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Help with a Martial Arts / Electric Armor build


Chuckledunk

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I'm not great at making builds, and I couldn't find one that dove into this combination of powersets. Here's what I've come up with so far, and I'd love to get some feedback on how I could improve it.

I WOULD like to try and keep Energy Mastery in as the epic pool though, since the laser eyes are kinda part of the character theme.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

ExaBrute: Level 50 Technology Brute
Primary Power Set: Martial Arts
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Storm Kick

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (3) Superior Brute's Fury - Damage/Recharge
  • (3) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (5) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Brute's Fury - Recharge/Fury Bonus

Level 1: Charged Armor

  • (A) Aegis - Resistance/Endurance
  • (7) Aegis - Resistance/Recharge
  • (9) Aegis - Endurance/Recharge
  • (9) Aegis - Resistance/Endurance/Recharge
  • (11) Aegis - Resistance
  • (11) Aegis - Psionic/Status Resistance

Level 2: Cobra Strike

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (17) Superior Unrelenting Fury - Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (19) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (21) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (21) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 4: Conductive Shield

  • (A) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - Endurance/RechargeTime
  • (15) Unbreakable Guard - +Max HP
  • (15) Unbreakable Guard - RechargeTime/Resistance
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 6: Lightning Field

  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (34) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage

Level 8: Crane Kick

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (50) Mako's Bite - Accuracy/Damage
  • (50) Mako's Bite - Damage/Recharge
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge

Level 10: Static Shield

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 14: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense/Endurance/Recharge

Level 16: Grounded

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 18: Crippling Axe Kick

  • (A) Mako's Bite - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Damage
  • (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (48) Mako's Bite - Chance of Damage(Lethal)

Level 20: Lightning Reflexes

  • (A) Run Speed IO

Level 22: Kick

  • (A) Accuracy IO

Level 24: Tough

  • (A) Impervium Armor - Psionic Resistance
  • (48) Impervium Armor - Resistance

Level 26: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (27) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (27) Reactive Defenses - Scaling Resist Damage
  • (29) Reactive Defenses - Defense
  • (29) Reactive Defenses - Defense/Endurance
  • (31) Luck of the Gambler - Defense

Level 28: Dragon's Tail

  • (A) Superior Avalanche - Accuracy/Damage
  • (34) Superior Avalanche - Damage/Endurance
  • (36) Superior Avalanche - Accuracy/Damage/Endurance
  • (36) Superior Avalanche - Accuracy/Damage/Recharge
  • (36) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Avalanche - Recharge/Chance for Knockdown

Level 30: Energize

  • (A) Preventive Medicine - Chance for +Absorb
  • (48) Preventive Medicine - Heal/RechargeTime

Level 32: Eagles Claw

  • (A) Mako's Bite - Accuracy/Damage
  • (45) Mako's Bite - Chance of Damage(Lethal)
  • (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (46) Mako's Bite - Damage/Recharge

Level 35: Power Sink

  • (A) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
  • (37) Performance Shifter - EndMod/Accuracy/Recharge
  • (39) Performance Shifter - Accuracy/Recharge
  • (39) Performance Shifter - EndMod/Accuracy
  • (39) Performance Shifter - Chance for +End

Level 38: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 41: Laser Beam Eyes

  • (A) Apocalypse - Damage
  • (42) Apocalypse - Damage/Recharge
  • (42) Apocalypse - Accuracy/Damage/Recharge
  • (42) Apocalypse - Accuracy/Recharge
  • (43) Apocalypse - Damage/Endurance
  • (43) Apocalypse - Chance of Damage(Negative)

Level 44: Physical Perfection

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 47: Super Jump

  • (A) Jumping IO

Level 49: Super Speed

  • (A) Run Speed IO

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Fury


Level 1: Sprint

 

 

Edited by Chuckledunk
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You may want to rethink your end goal and what you are attempting to achieve.  You have a lot of 6 slotted defense or resist toggles, mostly for resists bonus.  Your defense for any type is 35ish but lacking for ENG/NEG defense, focus on S/L or one of the positional like melee.

 

Note, if you focus on S/L defense you can farm with the toon on an Energy resist map.  Enemy needs to be Energy blast and energy melee, nothing Electrical melee or damage.  Energy damage will check vs the smash defense, but energy resist will cut down the damage.  And slot for KB protection.  PROFIT!

 

Edited by Outrider_01

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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  • Crane Kick needs a KB>KD.
  • Add slots to Static Shield. In addition to your mezz protection, it's also your psi resistance.
  • Unless you need the set bonuses, drop slots from Combat Jumping. The defense isn't worth enhancing.
  • Tough needs end reduction. Could also take more resists.
  • Drop slots from Weave. It's over enhanced and you're not getting any set bonuses to speak of.
  • Add slots to Energize. It's a good heal and worth enhancing.
  • Add the 5th and 6th pieces of Mako's to Eagle's Claw for the S/L resist and ranged defense.
  • Drop slots from Power Sink. It's auto hit and doesn't require accuracy. The Performance Shifter proc should go in Stamina or Physical Perfection.
  • Are you sure you want your travel powers at 47 and 49? I assume this isn't a leveling build, but will be problematic if you exemp down.
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I would rather have Maneuvers than Super Speed unless theme is dictating you have SS.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

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