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Looking for feedback on Rad/Stone build


Bob the Painter

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Hit me with any feedback you might have on this build. I wanted to try out /Stone on Scraps. Rad/ seemed like it had synergy. It was a big end hog leveling, but with accolades, IOs, and incarnates its finally manageable. It feels very sturdy, but not particularly fast. Is the slow pace just the feel of the set?

 

My thoughts with the pairing going in was Mud Pots would keep mobs slowed in all of the patches and pbaoes. That doesn't seem to work at all. I haven't noticed Mud Pots affecting mobs' movement in a meaningful way.

 

Mobs flee like crazy. Its so annoying without a taunt. I grabbed Melee Hybrid to keep them on me at least some of the time. Not having Assault Hybrid hurts my soul though. 

 

Should I get Ball Lightning or another patron aoe? If I sacrifice Body, might need to switch around incarnates plus find the slots to fill out an attack. 

How is Irradiated Ground? Should I proc it more? Maybe add -res?

 

Thanks in advance. I know Mids is a bit wonky still with the new content. I hope that what I have is a somewhat accurate representation of the build in game.

Spoiler

This Hero build was built using Mids Reborn 3.1.1.2
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Radiation Melee
Secondary Power Set: Stone Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Radioactive Smash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Acc/EndRdx/Rchg(3), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(5), TchofDth-Dam%(7)
Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-Def(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-EndRdx/Rchg(11)
Level 2: Stone Skin -- LucoftheG-Def/Rchg+(A), StdPrt-ResDam/Def+(11), Rct-ResDam%(13), Rct-Def(13), Rct-Def/EndRdx(15), ResDam-I(15)
Level 4: Earth's Embrace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)
Level 6: Fusion -- GssSynFr--Build%(A), RechRdx-I(17)
Level 8: Radiation Siphon -- HO:Nucle(A), HO:Nucle(23), HO:Golgi(23), HO:Golgi(25), TchoftheN-%Dam(25), AchHee-ResDeb%(27)
Level 10: Mud Pots -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(29), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Rooted -- RgnTss-Regen+(A)
Level 18: Irradiated Ground -- TchofLadG-%Dam(A), Erd-%Dam(33), Obl-%Dam(33), ScrDrv-Dam%(33), ScrDrv-Acc/Dmg(34), ScrDrv-Acc/Dmg/EndRdx(34)
Level 20: Crystal Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def(34), RedFrt-Def/EndRdx(36), RedFrt-Def/EndRdx/Rchg(36), PrfShf-End%(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Boxing -- Empty(A)
Level 26: Devastating Blow -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(37), Hct-Dmg/EndRdx(39), Hct-Dam%(39), SprCrtStr-Rchg/+50% Crit(39)
Level 28: Minerals -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40)
Level 30: Tough -- GldArm-3defTpProc(A), TtnCtn-ResDam(40), TtnCtn-ResDam/EndRdx(40), TtnCtn-EndRdx(42), TtnCtn-ResDam/EndRdx/Rchg(50)
Level 32: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43), Arm-Dam%(43)
Level 35: Brimstone Armor -- TtnCtn-EndRdx(A), TtnCtn-ResDam/EndRdx(45), TtnCtn-ResDam/EndRdx/Rchg(45), TtnCtn-ResDam(45)
Level 38: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-ResDam/Re TP(46)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Focused Accuracy -- EndRdx-I(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(48), Mrc-Rcvry+(50)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48), PwrTrns-+Heal(48)
Level 14: Speed Phase 
Level 50: Musculature Radial Paragon 
Level 50: Ageless Radial Epiphany 
Level 50: Reactive Radial Flawless Interface 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 50: Freedom Phalanx Reserve 
Level 50: Melee Radial Embodiment 
Level 50: Pyronic Core Final Judgement 
------------

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