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Posted

Hi everyone,

 

This morning I brought my Mind/Dark controller; Hecate's Epiphany to level 50.

I've struggled to find a good build path for him, would anyone be kind enough to share their version?

 

Thank you!

 

 

Posted

Searching the forums I came across @Camel's amazing Fire Control / Darkness Affinity build here: https://forums.homecomingservers.com/topic/20369-camels-firedarkfire-controller-45-defense-to-meleerangedaoe-perma-hasten-fade-and-soul-absorption-post-fade-nerf/

 

It doesn't seem like a direct translation to Mind Control works but its a great backbone for the Darkness Affinity half:

 

Spoiler

Hero Profile:
Level 1: Char -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprWiloft-EndRdx/Rchg(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprWiloft-Rchg/Dmg%(27)
Level 1: Twilight Grasp -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(11), TchoftheN-Heal(13)
Level 2: Fire Cages -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(29), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dam%(31)
Level 4: Tar Patch -- RechRdx-I(A)
Level 6: Ring of Fire -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(7), Apc-Dmg/EndRdx(9), Apc-Dam%(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Darkest Night -- EndRdx-I(A)
Level 12: Howling Twilight -- RechRdx-I(A)
Level 14: Flashfire -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(37), AbsAmz-Acc/Rchg(37), AbsAmz-EndRdx/Stun(37), AbsAmz-ToHitDeb%(40)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(17), StdPrt-ResDam/Def+(21)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), Rct-ResDam%(19)
Level 20: Fade -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), Ags-ResDam(23), Ags-ResDam/Rchg(25), Ags-ResDam/EndRdx/Rchg(42)
Level 22: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(42), BlsoftheZ-ResKB(42)
Level 24: Hot Feet -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(36), Arm-Dam%(36), FuroftheG-ResDeb%(36)
Level 26: Bonfire -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(50)
Level 28: Soul Absorption -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), EffAdp-EndMod(33), EffAdp-EndMod/Rchg(34)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 32: Fire Imps -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(43), SvrRgh-Acc/EndRdx(43), SvrRgh-Acc/Dmg/EndRdx(43), SvrRgh-Acc(46), SvrRgh-PetResDam(46)
Level 35: Boxing -- Empty(A)
Level 38: Dark Servant -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(39), GldNet-EndRdx/Rchg/Hold(39), GldNet-Acc/EndRdx/Rchg/Hold(39), GldNet-Dam%(40), GldNet-Rchg/Hold(40)
Level 41: Tough -- GldArm-3defTpProc(A)
Level 44: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Qck-EndRdx/RunSpd(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(3), PrfShf-End%(5)

 

  • 5 weeks later
Posted

I've been mingling around with a Mind/Dark Controller build for awhile now. Just recently made this build and currently would be how I would build a Mind/Dark Controller. 

Here it is.

Quick little overview:

-iTrial soft-cap defense to Smashing, Lethal, Energy and Negative Energy (61% S/L and 59% E/N).

-Soft-cap defense to Ranged (53%).
-39% defense to Fire/Cold/Melee/AoE
-Fade gives a 34.6% defense debuff resistance, Ageless Radial gives a minimum of 22% at all times. Which means you will always have high defenses and debuff resistance to everything.
-Hasten/Fade/Soul Absorption are all easily perma with Ageless Radial + aggressive play with Force Feedback procs.
-Outside of your defenses you have decent resists. This can be even further increased by taking the Melee Hybrid that grants +resistance (also grants status protection).
-Levitate, procced Dominate and Seismic Smash for single target attack chain. Fissure and a procced Terrify for AoE. Confuse is also a form of damage.
-Various controls for when mobs aren't dying immediately. 

-Buffs out the wazzoo.

Controllers don't have much time to control when on a stacked team. Even at +4, things melt too quickly for most Controllers to fully utilize their arsenal of tools. That's not too much of an issue though with this build as you can solo everything, deal damage, control when you need too and buff your team. I think it would make a great Mind/Dark Controller!

 

This Hero build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Levitate -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(7), Apc-Dmg/EndRdx(9), Apc-Dam%(9)
Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(25), TchoftheN-Acc/EndRdx/Heal/HP/Regen(25)
Level 2: Dominate -- HO:Nucle(A), HO:Perox(11), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(11), SprWiloft-Rchg/Dmg%(13), UnbCns-Dam%(15), GldJvl-Dam%(19)
Level 4: Tar Patch -- RechRdx-I(A)
Level 6: Confuse -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(37), SprOvrPrs-EndRdx/Rchg(37), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40), SprOvrPrs-Rchg/Energy Font(40)
Level 8: Darkest Night -- HO:Enzym(A)
Level 10: Howling Twilight -- Artl-Dam/Rech(A), Artl-Acc/Rech/Rng(46), Artl-End/Rech/Rng(46)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(15)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(17), StdPrt-ResDam/Def+(19)
Level 18: Total Domination -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(40), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(43), SprEnt-Acc/Hold/End/Rchg(43)
Level 20: Fade -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21), TtnCtn-ResDam(23), TtnCtn-ResDam/Rchg(23)
Level 22: Super Speed -- BlsoftheZ-ResKB(A)
Level 24: Boxing -- Empty(A)
Level 26: Terrify -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Acc/Dam/Rech(27), Bmbdmt-+FireDmg(31), PstBls-Dam%(34), JvlVll-Dam%(36)
Level 28: Soul Absorption -- Prv-Heal(A), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(29), EffAdp-EndMod(31), EffAdp-EndMod/Rchg(31)
Level 30: Tough -- GldArm-3defTpProc(A), UnbGrd-Max HP%(43), UnbGrd-ResDam(46)
Level 32: Mass Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(33), CrcPrs-Acc/Conf/Rchg(33), CrcPrs-Acc/Rchg(33), CrcPrs-Conf/EndRdx(34), CrcPrs-Conf%(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(36)
Level 38: Dark Servant -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(39), BslGaz-Acc/EndRdx/Rchg/Hold(39)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42)
Level 44: Fissure -- Artl-Acc/Dam(A), Artl-Dam/End(45), Artl-Acc/Dam/Rech(45), FrcFdb-Rechg%(45)
Level 47: Seismic Smash -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(48), Hct-Acc/Rchg(48), Hct-Dmg/EndRdx(3), Hct-Dam%(48)
Level 49: Rock Armor -- ShlWal-ResDam/Re TP(A), ShlWal-Def(50), ShlWal-Def/EndRdx(50), ShlWal-Def/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Prv-Absorb%(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 22: Speed Phase 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Intuition Radial Paragon 
Level 50: Pyronic Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Radial Epiphany 
Level 50: Control Core Embodiment 
------------

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