
Level 10: Howling Twilight -- RechRdx-I(A), RechRdx-I(36)
Level 12: Heart of Darkness -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(15), AbsAmz-Acc/Stun/Rchg(15), AbsAmz-Acc/Rchg(23), AbsAmz-EndRdx/Stun(25), AbsAmz-ToHitDeb%(31)
Level 14: Tar Patch -- RechRdx(A), RechRdx(17)
Level 16: Shadow Fall -- EndRdx-I(A)
Level 18: Haunt -- GlmoftheA-Acc/Fear/Rchg(A), Ngh-Acc/Fear/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(19), CaltoArm-EndRdx/Dmg/Rchg(23), RechRdx(36), Dmg-I(42)
Level 20: Fade -- LucoftheG-Def/Rchg(A), RedFrt-Def/Rchg(21), GifoftheA-Def/Rchg(21), Srn-Def/Rchg(40), LucoftheG-Def/Rchg+(40)
Level 22: Super Speed -- Run(A)
Level 24: Teleport Target -- BlsoftheZ-ResKB(A)
Level 26: Shadow Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(31), Lck-Rchg/Hold(34), Lck-%Hold(34)
Level 28: Soul Absorption -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(29), Mrc-Heal/EndRdx/Rchg(29), Mrc-Heal/Rchg(42)
Level 30: Assault -- EndRdx(A)
Level 32: Umbra Beast -- Acc(A), HO:Perox(33), HO:Perox(33), HO:Perox(33)
Level 35: Tactics -- EndRdx(A)
Level 38: Dark Servant -- Acc-I(A), DmpSpr-ToHitDeb(39), DmpSpr-ToHitDeb/Rchg(39), DmpSpr-ToHitDeb/Rchg/EndRdx(39), DmpSpr-ToHitDeb/EndRdx(40), DmpSpr-Rchg/EndRdx(43)
Level 41: Dark Consumption -- PrfShf-EndMod/Acc/Rchg(A), EffAdp-EndMod/Acc/Rchg(42), EffAdp-EndMod/Rchg(50)
Level 44: Dark Obliteration -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(45), PstBls-Acc/Dmg/EndRdx(46), RechRdx(46)
Level 47: Living Shadows -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Stamina -- EndMod(A), EndMod(7), EndMod(7)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 22: Speed Phase 
Level 50: Spiritual Core Paragon 
------------

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What this team needs is more Defenders

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This is my dark/dark that I use regularly. Solos all foe types without any trouble at 4/8 (54). Spent countless hours switching up the build to fit my own play style. I do use the defense amp from P2w vendor since its cheap to maintain.. less annoying hold situations. Rarely even have to use darkest night but when I do its usually when fighting multi group pull carnies or spiders.

 

 

 

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|-------------------------------------------------------------------|

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   Here's my dark troller....completely tricked out to fit my playstyle. Just wish I had a few more slots but is very effective at 4/8 content.

 

This Hero build was built using Mids Reborn 3.0.3.1
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Doc Midknight Final: Level 50 Magic Controller
Primary Power Set: Darkness Control
Secondary Power Set: Darkness Affinity
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Dark Grasp -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(3), Apc-Dam%(3), GldJvl-Dam%(5), GhsWdwEmb-Dam%(5), UnbCns-Dam%(7)
Level 1: Twilight Grasp -- CldSns-Acc/Rchg(A), CldSns-%Dam(7), CldSns-Acc/ToHitDeb(9), CldSns-ToHitDeb(9), CldSns-Acc/EndRdx/Rchg(27), CldSns-ToHitDeb/EndRdx/Rchg(27)
Level 2: Tar Patch -- RechRdx-I(A)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb/Rchg(A)
Level 6: Possess -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(11), CrcPrs-Acc/Conf/Rchg(11), CrcPrs-Acc/Rchg(13), CrcPrs-Conf/EndRdx(19), CrcPrs-Conf%(19)
Level 8: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(13), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-Travel(17)
Level 10: Fly -- BlsoftheZ-ResKB(A)
Level 12: Howling Twilight -- Ann-ResDeb%(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), ShlWal-Def(23)
Level 18: Haunt -- SlbAll-Build%(A), CldSns-ToHitDeb(21), CldSns-Acc/Rchg(21), CldSns-ToHitDeb/EndRdx/Rchg(23), GlmoftheA-Dam%(25), CldSns-%Dam(50)
Level 20: Boxing -- Empty(A)
Level 22: Fearsome Stare -- CldSns-%Dam(A), GlmoftheA-Dam%(25), CldSns-Acc/ToHitDeb(46)
Level 24: Fade -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(31), RechRdx-I(33)
Level 26: Shadow Field -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(31), SprWiloft-EndRdx/Rchg(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprWiloft-Rchg/Dmg%(34)
Level 28: Soul Absorption -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(29), NmnCnv-Heal/EndRdx(29), NmnCnv-EndRdx/Rchg(31), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(46)
Level 30: Heart of Darkness -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(34), Arm-Dam%(36), ScrDrv-Dam%(36), Obl-%Dam(36), Erd-%Dam(37)
Level 32: Umbra Beast -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(37), CldSns-ToHitDeb(37), CldSns-Acc/ToHitDeb(39), CldSns-Acc/Rchg(39), CldSns-ToHitDeb/EndRdx/Rchg(50)
Level 35: Dark Embrace -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(39), GldArm-ResDam(40)
Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-ToHitDeb(40), CldSns-Acc/ToHitDeb(40), CldSns-ToHitDeb/EndRdx/Rchg(42), CldSns-Acc/EndRdx/Rchg(42), CldSns-Acc/Rchg(50)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(45)
Level 44: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45)
Level 47: Weave -- Rct-ResDam%(A), Rct-Def(48), Rct-Def/EndRdx(48), LucoftheG-Def/Rchg+(48)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(46)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
------------

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