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Upthrust in power customizer


aethereal
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When I try to create a blaster and customize the appearance of the Upthrust power, it plays the cast animation, but instead of the on-hit effect showing up a ways from the model in the direction that the model is facing (like the other powers do), the on-hit effect shows up in the extreme foreground, so close that I can only see part of it, and it covers the entire screen, no matter which direction the model is facing.

 

Expected behavior: it shows a ways from the model in the direction the model is facing, like other hit effects do.

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