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Advice on updating a TA/A


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Hello all,


The last time I used this character, I didn't really understand the new changes to Trick Arrow. I kept the build as is, with a bunch of Procs in it to help with damage. With the -Res added, it now looks like Entangling Arrow is 100% worth taking, but I'd like help figuring out what to drop. I'm thinking either Fistful, Explosive, Poison Gas, or maybe Tactics? Something Else?


I could use some advice to update . The main thing is I'd like to be soft capped to Smash/Lethal/Energy and use Entangling (if not all of the Trick Arrow Powers if feasible).


I'd also like advice for best choices for Destiny and Hybrid, as I haven't slotted either yet.


Thanks in advance.


This Hero build was built using Mids Reborn

Click this DataLink to open the build!

Mlezi Mshale: Level 50 Natural Defender
Primary Power Set: Trick Arrow
Secondary Power Set: Archery
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Flash Arrow -- SphIns-ToHitDeb:50(A), SphIns-ToHitDeb/EndRdx/Rchg:50(46), SphIns-%ToHit:50(46), SphIns-Acc/ToHitDeb:50(50), SphIns-Acc/EndRdx/Rchg:50(50)
Level 1: Snap Shot -- Thn-Acc/Dmg/EndRdx:50(A)
Level 2: Aimed Shot -- VglAss-Dmg/Rchg:50(A), VglAss-Acc/Dmg/EndRdx/Rchg:50(3), VglAss-Rchg/+Absorb:50(3), Thn-Acc/Dmg:50(5), Thn-Acc/Dmg/EndRdx:50(5), Thn-Acc/Dmg/Rchg:50(7)
Level 4: Glue Arrow -- ImpSwf-Dam%:30(A)
Level 6: Ice Arrow -- GhsWdwEmb-Acc/EndRdx:50(A), GhsWdwEmb-Dam%:50(7), ImpSwf-Dam%:30(9), NrnSht-Dam%:30(9), GldNet-Dam%:50(37), Lck-%Hold:50(43)
Level 8: Poison Gas Arrow -- LthRps-Acc/Sleep/Rchg:50(A)
Level 10: Blazing Arrow -- DfnBst-Acc/Dmg:50(A), DfnBst-Dmg/Rchg:50(11), DfnBst-Dmg/EndRdx/Rchg:50(11), DfnBst-Acc/Dmg/EndRdx:50(13), DfnBst-Acc/Dmg/EndRdx/Rchg:50(15), DfnBst-Rchg/Heal%:50(25)
Level 12: Acid Arrow -- Ann-Acc/Dmg/EndRdx:50(A), Ann-ResDeb%:50(13), AchHee-ResDeb%:20(15), TchofLadG-%Dam:50(19), PstBls-Dam%:50(25), AirBrs-Acc/Dmg:50(27)
Level 14: Fistful of Arrows -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(17), PstBls-Dmg/Rng:50(31), Bmbdmt-+FireDmg:50(31), PstBls-Acc/Dmg/EndRdx:50(34), PstBls-Dam%:50(34)
Level 16: Aim -- RechRdx-I:50(A), GssSynFr--Build%:50(17)
Level 18: Disruption Arrow -- RechRdx-I:50(A), EndRdx-I:50(19)
Level 20: Explosive Arrow -- PstBls-Acc/Dmg/EndRdx:50(A), PstBls-Dmg/EndRdx:50(21), PstBls-Acc/Dmg:50(21), PstBls-Dam%:50(23), SuddAcc--KB/+KD:50(27), ExpStr-Dam%:20(43)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23)
Level 24: Kick -- Acc-I:50(A)
Level 26: Oil Slick Arrow -- PstBls-Dam%:50(A), RechRdx-I:50(34), TchofLadG-%Dam:50(37), ImpSwf-Dam%:30(37)
Level 28: Ranged Shot -- VglAss-Acc/Dmg:50(A), VglAss-Dmg/EndRdx/Rchg:50(29), VglAss-Acc/Dmg/EndRdx:50(29), Dvs-Dmg/EndRdx:50(40), StnoftheM-Dam%:50(45), GldJvl-Dam%:50(45)
Level 30: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(31)
Level 32: EMP Arrow -- BslGaz-Acc/Rchg:30(A), BslGaz-Rchg/Hold:30(33), BslGaz-EndRdx/Rchg/Hold:30(33), BslGaz-Acc/EndRdx/Rchg/Hold:30(33), UnbCns-Dam%:50(50)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(36), LucoftheG-Def/EndRdx:50(36), LucoftheG-Def/EndRdx/Rchg:50(36)
Level 38: Rain of Arrows -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(39), PstBls-Dmg/Rchg:50(39), PstBls-Dmg/Rng:50(39), PstBls-Acc/Dmg/EndRdx:50(40), PstBls-Dam%:50(40)
Level 41: Weave -- LucoftheG-Def/Rchg+:50(A), Krm-Def/EndRdx:30(42), Krm-Def/Rchg:30(42), Krm-ResKB:30(42)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(45)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), RedFrt-Def:50(48), RedFrt-Def/EndRdx:50(48), RedFrt-Def/EndRdx/Rchg:50(48)
Level 49: Tactics -- EndRdx-I:50(A)
Level 1: Vigilance 
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clr-Stlth:50(A)
Level 2: Rest -- Heal-I:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), SynSck-EndMod/+RunSpeed:50(43), SynSck-EndMod:50(46)
Level 49: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Intuition Partial Radial Revamp 
Level 50: Vorpal Judgement 
Level 50: Degenerative Radial Interface 





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