aethereal Posted November 6, 2021 Posted November 6, 2021 When I try to create a blaster and customize the appearance of the Upthrust power, it plays the cast animation, but instead of the on-hit effect showing up a ways from the model in the direction that the model is facing (like the other powers do), the on-hit effect shows up in the extreme foreground, so close that I can only see part of it, and it covers the entire screen, no matter which direction the model is facing. Expected behavior: it shows a ways from the model in the direction the model is facing, like other hit effects do.
Kai Moon Posted November 18, 2021 Posted November 18, 2021 Upthrust also plays sound effects, while no other powers in the customizer do. This is jarring, because sometimes I have my volume up for quiet background music.
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