SmalltalkJava Posted June 5, 2019 Posted June 5, 2019 I have my concept. I will be making a Mercs MM. now I just need a secondary and some ideas on a leveling build. I am at work so I can’t review the secondaries but off the top of my head I’m thinking /traps. Any other secondaries that might fit? This sucks being on break at work LOL. I should probably take leadership skills for added defense and damage for my army. Batman is a leader. Iirc he used a rifle so I can take a primary attack, don’t have to though. Maybe air superiority for some beat down fun, but again not necessary. I want to stay theme heavy but still useful for solo and group support without being gimped by my theme Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
SmalltalkJava Posted June 5, 2019 Author Posted June 5, 2019 At lunch I did a quick review. Looks like traps is the only thematic choice Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
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