Jump to content

Day/night cycle control for bases, is it possible?


Flashtoo
 Share

Recommended Posts

With October and its eternal night upon us, it got me to wondering. Is it possible to program in a setting for supergroup bases that halts the progression of the day/night cycle in the whole base, so it could be set to "active (default)," "day only," or "night only?" I am aware that there are a few sky options that already lack this cycle, but:

 

-The only "day only" skies are the Lighted Path and Cimerora skies, which are not normal-looking (even Cimerora has a gold/sepia tone instead of blue),

-The "Space" sky is a good normal-looking night-only sky, but it would be good to have more variety available, such as night skies with visible clouds,

-Some of the existing always-night skies still use the day/night cycle timer to spawn meteor showers or not and having a day/night control would then allow you to set those to always-on or always-off,

-Even with the non-cycling sky options, certain placeable objects still follow a cycle of lights-on/lights-off and I, for one, would like to be able to halt that if my sky isn't changing

 

I'm aware that the code for the base editor is a horrible snarl and this may not be possible to program in, but if it were, that'd be freakin sweet.

Character portrait artist for hire, PM for details!

Commissions: Closed, Sorry

Link to comment
Share on other sites

 Share

×
×
  • Create New...