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My Warshade Builds


Ohsirus

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Just thought I would share my two Warshade Builds and provide some of the reasons I went with so and so. Both builds are Tri-Form Perma-Eclipse, one is my main Team/Solo build and the other is my Fire Farmer Build.

 

Below is my main Team/Solo build like I mentioned its a Tri-Former with Perma Eclipse and enough recharge/tricks to get 4-5 Dark Extraction Pets out for your assist. Since so much buffing relies on melee, it has a respectable 32.5% Melee Defense coupled with the 85% Res eclipse provides it makes for a tough toon.  So much recharge allows you to fire off Mires/Nukes in a relatively short fashion. Given how much shifting you'll be doing toggles are useless and are just mules.  I'm a big fan of Burnout and will sometimes use it to get double pets off one body. 

 

  

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

OhsirusWar: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Flight
Power Pool: Leadership

Hero Profile:
------------
Level 1:    Ebon Eye            Dcm-Acc/EndRdx/Rchg(A), Dcm-Acc/Dmg/Rchg(31), Dcm-Dmg/EndRdx(33), Dcm-Dmg/Rchg(33), Dcm-Acc/Dmg(33)
Level 1:    Absorption            StdPrt-ResDam/Def+(A)
Level 2:    Gravity Shield            GldArm-3defTpProc(A)
Level 4:    Hasten                RechRdx-I(A)
Level 6:    Dark Nova            RctRtc-ToHit(A), RctRtc-Pcptn(36)
Level 8:    Stealth                LucoftheG-Def/Rchg+(A)
Level 10:    Hover                LucoftheG-Def/Rchg+(A)
Level 12:    Sunless Mire            Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 14:    Shadow Cloak            LucoftheG-Def/Rchg+(A)
Level 16:    Dark Detonation            SuddAcc--KB/+KD(A), HO:Nucle(39), Dmg-I(39)
Level 18:    Gravity Well            KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40)
Level 20:    Black Dwarf            UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)
Level 22:    Stygian Circle            Prv-Heal/Rchg(A)
Level 24:    Shadow Blast            HO:Nucle(A)
Level 26:    Unchain Essence            SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43)
Level 28:    Nebulous Form            WntGif-ResSlow(A)
Level 30:    Invisibility            LucoftheG-Def/Rchg+(A)
Level 32:    Quasar                Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(45), SuddAcc--KB/+KD(45), Arm-Dam%(45)
Level 35:    Dark Extraction            ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(46), ExpRnf-Dmg/EndRdx(46), ExpRnf-Acc/Dmg/Rchg(46), SlbAll-Build%(48)
Level 38:    Eclipse                UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 41:    Super Speed            Clr-Stlth(A)
Level 44:    Gravitic Emanation        HO:Endo(A), FrcFdb-Rechg%(50), SuddAcc--KB/+KD(50)
Level 47:    Burnout                RechRdx-I(A)
Level 49:    Maneuvers            LucoftheG-Def/Rchg+(A)
Level 1:    Brawl                KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34)
Level 1:    Dark Sustenance    
Level 1:    Shadow Step            Range-I(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 10:    Shadow Recall            Range-I(A)
Level 2:    Swift                Run-I(A)
Level 2:    Health                NmnCnv-Regen/Rcvry+(A)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                EndMod-I(A)
Level 6:    Dark Nova Blast            SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/Rchg(3), SprEssTrn-Acc/Dmg/Rchg(3), SprEssTrn-Dmg/EndRdx/Rchg(5), SprEssTrn-Acc/Dmg/EndRdx/Rchg(5), SprEssTrn-Rchg/Global Heal(7)
Level 6:    Dark Nova Bolt            HO:Nucle(A)
Level 6:    Dark Nova Detonation        Rgn-Dmg(A), Rgn-Dmg/Rchg(7), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(9), Rgn-Dmg/EndRdx(11), SuddAcc--KB/+KD(11)
Level 6:    Dark Nova Emanation        SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(13), SprKhlGrc-Acc/Dmg/Rchg(13), SprKhlGrc-Dmg/EndRdx/Rchg(15), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(15), SprKhlGrc-Rchg/FormBuff(17)
Level 20:    Black Dwarf Antagonize        PrfZng-Dam%(A)
Level 20:    Black Dwarf Drain        TchoftheN-Acc/Heal(A)
Level 20:    Black Dwarf Mire        Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(21)
Level 20:    Black Dwarf Smite        KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(25), Hct-Dam%(25), GldStr-%Dam(27)
Level 20:    Black Dwarf Step        BlsoftheZ-ResKB(A)
Level 20:    Black Dwarf Strike        KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(29), GldStr-%Dam(31), TchofDth-Dam%(31)
Level 50:    Spiritual Core Paragon    
Level 50:    Assault Core Embodiment    
Level 50:    Ageless Core Epiphany    
Level 50:    Degenerative Core Interface    
Level 50:    Banished Pantheon Total Radial Improved Ally    
Level 50:    Ion Partial Core Judgement    
------------
------------
------------
Set Bonus Totals:
26.5% DamageBuff(Smashing)
26.5% DamageBuff(Lethal)
26.5% DamageBuff(Fire)
26.5% DamageBuff(Cold)
26.5% DamageBuff(Energy)
26.5% DamageBuff(Negative)
26.5% DamageBuff(Toxic)
26.5% DamageBuff(Psionic)
33.19% Defense(Melee)
32.25% Defense(Smashing)
32.25% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
8.5% Defense(Energy)
8.5% Defense(Negative)
6% Defense(Psionic)
11% Defense(Ranged)
6% Defense(AoE)
2.25% Max End
5% Enhancement(Max EnduranceDiscount)
100% Enhancement(RechargeTime)
63% Enhancement(Accuracy)
295.8 HP (27.62%) HitPoints
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 80%
MezResist(Held) 80%
MezResist(Immobilized) 80%
MezResist(Sleep) 80%
MezResist(Stunned) 80%
MezResist(Terrorized) 80%
MezResist(Teleport) 100% (20% chance)
20% PerceptionRadius
8% (0.13 End/sec) Recovery
16% (0.71 HP/sec) Regeneration
35% ResEffect(SpeedFlying)
35% ResEffect(RechargeTime)
35% ResEffect(SpeedRunning)
15.5% Resistance(Smashing)
15.5% Resistance(Lethal)
29% Resistance(Fire)
29% Resistance(Cold)
12.5% Resistance(Energy)
12.5% Resistance(Negative)
11% Resistance(Toxic)
11% Resistance(Psionic)


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Below is my Fire Farm Build. No Pets (other than Incarnate as they won't live). Nothing Fancy Just Eclipse in the mob, Mire, Dwarf Mire, Spam AOEs, Add some Corrosive vial/Adrenal Booster, Dwarf Mire (Proc's  seem to hit often), AOEs, Stygian If needed, and just keep pulling more mobs onto your pile of arrested enemies. Not as efficient as a dedicated farmer, but it is fun and chaotic and can hold his own.

 

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

OhsirusWar: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Experimentation
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership

Hero Profile:
------------
Level 1:    Ebon Eye            SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(33)
Level 1:    Absorption            StdPrt-ResDam/Def+(A)
Level 2:    Gravity Shield            Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(34), Ags-ResDam(34)
Level 4:    Toxic Dart            Dvs-Acc/Dmg(A)
Level 6:    Flurry                SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(37)
Level 8:    Hasten                RechRdx-I(A)
Level 10:    Penumbral Shield        GldArm-3defTpProc(A)
Level 12:    Sunless Mire            SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39)
Level 14:    Experimental Injection        Heal-I(A)
Level 16:    Corrosive Vial            Ann-ResDeb%(A), AchHee-ResDeb%(40), Bmbdmt-+FireDmg(40)
Level 18:    Gravity Well            Hct-Acc/Dmg/Rchg(A)
Level 20:    Black Dwarf            Ags-ResDam/EndRdx(A), Ags-ResDam(40), Ags-ResDam/Rchg(42)
Level 22:    Stygian Circle            RechRdx-I(A)
Level 24:    Stealth                LucoftheG-Def/Rchg+(A)
Level 26:    Dark Detonation            Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(42), Dtn-Dmg/Rchg(42), Dtn-Dmg/Rng(43), Dtn-Acc/Dmg/EndRdx(43), SuddAcc--KB/+KD(43)
Level 28:    Unchain Essence            SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/EndRdx/Rchg(45), SprEssTrn-Acc/Dmg/EndRdx/Rchg(45), Dmg-I(45)
Level 30:    Invisibility            LucoftheG-Def/Rchg+(A)
Level 32:    Quasar                Arm-Dmg(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(48), SuddAcc--KB/+KD(48)
Level 35:    Adrenal Booster            RechRdx-I(A)
Level 38:    Eclipse                Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-EndRdx/Rchg(50), Ags-ResDam(50), Ags-ResDam/EndRdx/Rchg(50)
Level 41:    Shadow Cloak            LucoftheG-Def/Rchg+(A)
Level 44:    Burnout                RechRdx-I(A)
Level 47:    Dark Nova            GssSynFr--Build%(A)
Level 49:    Maneuvers            LucoftheG-Def/Rchg+(A)
Level 1:    Brawl                Empty(A)
Level 1:    Dark Sustenance    
Level 1:    Shadow Step            Range-I(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 10:    Shadow Recall            Range-I(A)
Level 2:    Swift                Run-I(A)
Level 2:    Health                NmnCnv-Regen/Rcvry+(A)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                EndMod-I(A)
Level 20:    Black Dwarf Antagonize        MckBrt-Taunt(A), MckBrt-Taunt/Rchg(3), MckBrt-Taunt/Rchg/Rng(3), MckBrt-Acc/Rchg(5), MckBrt-Taunt/Rng(5), MckBrt-Rchg(7)
Level 20:    Black Dwarf Drain        Acc-I(A)
Level 20:    Black Dwarf Mire        SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/Rchg(7), SprEssTrn-Rchg/Global Heal(9), Arm-Dam%(9), ScrDrv-Dam%(11), Dmg-I(11)
Level 20:    Black Dwarf Smite        SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(13), SprKhlGrc-Acc/Dmg/Rchg(13), SprKhlGrc-Dmg/EndRdx/Rchg(15), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(15), Hct-Dam%(17)
Level 20:    Black Dwarf Step        BlsoftheZ-ResKB(A)
Level 20:    Black Dwarf Strike        Mk'Bit-Acc/Dmg(A)
Level 47:    Dark Nova Blast            MlsFur-Acc/Dmg(A), MlsFur-Dmg/Rchg(17), MlsFur-Dmg/EndRdx/Rchg(19), Dvs-Acc/Dmg/Rchg(19), Apc-Dam%(21)
Level 47:    Dark Nova Bolt            SprKhlGrc-Rchg/FormBuff(A)
Level 47:    Dark Nova Detonation        Rgn-Dmg(A), Rgn-Dmg/Rchg(21), Rgn-Acc/Dmg/Rchg(23), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), SuddAcc--KB/+KD(25)
Level 47:    Dark Nova Emanation        SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/Rchg(29), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Rchg/ImmobProc(31)
Level 50:    Assault Core Embodiment    
Level 50:    Banished Pantheon Total Radial Improved Ally    
Level 50:    Ageless Core Epiphany    
Level 50:    Degenerative Core Flawless Interface    
Level 50:    Spiritual Core Paragon    
------------
------------
------------
Set Bonus Totals:
17.5% DamageBuff(Smashing)
17.5% DamageBuff(Lethal)
17.5% DamageBuff(Fire)
17.5% DamageBuff(Cold)
17.5% DamageBuff(Energy)
17.5% DamageBuff(Negative)
17.5% DamageBuff(Toxic)
17.5% DamageBuff(Psionic)
14.75% Defense(Melee)
16% Defense(Smashing)
16% Defense(Lethal)
45.38% Defense(Fire)
45.38% Defense(Cold)
11% Defense(Energy)
11% Defense(Negative)
6% Defense(Psionic)
8.5% Defense(Ranged)
33.19% Defense(AoE)
1.8% Max End
45% Enhancement(Accuracy)
87.5% Enhancement(RechargeTime)
27% SpeedFlying
183.4 HP (17.12%) HitPoints
27% JumpHeight
27% SpeedJumping
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 73.75%
MezResist(Held) 73.75%
MezResist(Immobilized) 73.75%
MezResist(Sleep) 73.75%
MezResist(Stunned) 73.75%
MezResist(Terrorized) 73.75%
MezResist(Teleport) 100% (20% chance)
20% (0.33 End/sec) Recovery
60% ResEffect(SpeedFlying)
60% ResEffect(RechargeTime)
60% ResEffect(SpeedRunning)
17.75% Resistance(Smashing)
17.75% Resistance(Lethal)
35% Resistance(Fire)
35% Resistance(Cold)
6.5% Resistance(Energy)
6.5% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
27% SpeedRunning


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Glad to see someone else that's experimented with Fire Farming on a Warshade. It's definitely interesting and chaotic, not the most efficient by any means but can be a fun change of pace. Survivability works well (with the odd caveat that it is tougher to survive if there's strays and not density as keeping eclipse/sunless mire saturated reduces your res/damage. On my old one I had worked in provoke instead of the experimentation powerset.

 

I've rebuilt my warshade however about a year ago to be back to a mf triform Perma eclipse proctologist, so I lost provoke and my fire defense.

 

Good job.

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3 hours ago, SeraphimKensai said:

Glad to see someone else that's experimented with Fire Farming on a Warshade. It's definitely interesting and chaotic, not the most efficient by any means but can be a fun change of pace. Survivability works well (with the odd caveat that it is tougher to survive if there's strays and not density as keeping eclipse/sunless mire saturated reduces your res/damage. On my old one I had worked in provoke instead of the experimentation powerset.

 

I've rebuilt my warshade however about a year ago to be back to a mf triform Perma eclipse proctologist, so I lost provoke and my fire defense.

 

Good job.

 

I have the Destiny Melee Incarnate that has the taunt aura and of course Black Dwarf Antagonize.  Staying buffed is easy on large tight groups like the tunnel farms and any tough bosses just get drug to the next mob and once a few bodies start dropping stygians 6 sec recharge makes it hard for my Warshade to drop.

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