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Alternate Assassin Strike Animations

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There's something of an animation problem for AS on several Stalker sets.  Specifically: Claws, Dual Blades, Electrical Melee, Ninja Blade, and Spines.  All of these sets use a long animation for AS that involves doing a sort of backwards crouch and then lunging forward.  However, the "quick" animation seems to be very poor at accounting for the motion, often only playing random fragments of the animation, not playing any sort of visual, or playing the animation afterwards.  I'm not sure this is a bug as much just how fast animations "work", and am not exactly fond of taking away options and such, but would it be possible to add alternate animations to the AS powers in these sets, for those of us who are more finicky about wanting animations to play correctly?

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