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Posted

I've tried to make builds myself in the past, but unfortunately the Dysnumeria is too strong so I'm here to humbly request a build from people better with numbers than I.

 

This is for an RP character so there's a few caveats which I realise may make the build weaker, but I'm willing to take the hit.

She hovers at all times, so I'd like it to be faster than the usual snail's pace it moves at.

Her powers come from mastering her biology, so no powers from outside the sets that look out of place (ie no lobbing fireballs).

No use of Hasten.

 

If someone amongst you fine people could find the time to help me with this, I would be extremely grateful.

Posted

Maybe this? 

 

This Hero build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Staff Fighting
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight

Hero Profile:
Level 1: Hardened Carapace -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam:50(17), Ags-ResDam:50(19), ImpSki-Status:30(19), Ags-Psi/Status:30(21)
Level 1: Mercurial Blow -- TchofDth-Acc/Dmg:40(A), TchofDth-Acc/Dmg/EndRdx:40(7), TchofDth-Dam%:40(50)
Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+:50(A), RgnTss-Regen+:30(3)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def:50(5), ShlWal-Def/EndRdx:50(5), ShlWal-Def/Rchg:50(7)
Level 6: Adaptation 
Level 8: Guarded Spin -- SprMghoft-Dmg/Rchg:50(A), SprMghoft-Acc/Dmg:50(9), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(11), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(15), SprMghoft-Rchg/Res%:50(17)
Level 10: Ablative Carapace -- Mrc-Heal/EndRdx/Rchg:40(A), Mrc-Heal/Rchg:40(11), NmnCnv-Heal/Rchg:50(15), NmnCnv-Heal/EndRdx/Rchg:40(50)
Level 12: Evolving Armor -- GldArm-3defTpProc:50(A), GldArm-ResDam:50(13), GldArm-End/Res:50(13)
Level 14: Kick -- Empty(A)
Level 16: Eye of the Storm -- SprGntFis-Dmg/EndRdx/Rchg:50(A), SprGntFis-Acc/Dmg/Rchg:50(21), SprGntFis-Dmg/Rchg:50(23), SprGntFis-Acc/Dmg:50(23), SprGntFis-Rchg/+Absorb:50(25), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(25)
Level 18: DNA Siphon -- Obl-Acc/Rchg:50(A), Obl-Dmg/Rchg:50(27), Obl-Acc/Dmg/Rchg:50(27), Obl-Acc/Dmg/EndRdx/Rchg:50(29), Mlt-Dmg/Rchg:50(29), Mlt-Dmg/EndRdx/Rchg:50(48)
Level 20: Staff Mastery 
Level 22: Tough -- StdPrt-ResDam/Def+:30(A), StdPrt-ResDam/EndRdx:30(31)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def:50(31), ShlWal-Def/EndRdx:50(31), ShlWal-Def/Rchg:50(33)
Level 26: Genetic Contamination -- FuroftheG-ResDeb%:50(A), Erd-%Dam:30(33), Erd-Acc/Rchg:30(33), Erd-Acc/Dmg/Rchg:30(34), Obl-%Dam:50(34), Obl-Acc/Dmg/EndRdx/Rchg:50(34)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(46), ShlWal-Def:50(46), ShlWal-Def/EndRdx:50(48), Rct-ResDam%:50(48)
Level 30: Tactics -- GssSynFr--Rchg/EndRdx:50(A), GssSynFr--ToHit/Rchg/EndRdx:50(37), GssSynFr--ToHit/Rchg:50(40), GssSynFr--ToHit:50(43), GssSynFr--ToHit/EndRdx:50(43), GssSynFr--Build%:50(43)
Level 32: Parasitic Aura -- TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(A), TchoftheN-Acc/EndRdx/Rchg:50(45), TchoftheN-Acc/Heal:50(45), NmnCnv-Heal/EndRdx/Rchg:50(45), NmnCnv-Heal/Rchg:50(46), NmnCnv-EndRdx/Rchg:50(50)
Level 35: Innocuous Strikes -- Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg:50(36), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(37)
Level 38: Sky Splitter -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(40), SprBlsCol-Rchg/HoldProc:50(40)
Level 41: Serpent's Reach -- Apc-Acc/Dmg/Rchg:50(A), Apc-Acc/Rchg:50(42), Apc-Dmg/EndRdx:50(42), Apc-Dam%:50(42)
Level 44: Taunt -- PrfZng-Dam%:50(A)
Level 47: Fly -- BlsoftheZ-ResKB:50(A)
Level 49: Hover -- LucoftheG-Def/Rchg+:50(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End:50(A)
Level 1: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 6: Defensive Adaptation 
Level 6: Efficient Adaptation 
Level 6: Offensive Adaptation 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 47: Afterburner 
------------

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