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Posted

Here is my first pass.   S/L resist could be higher but hasten is basically perma.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Icy Thrax: Level 50 Magic Scrapper
Primary Power Set: Ice Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed

Hero Profile:
Level 1: Ice Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(13), SprScrStr-Acc/Dmg/Rchg(13), SprScrStr-Dmg/EndRdx/Rchg(15), SprScrStr-Rchg/+Crit(15), SprScrStr-Acc/Dmg/EndRdx/Rchg(17)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7)
Level 2: Frost -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Dmg/EndRdx(37), Rgn-Acc/Rchg(37), EndRdx-I(46)
Level 4: Super Jump -- WntGif-ResSlow(A)
Level 6: Battle Agility -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(7), Rct-Def(9), Rct-Def/EndRdx(9), Rct-EndRdx/Rchg(11), Rct-Def/Rchg(11)
Level 8: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), Prv-Heal/Rchg(23), Prv-Heal(47), Prv-Heal/EndRdx(48)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Ice Patch -- EndRdx-I(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Greater Ice Sword -- Hct-Dam%(A), Hct-Dmg/Rchg(23), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36), Hct-Dmg/EndRdx(36)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 22: Kick -- Empty(A)
Level 24: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit(25), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(29)
Level 26: Freezing Touch -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(29), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(33), SprCrtStr-Rchg/+50% Crit(34)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34)
Level 30: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 32: Frozen Aura -- Arm-Dam%(A), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(46)
Level 35: Shield Charge -- Erd-Dmg(A), Erd-Dmg/Rchg(39), Erd-Acc/Dmg/EndRdx/Rchg(40), ClvBlo-Dmg/Rchg(40), ClvBlo-Acc/Rchg(40), ClvBlo-Acc/Dmg(43)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39), LucoftheG-Def/Rchg(48)
Level 41: Maneuvers -- RedFrt-Def(A), RedFrt-EndRdx(42), RedFrt-Def/EndRdx(42), RedFrt-Def/Rchg(42), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43)
Level 44: Confront -- Empty(A)
Level 47: One with the Shield -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(47)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(49)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(19)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), PrfShf-EndMod/Rchg(48)
Level 4: Double Jump 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

Posted

Thing is with ice patch, plus the slows, you might not really need more resistance. Typically with SD you want your positional good, and recharge is important because stacking active defenses improve your DDR along with lowering the CD on Shield Charge. Resistance is the third leg here obviously and normally I'd want to pad that up as well for a great layered approach but what damage is coming in when it's on its ass and trying to recharge a power?

 

I'd advise load it up on the test server and go with it a whirl.

  • Like 1
Posted

A solid build!

 

Some considerations:

  • Greater Ice Sword isn't a great power. It's usable for sure, and if you want it thematically, then keep it. However, you'll get better punch for your slots out of an epic snipe.
  • Slotting Combat Jumping with extra def is a waste. I'd rather see that dropped as a final proc in Frozen Aura for damage, or even a 6th Arma if you prefer the resists. Another option would be 5th lotg in weave for more S/L resist.
  • Preventative Medicine proc would be nice. You have marginal return on +HP from enhancing True Grit - I would consider swapping the Heal/rech for the Proc instead. This will provide more protection for your slot value.
  • Frost isn't really begging for end redux - I'd slot either a damage proc or 6th Rag in place.

Otherwise I don't think you've made any weird turns - should be pretty effective!

 

 

 

 

 

Posted
2 hours ago, Onlyasandwich said:

A solid build!

 

Some considerations:

  • Greater Ice Sword isn't a great power. It's usable for sure, and if you want it thematically, then keep it. However, you'll get better punch for your slots out of an epic snipe.
  • Slotting Combat Jumping with extra def is a waste. I'd rather see that dropped as a final proc in Frozen Aura for damage, or even a 6th Arma if you prefer the resists. Another option would be 5th lotg in weave for more S/L resist.
  • Preventative Medicine proc would be nice. You have marginal return on +HP from enhancing True Grit - I would consider swapping the Heal/rech for the Proc instead. This will provide more protection for your slot value.
  • Frost isn't really begging for end redux - I'd slot either a damage proc or 6th Rag in place.

Otherwise I don't think you've made any weird turns - should be pretty effective!

 

 

 

 

 

 

I just like the giant sword but I'll do ther rest there.

 

Anyone tried the Call of the Sandman proc in Frozen Aura?  I'm gonna give it a whirl as I'm leveling but seems like it may be a a cool one as it is in an AOE power.  

  • Like 1
Posted
1 hour ago, Thrax said:

Call of the Sandman proc in Frozen Aura?

It works, but not the greatest. These types of procs have been changed to only go off once per activation, no matter how many targets, so it's pretty low impact overall. You can always try it and see if you like it of course!

Posted

At lvl 37 it heals for 171.  The panacea proc is only 55.  It fires off quite often.  Didn't test it too much tonight as I just ran a Synapse and it is too low.  I'll test more before I decide to keep it or not but it seems well worth the slot. 

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