Flashtoo Posted October 9, 2021 Posted October 9, 2021 With October and its eternal night upon us, it got me to wondering. Is it possible to program in a setting for supergroup bases that halts the progression of the day/night cycle in the whole base, so it could be set to "active (default)," "day only," or "night only?" I am aware that there are a few sky options that already lack this cycle, but: -The only "day only" skies are the Lighted Path and Cimerora skies, which are not normal-looking (even Cimerora has a gold/sepia tone instead of blue), -The "Space" sky is a good normal-looking night-only sky, but it would be good to have more variety available, such as night skies with visible clouds, -Some of the existing always-night skies still use the day/night cycle timer to spawn meteor showers or not and having a day/night control would then allow you to set those to always-on or always-off, -Even with the non-cycling sky options, certain placeable objects still follow a cycle of lights-on/lights-off and I, for one, would like to be able to halt that if my sky isn't changing I'm aware that the code for the base editor is a horrible snarl and this may not be possible to program in, but if it were, that'd be freakin sweet. Character portrait artist for hire, PM for details! Commissions: Closed, Sorry
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now