Menelruin Posted November 6, 2021 Posted November 6, 2021 I remember seeing a big thread for consolidating all the suggestions for new ATs, but couldn't find it, so here's the basic rundown. New AT called Skirmisher which, no surprise, has Assault sets as the primary, and the Scrapper version of Armor Sets as the secondary. As for the Inherent, I think I thought of something that could work for encouraging switching range: Break Rythm, or something similarly named (Combo Breaker sounds like something specific to Street Fighting). The idea being that suddenly switching up your range throws the target off balance, leaving them vulnerable. Attacking with only melee attacks builds stacks of Off-Guard, maxing at 3. At 3 stacks, your next ranged attack takes the target by surprise, temporarily lowering their defense. For going from Ranged to Melee, you're able to nail them in a vulnerable spot with crushing force, temporarily lowering their Resistance. Thoughts?
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