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Posted

Here ya go.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Beel Z Bubba: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Swipe -- Acc-I(A)
Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(3), Rct-Def/EndRdx/Rchg(3), LucoftheG-Def/Rchg+(5)
Level 2: Slash -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(7), Hct-Dmg/EndRdx(7), Hct-Dam%(9), AchHee-ResDeb%(9)
Level 4: Focused Senses -- Rct-Def(A), Rct-Def/EndRdx(11), Rct-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(13)
Level 6: Spin -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(13), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(15), Arm-Dam%(17), Erd-%Dam(17)
Level 8: Follow Up -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(19), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(21), SprBrtFur-Acc/Dmg/EndRdx/Rchg(21), SprBrtFur-Rech/Fury%(23)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Fly -- Flight-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 16: Boxing -- Empty(A)
Level 18: Focus -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(25), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(27), Apc-Dam%(27), GldJvl-Dam%(29)
Level 20: Evasion -- Rct-Def(A), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(33)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-Max HP%(46), GldArm-3defTpProc(47), StdPrt-ResDam/Def+(47)
Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(40), ShlWal-Def(40), ShlWal-ResDam/Re TP(40), LucoftheG-Def/Rchg+(42)
Level 26: Dodge -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-Def(39)
Level 28: Agile -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(37)
Level 30: Lucky -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(36), ShlWal-Def(36)
Level 32: Shockwave -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(34), Rgn-Knock%(34), SuddAcc--KB/+KD(34)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Quickness -- HO:Micro(A)
Level 41: Physical Perfection -- Prv-Heal(A), Prv-Absorb%(48), Mrc-Heal(48), Mrc-Rcvry+(48), PrfShf-End%(49)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 47: Hover -- LucoftheG-Def/Rchg+(A)
Level 49: Taunt -- PrfZng-Dam%(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(42), NmnCnv-Heal(43), NmnCnv-Regen/Rcvry+(43), Pnc-Heal/+End(43)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(45), PrfShf-End%(45), PwrTrns-+Heal(45)
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 12: Afterburner
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