RSlayer Posted August 18, 2021 Posted August 18, 2021 Mission is part of Tutorial set using Twinshot as the contact. Ki push caused the Head burglar to disappear off the map.
Zhym Posted August 18, 2021 Posted August 18, 2021 I love Ki Push (especially followed by any sort of gunshot power—I keep meaning to make a macro that activates Ki Push while my character shouts, "Pull!"), but I've lost count of the number of times I've Ki Pushed enemies into walls where I can no longer target them. It seems to happen in tunnel maps a lot.
srmalloy Posted August 18, 2021 Posted August 18, 2021 (edited) 1 hour ago, Zhym said: I've lost count of the number of times I've Ki Pushed enemies into walls where I can no longer target them. It seems to happen in tunnel maps a lot. The server does collision checking when the mob hits the wall of the cave, but since they're generally horizontal at the time, they fit under overhangs, and then when they stand up, the game doesn't check again, so they stand up with their chest inside the wall, putting their hit target on the wrong side of the wall, making them untargetable. Edit: I think this is related to mobs' lack of vertical collision boxes, which means that you can get a mob jumping down onto another and overlapping it; this allowed stuffing an entire map's worth of mobs into a dumpster in the wolf farm on the Boomtown map. With no vertical collision box, there's nothing keeping a mob from standing up in spaces where there is insufficient vertical clearance and making them untargetable. Edited August 18, 2021 by srmalloy 1
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