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Posted

Hi folks, Beorn here, and I am really trying to figure out a way to make my single form Warshade, Void-Wolf, better.

 

Some of you might even have seen the YouTube video I did a few years ago about the build, and a little after then Homecoming stopped videos for a while.

 

He is fun to play, but not NEARLY as devastating as some of the builds I have seen in these forums, even though he cost a BOATLOAD of influence.

 

ANY advice is welcome, and honestly, I really love the playstyle.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Void-Wolf: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Presence

Hero Profile:
Level 1: Ebon Eye

  • (A) Superior Kheldian's Grace - Recharge/Form Empowerment

Level 1: Absorption

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Gravity Shield

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (5) Recharge Reduction IO

Level 6: Shadow Blast

  • (A) Apocalypse - Damage
  • (7) Apocalypse - Damage/Recharge
  • (7) Apocalypse - Accuracy/Damage/Recharge
  • (9) Apocalypse - Damage/Endurance
  • (9) Apocalypse - Chance of Damage(Negative)

Level 8: Orbiting Death

  • (A) Armageddon - Damage
  • (11) Armageddon - Damage/Recharge
  • (11) Armageddon - Accuracy/Damage/Recharge
  • (13) Armageddon - Chance for Fire Damage
  • (13) Armageddon - Accuracy/Recharge
  • (15) Fury of the Gladiator - Chance for Res Debuff

Level 10: Super Speed

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 12: Sunless Mire

  • (A) Obliteration - Damage
  • (17) Obliteration - Accuracy/Recharge
  • (17) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (21) Obliteration - Chance for Smashing Damage

Level 14: Shadow Cloak

  • (A) Luck of the Gambler - Defense
  • (21) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 16: Dark Detonation

  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Damage/Endurance
  • (25) Javelin Volley - Accuracy/Damage
  • (25) Javelin Volley - Damage/Recharge
  • (27) Force Feedback - Chance for +Recharge
  • (27) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 18: Gravity Well

  • (A) Hecatomb - Damage
  • (29) Hecatomb - Damage/Recharge
  • (29) Hecatomb - Accuracy/Damage/Recharge
  • (31) Hecatomb - Damage/Endurance
  • (31) Hecatomb - Chance of Damage(Negative)
  • (31) Unbreakable Constraint - Chance for Smashing Damage

Level 20: Essence Drain

  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (34) HamiO:Nucleolus Exposure

Level 22: Stygian Circle

  • (A) Efficacy Adaptor - EndMod/Recharge

Level 24: Boxing

  • (A) Empty

Level 26: Gravitic Emanation

  • (A) Stupefy - Accuracy/Recharge
  • (34) Stupefy - Endurance/Stun
  • (34) Stupefy - Accuracy/Endurance
  • (36) Stupefy - Stun/Range
  • (36) Stupefy - Accuracy/Stun/Recharge
  • (36) Stupefy - Chance of Knockback

Level 28: Maneuvers

  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 30: Unchain Essence

  • (A) Ragnarok - Damage
  • (37) Ragnarok - Damage/Recharge
  • (39) Ragnarok - Accuracy/Damage/Recharge
  • (39) Ragnarok - Damage/Endurance
  • (39) Ragnarok - Accuracy/Recharge

Level 32: Dark Extraction

  • (A) Superior Kheldian's Grace - Accuracy/Damage
  • (40) Superior Kheldian's Grace - Damage/Recharge
  • (40) Superior Kheldian's Grace - Accuracy/Damage/Recharge
  • (40) Superior Kheldian's Grace - Damage/Endurance/Recharge
  • (42) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge
  • (42) Soulbound Allegiance - Chance for Build Up

Level 35: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 38: Tough

  • (A) Steadfast Protection - Knockback Protection

Level 41: Provoke

  • (A) Mocking Beratement - Threat/Placate
  • (45) Mocking Beratement - Threat/Placate/Recharge
  • (45) Mocking Beratement - Threat/Placate/Recharge/Range
  • (46) Mocking Beratement - Accuracy/Recharge
  • (46) Mocking Beratement - Threat/Placate/Range
  • (46) Mocking Beratement - Recharge

Level 44: Weave

  • (A) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 47: Eclipse

  • (A) Aegis - Resistance
  • (48) Aegis - Resistance/Recharge
  • (50) Aegis - Resistance/Endurance

Level 49: Inky Aspect

  • (A) HamiO:Endoplasm Exposure

Level 1: Dark Sustenance 


Level 1: Brawl

I love ALL Archetypes, but prefer to play them Blue-Side.

Posted (edited)

Gravitic I find to be a great source of damage.

 

You’re leaving a ton of AoE damage out if you don’t proc it a bit.

 

Acc/Stun/Rech from Absolute Amazement and an Acc/Mez HO are enough to perma your Stunning on the power.

 

The remaining four slots you can toss in three damage procs and a Kb-to-Kd IO.

 

The procs almost always fire, so you can hit up to ten targets for over 200 damage.

Edited by SableShrike
  • Thumbs Up 1
Posted (edited)

Also!

 

Quasar is WAAAAY better than Unchain Essence.

 

Far more damage and lower recharge.  I’d move the five piece purple set there and use the sixth slot for a Kb-to-Kd IO.

 

At 50 and with a big Mire I’m hitting for 600+ damage.

 

If you need to drop a power Unchain aint that great, honestly.  I haven’t missed it.

Edited by SableShrike
  • Thumbs Up 1
Posted

Lastly, Shadow Slip is crazy useful.

 

One Acc and two Rech common IOs are all ya need to make it equal your Mire Recharge.

 

This lets you sweep up a spread mob, Mire, and then Quasar.

 

With enough Recharge you’ll be able to do that every 40 to 45 seconds.

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