SmalltalkJava Posted June 5, 2019 Share Posted June 5, 2019 I have my concept. I will be making a Mercs MM. now I just need a secondary and some ideas on a leveling build. I am at work so I can’t review the secondaries but off the top of my head I’m thinking /traps. Any other secondaries that might fit? This sucks being on break at work LOL. I should probably take leadership skills for added defense and damage for my army. Batman is a leader. Iirc he used a rifle so I can take a primary attack, don’t have to though. Maybe air superiority for some beat down fun, but again not necessary. I want to stay theme heavy but still useful for solo and group support without being gimped by my theme Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing Link to comment Share on other sites More sharing options...
SmalltalkJava Posted June 5, 2019 Author Share Posted June 5, 2019 At lunch I did a quick review. Looks like traps is the only thematic choice Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing Link to comment Share on other sites More sharing options...
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