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Posted

When I try to create a blaster and customize the appearance of the Upthrust power, it plays the cast animation, but instead of the on-hit effect showing up a ways from the model in the direction that the model is facing (like the other powers do), the on-hit effect shows up in the extreme foreground, so close that I can only see part of it, and it covers the entire screen, no matter which direction the model is facing.

 

Expected behavior: it shows a ways from the model in the direction the model is facing, like other hit effects do.

  • 2 weeks later
Posted

Upthrust also plays sound effects, while no other powers in the customizer do. This is jarring, because sometimes I have my volume up for quiet background music.

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