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Posted (edited)

The "Return Fail Dialogue" box when creating an MA story doesn't allow any formatting, like color, italics, paragraph breaks (<br>), or such.  It holds a 1000 characters like the "Return Success" box and the other contact dialogue boxes and should have this functionality too so we can better move the story along, even if the player fails.

Edited by Frozen Burn
Posted

Did you try a work around such as typing it in another box and then cutting/pasting into the mission fail box? I agree you shouldn't need to, but this work around worked back on live.

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