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Incarnate Passives seem to incorrectly disable tied to Sec/Threat Level rather than just CLevel


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Been trying to use sub-50 builds for somewhat more, eh, comprehensive exemplaring for a while, and aside from making a number of Contact dialogues hilarious due to the Threat Level / Experience Level difference, it seems to also mess with Incarnates in a minor way.

 

Factual Experience: Upon switching to a Threat Level 19 build while keeping incarnate slots equipped, you are still scaled to Combat Level 50. Upon exemplaring, via team or TF/etc, some passive incarnate characteristics do not disable following this. The passive portion of Hybrid is still active and you still get incarnate shifts from Destiny/Lore in locations such as Pocket D.

 

My clueless shot at an explanation: I'd imagine the global enhance part of eg. Alpha is conveyed as a power properly and disabling the power due to level requirement disables it, but passives-on-actives must use extra logic which acts up there (you're not "level" 45+, so no need to disable them, right?)

 

Couldn't find anything else that seemed to be affected by this. To be clear, the actual hybrid toggle (or anything else) is still unusable. As far as I can tell the worst "exploitable" case is having +10% dmg from Assault Hybrid at low level, which is hopefully no big deal anyway. It's probably still worth patching up eventually for coherency...

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