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Is Bot AI busted?


ch1m3r4c0mpl3x

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image.thumb.png.9f2841b1f875a157a8fac01fb4633b68.png

 

 

 

This screenshot was taken after about 30 seconds of my pets completely ignoring the Follow command. This behavior seems to occur with any persistent AoE, but especially when the AoE includes CC of some kind. Enemy invisibility or perception debuffs on the pets also seems to trigger this behavior.

I've been gone for a few months, but I've been keeping up with patch notes, and I haven't seen any deliberate changes to pet AI since the wave of fixes i27 initially brought with it. I have also observed, rarely, that the bots will run into melee range, despite having sufficient recharge and endurance to remain at range. This behavior is clearly a recent development, and is a regression to pet behavior prior to the i27 fixes.

 

I chose not to post this as a bug report right away, because conversations I've had in-game suggest it doesn't seem to be a widespread issue, and I'm unsure how to collect meaningful data for a bug report of this nature to begin with. Mainly, I'm posting here for other MM players to keep an eye on their pets' behaviors to see if we can identify whether it's specific to Bots or if other pet groups are behaving the same way.

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It looks like you're standing in Caltrops.  If I had to venture a guess, Caltrops have a "fear" effect that causes entities to flee the damage patch.  I believe MM pets are also subject to this effect and the bots are attempting to escape the damage between attacks which would explain why they're scattering now.  That doesn't explain invisibility or perception behavior but would still make sense for Caltrops or similar attacks.

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Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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3 minutes ago, ZorkNemesis said:

It looks like you're standing in Caltrops.  If I had to venture a guess, Caltrops have a "fear" effect that causes entities to flee the damage patch.  I believe MM pets are also subject to this effect and the bots are attempting to escape the damage between attacks which would explain why they're scattering now.  That doesn't explain invisibility or perception behavior but would still make sense for Caltrops or similar attacks.


It was Knives of Artemis on that map, so Caltrops was definitely in play, but the fact that the behavior occurs with any AoE, and any hard or soft CC, suggests there's something else causing it to happen. I've seen my bots get choked by a gas cloud and then immediately scatter once I break the Hold effect with Faraday Cage, for example.

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