Errants Posted March 11, 2022 Share Posted March 11, 2022 So, since I'm in a fantastic self-hate mood right now, here's my Main on Homecoming. Pylons are +10 minutes, 801.1 splats me on the first mob, and I've not even tried Trapdoor, since apparently I suck at building/playing this guy... Help? This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Penitentes: Level 50 Natural Scrapper Primary Power Set: Spines Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Lunge SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7) Level 1: Frozen Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9), ShlWal-ResDam/Re TP(9), Ksm-ToHit+(11), Rct-ResDam%(11) Level 2: Spine Burst OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(13), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End/Rech(15), OvrFrc-Dam/KB(15) Level 4: Hoarfrost Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21) Level 6: Build Up GssSynFr--Build%(A) Level 8: Impale SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(21), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/EndRdx/Acc/Rchg(25), SprWntBit-Rchg/SlowProc(25) Level 10: Wet Ice EndRdx-I(A) Level 12: Chilling Embrace EndRdx-I(A) Level 14: Hasten RechRdx-I(A), RechRdx-I(27) Level 16: Glacial Armor LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29) Level 18: Quills SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31) Level 20: Energy Absorption GifoftheA-Def/EndRdx(A), GifoftheA-EndRdx/Rchg(33), GifoftheA-Def/EndRdx/Rchg(33), GifoftheA-Run+(33), EffAdp-EndMod/EndRdx(49) Level 22: Kick Acc-I(A) Level 24: Tough Ags-ResDam(A), Ags-ResDam/EndRdx(34), Ags-ResDam/EndRdx/Rchg(34) Level 26: Ripper SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(34), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/EndRdx/Rchg(36), SprCrtStr-Acc/Dmg/EndRdx/Rchg(36), SprCrtStr-Rchg/+50% Crit(37) Level 28: Permafrost StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(37), GldArm-3defTpProc(37), Ags-Psi/Status(47) Level 30: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39) Level 32: Throw Spines SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(40), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(42) Level 35: Icicles SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43) Level 38: Icy Bastion Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(45), Ags-ResDam/EndRdx/Rchg(45) Level 41: Moonbeam Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46), Apc-Dam%(46) Level 44: Shadow Meld LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(47) Level 47: Combat Jumping LucoftheG-Def/Rchg+(A), LucoftheG-Def(48) Level 49: Assault EndRdx-I(A) Level 1: Critical Hit Level 1: Brawl Acc-I(A) Level 1: Sprint Clr-Stlth(A) Level 2: Rest Heal-I(A) Level 1: Swift Run-I(A) Level 1: Hurdle Jump-I(A) Level 1: Health NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48) Level 1: Stamina EndMod-I(A), EndMod-I(48) Level 49: Quick Form Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve ------------ ------------ Set Bonus Totals: 15% DamageBuff(Smashing) 15% DamageBuff(Lethal) 15% DamageBuff(Fire) 15% DamageBuff(Cold) 15% DamageBuff(Energy) 15% DamageBuff(Negative) 15% DamageBuff(Toxic) 15% DamageBuff(Psionic) 18.5% Defense(Smashing) 18.5% Defense(Lethal) 37.25% Defense(Fire) 37.25% Defense(Cold) 13.5% Defense(Energy) 13.5% Defense(Negative) 6% Defense(Psionic) 16% Defense(Melee) 9.75% Defense(Ranged) 29.13% Defense(AoE) 1.8% Max End +15% Enhancement(Accuracy) 3.75% Enhancement(Max EnduranceDiscount) +76.25% Enhancement(RechargeTime) 15% SpeedFlying GrantPower Preventive Medicine (when PreventiveMedicine, if Scourge) 271.1 HP (20.24%) HitPoints 15% JumpHeight 15% SpeedJumping 52.5% MezResist(Confused) 52.5% MezResist(Held) 52.5% MezResist(Immobilized) 52.5% MezResist(Sleep) 52.5% MezResist(Stunned) 52.5% MezResist(Terrorized) 200% MezResist(Teleport) (20% chance) 22% (0.37 End/sec) Recovery 78% (4.35 HP/sec) Regeneration 60% ResEffect(SpeedFlying) 60% ResEffect(RechargeTime) 60% ResEffect(SpeedRunning) 10.25% Resistance(Smashing) 37.25% Resistance(Fire) 37.25% Resistance(Cold) 8% Resistance(Energy) 8% Resistance(Negative) 8% Resistance(Toxic) 13% Resistance(Psionic) 10.25% Resistance(Lethal) 22.5% SpeedRunning 36% GlobalChanceMod PlayerCrit ------------ Set Bonuses: Superior Blistering Cold (Lunge) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), 10% Status Resistance 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Luck of the Gambler (Frozen Armor) 10% (0.56 HP/sec) Regeneration 15.06 HP (1.12%) HitPoints +7.5% Enhancement(RechargeTime) Shield Wall (Frozen Armor) 5% Resistance(All), 100% MezResist(Teleport) (20% chance) Reactive Defenses (Frozen Armor) 3% Resistance(All) Overwhelming Force (Spine Burst) 12% (0.67 HP/sec) Regeneration 3% DamageBuff(All) 20.08 HP (1.5%) HitPoints 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) Preventive Medicine (Hoarfrost) 2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance 25.1 HP (1.87%) HitPoints 3% Resistance(Fire,Cold), 5% Status Resistance 3.75% Enhancement(EnduranceDiscount) +8.75% Enhancement(RechargeTime) GrantPower Preventive Medicine (when PreventiveMedicine) Superior Winter's Bite (Impale) 6% Resistance(Fire,Cold), 10% Status Resistance 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 4% (0.07 End/sec) Recovery 5% Defense(Energy,Negative), 2.5% Defense(Ranged) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Luck of the Gambler (Glacial Armor) 10% (0.56 HP/sec) Regeneration 15.06 HP (1.12%) HitPoints +7.5% Enhancement(RechargeTime) Superior Scrapper's Strike (Quills) 40.16 HP (3%) HitPoints 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 4% DamageBuff(All) +10% Enhancement(RechargeTime) 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge Gift of the Ancients (Energy Absorption) 2% (0.03 End/sec) Recovery 2.25% Resistance(Fire,Cold), 3.75% Status Resistance 1.8% Max End 7.5% SpeedRunning Aegis (Tough) 7.5% Movement Speed 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) Superior Critical Strikes (Ripper) 4% (0.07 End/sec) Recovery +15% Enhancement(Accuracy) 5% Defense(AoE), 2.5% Defense(Fire), 2.5% Defense(Cold) 4% DamageBuff(All) +10% Enhancement(RechargeTime) Steadfast Protection (Permafrost) 3% Defense(All) Unbreakable Guard (Permafrost) 100.4 HP (7.5%) HitPoints Gladiator's Armor (Permafrost) 3% Defense(All), 100% MezResist(Teleport) (20% chance) Aegis (Permafrost) 5% Resistance(Psionic) Luck of the Gambler (Weave) 10% (0.56 HP/sec) Regeneration 15.06 HP (1.12%) HitPoints +7.5% Enhancement(RechargeTime) Superior Frozen Blast (Throw Spines) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), 10% Status Resistance 4% (0.07 End/sec) Recovery 5% Defense(AoE), 2.5% Defense(Fire), 2.5% Defense(Cold) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Superior Avalanche (Icicles) 15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying) 6% Resistance(Fire,Cold), 10% Status Resistance 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 5% Defense(Fire,Cold), 2.5% Defense(AoE) Aegis (Icy Bastion) 7.5% Movement Speed 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) Apocalypse (Moonbeam) 16% (0.89 HP/sec) Regeneration 40.16 HP (3%) HitPoints 4% DamageBuff(All) +10% Enhancement(RechargeTime) Luck of the Gambler (Shadow Meld) 10% (0.56 HP/sec) Regeneration +7.5% Enhancement(RechargeTime) Luck of the Gambler (Combat Jumping) 10% (0.56 HP/sec) Regeneration +7.5% Enhancement(RechargeTime) Also, I don't know what format I should pull from Mids' to make it pretty... Death is the best debuff. Link to comment Share on other sites More sharing options...
InvaderStych Posted March 11, 2022 Share Posted March 11, 2022 15 hours ago, Errants said: Also, I don't know what format I should pull from Mids' to make it pretty... Any chance you'd take a shot at exporting a Data Chunk? I use "Short Forum Export" and the options look like this: If I want to share on the SG's discord I select "Only export Data Chunk." For forums I am fairly sure I just uncheck that box and nothing else. Which gives a build with a link, chunk, and skips the summaries at the end. You see a mousetrap? I see free cheese and a f$%^ing challenge. Link to comment Share on other sites More sharing options...
Errants Posted March 12, 2022 Author Share Posted March 12, 2022 | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1455;689;1378;HEX;| |78DA5593594F135114C7EFB483B55076CA525A4BB1EC746851DF352289010CA6896| |FA60EE5028D63DBCC9444BF85B8BCA98011232E6FAE5FC1B87C01E3F2E6869AF8A2| |0FA69ECEF95F1D9A34BF9EFF3DE79EFF3DF776EEFC54686969FAB0D09A8E5AA6E3E| |4B279DB2C97A51D386156566DD312F4A99F97C54245162BD20950185639B9396949| |699C5C2D589613F9A74EC9255974A4713C2F7347EC73259B3628952C235B9672B1D| |1FD395D585EA9148ACB21379A9566998266152C4ADB5929947B8E950B79235B31AD| |B3B46BB6B46AE5E64CA722ED0BDDE42249DFF59A1DAD665154EBC4455D888C2E7C6| |BE025A67E19BCC2DC7395B935E22D0E6BBCD8C1DCDB02CEF85DD6FFA1B418F127C7| |1BD45943B1AEBD6131F4167CC76C7A0F7E60468684F0AB8EFE8F2CB67C023F33DBB| |E805F991D3BCC4DEA58876251B7ED73C59B2406D48E813B7CB08E6D66E75DF01EB3| |FB3EF88019253B41B5633041C804452F890D4A6C80D84F6D1A216A8D632C46C0185| |53463D1D78C394630C728E6788B766855F36A7DCE478ABE60EE7B09BE025F83B473| |3B3D3FB7A85DA7F2215DF4ED01036090995EF3B9767CD4292C708070843DFA49EC5| |21EBB0EB2A7441A3CC0DCA2A41E35CC9E333CA484C9DCBF00E6C145665232E3E4B5| |17C5FEDE5A2F7A2DC9DF7C90E424D338C49D74EA1453766218D92046368891DDA6A| |4B8B2137FC86D061F31871E834FC0A7CC9167CC3EB2D3AF8AFBAF61F13A788339BA| |0E6E809B3833150F6084BE810CDB199F0431ADDAF31D56373A9CE2F7386E3053136| |09A2F2595E1F857488831ECAC8DE1E0462BB3930E6CA857666071025369A3C5B47A| |9769BCCBB8FEFF2F5C8DEA427DAA42B817AF8B594F06BD767631AF2B8D442DC9993| |BF5DECC148BDF7689C32C7EF7889A38059F09BEE21FBB16FBD8E70438334A8740E3| |EA69CACC28F3A63758F006F3DEE02F01D9C639| |-------------------------------------------------------------------| Death is the best debuff. Link to comment Share on other sites More sharing options...
InvaderStych Posted March 13, 2022 Share Posted March 13, 2022 Dunno. I'm stumped. Granting that Spines isn't going to be great on a Pylon, and maybe try 801.0 before .1? That should work just fine in a Trapdoor if you're running similar tier iPowers that folks commonly use in there. Which incarnates are you slotting? Those tend to make a difference in the stuff you're measuring against. Numerically I can't see anything wrong there; I have a stalled spines/ice that was going more in the slows/AoE direction so I was curious to see a build. Maybe someone else can be more helpful, lol. You see a mousetrap? I see free cheese and a f$%^ing challenge. Link to comment Share on other sites More sharing options...
Errants Posted March 17, 2022 Author Share Posted March 17, 2022 On 3/13/2022 at 4:20 PM, InvaderStych said: Dunno. I'm stumped. Granting that Spines isn't going to be great on a Pylon, and maybe try 801.0 before .1? That should work just fine in a Trapdoor if you're running similar tier iPowers that folks commonly use in there. Which incarnates are you slotting? Those tend to make a difference in the stuff you're measuring against. Numerically I can't see anything wrong there; I have a stalled spines/ice that was going more in the slows/AoE direction so I was curious to see a build. Maybe someone else can be more helpful, lol. Glad I'm not horrifically off... Musc Core 4 (was Agility at first) Degen Core 4 Ion Core 4 Ageless Radial 4 Seers Radial 4 Assault Core 4 or Melee Radial 4 when teaming with squishies... Ah, the lack of a taunt aura. Death is the best debuff. Link to comment Share on other sites More sharing options...
kelika2 Posted March 18, 2022 Share Posted March 18, 2022 Too bad the name 'Spice' is probably taking on all servers, perfect alt for that. Link to comment Share on other sites More sharing options...
jaf1734 Posted April 4, 2022 Share Posted April 4, 2022 This is the build i run, just looking at the numbers it looks like we have pretty different playstyles. This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: SpinesSecondary Power Set: Ice ArmorPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingAncillary Pool: Leviathan Mastery Hero Profile:Level 1: Lunge (A) Superior Blistering Cold - Recharge/Chance for Hold: Level 50Level 1: Frozen Armor (A) Reactive Defenses - Scaling Resist Damage: Level 50 (3) Reactive Defenses - Defense: Level 50 (3) Reactive Defenses - Defense/Endurance: Level 50 (5) Reactive Defenses - Endurance/RechargeTime: Level 50 (5) Reactive Defenses - Defense/RechargeTime: Level 50 (7) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50 Level 2: Spine Burst (A) Superior Avalanche - Accuracy/Damage: Level 50 (15) Superior Avalanche - Damage/Endurance: Level 50 (17) Superior Avalanche - Accuracy/Damage/Endurance: Level 50 (17) Superior Avalanche - Accuracy/Damage/Recharge: Level 50 (19) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50 Level 4: Hoarfrost (A) Panacea - Heal: Level 50 (19) Panacea - Heal/Endurance: Level 50 (21) Panacea - Endurance/Recharge: Level 50 (21) Panacea - Heal/Recharge: Level 50 (23) Panacea - Heal/Endurance/Recharge: Level 50 Level 6: Build Up (A) Recharge Reduction IO: Level 50Level 8: Chilling Embrace (A) Ice Mistral's Torment - Endurance/Slow: Level 50 (23) Ice Mistral's Torment - Damage/Recharge: Level 50 (25) Ice Mistral's Torment - Damage/Slow: Level 50 (25) Ice Mistral's Torment - Accuracy/Damage/Endurance: Level 50 (27) Ice Mistral's Torment - Accuracy/Damage/Endurance/Recharge: Level 50 Level 10: Wet Ice (A) Endurance Reduction IO: Level 50 (27) Endurance Reduction IO: Level 50 Level 12: Hasten (A) Recharge Reduction IO: Level 50 (29) Recharge Reduction IO: Level 50 (29) Recharge Reduction IO: Level 50 Level 14: Assault (A) Endurance Reduction IO: Level 50Level 16: Glacial Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (31) Red Fortune - Defense: Level 50 (31) Red Fortune - Defense/Endurance: Level 50 (31) Red Fortune - Defense/Recharge: Level 50 (33) Red Fortune - Endurance/Recharge: Level 50 (33) Red Fortune - Defense/Endurance/Recharge: Level 50 Level 18: Quills (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus: Level 50 (33) Superior Scrapper's Strike - Accuracy/Damage: Level 50 (34) Superior Scrapper's Strike - Damage/Recharge: Level 50 (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge: Level 50 (34) Superior Scrapper's Strike - Damage/Endurance/Recharge: Level 50 Level 20: Energy Absorption (A) Red Fortune - Defense: Level 50 (36) Red Fortune - Defense/Endurance: Level 50 (36) Red Fortune - Defense/Recharge: Level 50 (36) Red Fortune - Endurance/Recharge: Level 50 (37) Red Fortune - Defense/Endurance/Recharge: Level 50 (37) Red Fortune - Endurance: Level 50 Level 22: Boxing (A) EmptyLevel 24: Tough (A) Steadfast Protection - Resistance/+Def 3%: Level 30 (37) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (39) Unbreakable Guard - +Max HP: Level 50 (39) Unbreakable Guard - Resistance: Level 50 (39) Unbreakable Guard - Resistance/Endurance: Level 50 (40) Unbreakable Guard - Endurance/RechargeTime: Level 50 Level 26: Ripper (A) Obliteration - Chance for Smashing Damage: Level 50 (40) Obliteration - Damage: Level 50 (40) Obliteration - Accuracy/Recharge: Level 50 (42) Obliteration - Damage/Recharge: Level 50 (42) Obliteration - Accuracy/Damage/Recharge: Level 50 (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 Level 28: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (43) Luck of the Gambler - Defense: Level 50 Level 30: Super Speed (A) Thrust - Running / Increased Run Speed Resistance: Level 50Level 32: Throw Spines (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc: Level 50 (43) Superior Critical Strikes - Accuracy/Damage: Level 50 (43) Superior Critical Strikes - Damage/RechargeTime: Level 50 (45) Superior Critical Strikes - Accuracy/Damage/RechargeTime: Level 50 (45) Superior Critical Strikes - Damage/Endurance/RechargeTime: Level 50 (45) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime: Level 50 Level 35: Icicles (A) Obliteration - Damage: Level 50 (46) Obliteration - Accuracy/Recharge: Level 50 (48) Obliteration - Damage/Recharge: Level 50 (50) Obliteration - Accuracy/Damage/Recharge: Level 50 (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 (50) Obliteration - Chance for Smashing Damage: Level 50 Level 38: Water Spout (A) Ragnarok - Damage: Level 50 (46) Ragnarok - Damage/Recharge: Level 50 (46) Ragnarok - Accuracy/Damage/Recharge: Level 50 (48) Ragnarok - Accuracy/Recharge: Level 50 (48) Ragnarok - Damage/Endurance: Level 50 Level 41: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50Level 47: Super Jump (A) Launch - Jumping / Increased Jump Height: Level 50Level 49: Hibernate (A) Recharge Reduction IO: Level 50Level 1: Critical Hit Level 1: Brawl Link to comment Share on other sites More sharing options...
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