Jest Posted April 28, 2022 Posted April 28, 2022 Hi fellow Defenders! I'm coming to you with some questions/request for feedback as I'm getting my unexpectedly fun TA/A defender into the higher reaches. I'm a noob at level 50 play, only ever getting there once but I'd really like to give this character a push and see how she pans out. That being said, I've been reading a number of threads here on TA/ and TA/A and I'd like some feedback on what I've put together. I'm rather attached to my stealthy little fairy so I'd like to keep Concealment & Flight even if they're hardly optimal. What I don't know muchanything about is Incarnate/post-50 abilities. Is there somewhere that can give a good overview of how they work and what they add to a build? Is there any other feedback that folks have like "no Hasten, wtf noob"? Thanks ❤️ Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Teenyia Too: Level 50 Magic DefenderPrimary Power Set: Trick ArrowSecondary Power Set: ArcheryPower Pool: FlightPower Pool: ConcealmentPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-ToHitDeb/EndRdx/Rchg(48), SphIns-Acc/EndRdx/Rchg(48), SphIns-%ToHit(50)Level 1: Snap Shot -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(3), SprVglAss-Acc/Dmg/EndRdx/Rchg(3)Level 2: Entangling Arrow -- TraoftheH-Dam%(A), IceMisTrmt-+ColdDmg(31), ImpSwf-Dam%(50)Level 4: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(43)Level 6: Hover -- LucoftheG-Def/Rchg+(A), Rct-Def(7), Rct-ResDam%(9), BlsoftheZ-Travel(46), BlsoftheZ-ResKB(48)Level 8: Stealth -- LucoftheG-Def/Rchg+(A), RedFrt-Def(9), RedFrt-EndRdx(11)Level 10: Ice Arrow -- Acc-I(A), NrnSht-Dam%(11), GhsWdwEmb-Dam%(13), UnbCns-Dam%(13), ImpSwf-Dam%(15), IceMisTrmt-+ColdDmg(15)Level 12: Acid Arrow -- AchHee-ResDeb%(A), TchofLadG-%Dam(17), Ann-Acc/Dmg(17), Ann-ResDeb%(19), Bmbdmt-+FireDmg(19), PstBls-Dam%(21)Level 14: Kick -- Dmg-I(A)Level 16: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(25)Level 18: Disruption Arrow -- PrfShf-End%(A)Level 20: Explosive Arrow -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(27), SprVglAss-Acc/Dmg(27), SprVglAss-Acc/Dmg/EndRdx(29), SprVglAss-Rchg/+Absorb(29)Level 22: Poison Gas Arrow -- CaloftheS-Heal%(A)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(31), RedFrt-Def/EndRdx(31)Level 26: Oil Slick Arrow -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(33), SprDfnBst-Dmg/EndRdx/Rchg(33), SprDfnBst-Acc/Dmg/EndRdx(33), SprDfnBst-Acc/Dmg/EndRdx/Rchg(34), SprDfnBst-Rchg/Heal%(34)Level 28: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(34), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dam%(37)Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(37)Level 32: EMP Arrow -- UnbCns-Hold(A), UnbCns-Hold/Rchg(37), UnbCns-Acc/Hold/Rchg(39), UnbCns-Acc/Rchg(39), UnbCns-EndRdx/Hold(39)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(40), RedFrt-Def/EndRdx(40)Level 38: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(42)Level 41: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(43), RedFrt-Def/EndRdx(43)Level 44: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45), AdjTrg-ToHit/EndRdx(46), AdjTrg-Rchg(46)Level 47: Web Envelope -- TraoftheH-Dam%(A)Level 49: Glue Arrow -- IceMisTrmt-+ColdDmg(A), ImpSwf-Dam%(50)Level 1: Brawl -- Empty(A)Level 1: Sprint -- EndRdx-I(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Pnc-Heal/+End(5)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)Level 4: Afterburner Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1420;700;1400;HEX;| |78DA5D94C952135114866F271D4212921021842942180C060961D2ADC8A02858944| |5B94DB5A113BA8CE95427A83C802F80032A5502A2A85B27DCBA746139AE2C57BA70| |255AE503C493FCE76AB42BE9AFEF3DE73FFDDF73BB7BEEF2645D3A3D7D5428BE89A| |C56282427F5B49E5BD42DC79C963152820ECF82AEE7560CAD73C1349D346E9129C9| |63CBE9747CC13252E793E396655E0AFD899CD172197D313E6EA596746B4578E64D3| |31B9FCE1A99A562A0723D93BB68148C7346D628AE78112D078D5CC65F19CDEA1AD5| |292C19F9B6A9BC918A4F9896B59C2F9A56724E4BE9742A14A97033D989D0FFAA8D4| |E4AD9AC28D985D32EC4902A06DD4C0F385407AE5725DBCA13E5BF6D98390AAE5292| |22939475A532B9DFE740A51D1A8755E1A176D83949B17FB25582B1CFA08B820E0EA| |A8E202AD4ECC143ED2F708045832CF292C829F8B64E16D5FA40B71FBC4EB92EAEEC| |70B58A8A17B7064F75179833A8E863AF3EF6BE46D31E29F6BCA451832AEA5F23B9F| |E0B6CEDFBC6B441D4F842A03BE4CDCB62E10D637283B47EF6ECF0DF43A5C6FB60D3| |0EF301D8FC90F908BC4908C88A81354C6E965DC9D6357CC58EB45E41B0358171FB0| |8730CBC41E1A0AC147C855605C870486E632828B791E9066F91B245B6A4E53196DE| |F984F994F90C8C3C67EE825B246E93E2B6376849E42DD8FD8EF99EF901ECF908DAC| |95E583E40E16154EC0961C76E53E50ED9858E49ACBE670A3C30CD3CCE3C01E6A946| |975C70172F38CA0B8EF282B729B797774CED1D81323A0A1E1C631E661E0155F2DA2| |72BF771E518578E71E5064AEA97DDE8BF03E5A10DE626730B1CB8CBDC064DF21E97| |3B18E777EE1AC512B24589FF5EC07655C8A3443F3AC4ACFAF7EDC6C781F24F574D9| |6E655794D194A45F4DD5D2DEA86E887BBFA3B7192AEA2D485B3B0A546B0597BFF28| |FBA0FC5935A9087EA86B5641D1441F0DBE7DE9548C562707BF0173A5C66B| |-------------------------------------------------------------------|
Carnifax Posted April 29, 2022 Posted April 29, 2022 (edited) 6 slotting Aim and Tactics are a bit ? for me. It's a lot of investment slotwise. Also not 100% sure slotting Entangling with procs is worth it. An Acc/Mez hami is probably enough there. I know procs in Glue are meh. You also don't currently have any way of lighting up the Oil Slicks. Blazing will do that and is also your best DPA attack. Here's a rejig, pulling some of the slots from Entangling, Tactics and dropping the web grenade thing and getting Blazing Arrow instead, along with bolstering any attacks which are a bit low on damage. I swapped out Performance Shifter from Disruption because if I remember right it will end up giving your Enemies End rather than you (because they're the ones affected by the -End disruption does and Performance Shifter isn't a "Chance to X self" proc. Self is important there. Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Teenyia Too: Level 50 Magic DefenderPrimary Power Set: Trick ArrowSecondary Power Set: ArcheryPower Pool: FlightPower Pool: ConcealmentPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Flash Arrow -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(3), DarWtcDsp-ToHitDeb/EndRdx(3), DarWtcDsp-ToHitdeb/Rchg/EndRdx(5)Level 1: Snap Shot -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(5), SprVglAss-Acc/Dmg/EndRdx/Rchg(7), Thn-Acc/Dmg(50)Level 2: Entangling Arrow -- HO:Endo(A)Level 4: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(11)Level 6: Hover -- LucoftheG-Def/Rchg+(A), Rct-Def(11), Rct-ResDam%(13), BlsoftheZ-Travel(13), BlsoftheZ-ResKB(15)Level 8: Stealth -- LucoftheG-Def/Rchg+(A), RedFrt-Def(15), RedFrt-Def/EndRdx(17)Level 10: Ice Arrow -- Acc-I(A), NrnSht-Dam%(17), GhsWdwEmb-Dam%(19), UnbCns-Dam%(19), ImpSwf-Dam%(21), IceMisTrmt-+ColdDmg(21)Level 12: Acid Arrow -- AchHee-ResDeb%(A), TchofLadG-%Dam(23), Ann-Acc/Dmg(23), Ann-ResDeb%(25), Bmbdmt-+FireDmg(25), PstBls-Dam%(27)Level 14: Kick -- Dmg-I(A)Level 16: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)Level 18: Disruption Arrow -- PwrTrns-+Heal(A)Level 20: Explosive Arrow -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(31), SprVglAss-Acc/Dmg(33), SprVglAss-Acc/Dmg/EndRdx(33), SprVglAss-Rchg/+Absorb(33), Dmg-I(34)Level 22: Poison Gas Arrow -- CaloftheS-Heal%(A), FrtHyp-Plct%(50)Level 24: Blazing Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)Level 26: Oil Slick Arrow -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(37), SprDfnBst-Dmg/EndRdx/Rchg(37), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(39), SprDfnBst-Rchg/Heal%(39)Level 28: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(40), StnoftheM-Dam%(42)Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42)Level 32: EMP Arrow -- UnbCns-Hold(A), UnbCns-Hold/Rchg(42), UnbCns-Acc/Hold/Rchg(43), UnbCns-Acc/Rchg(43), UnbCns-EndRdx/Hold(43)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), DefBuff-I(45)Level 38: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46)Level 41: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(48), RedFrt-Def/EndRdx(48)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(48), RedFrt-Def/EndRdx(50)Level 47: Tactics -- EndRdx-I(A)Level 49: Glue Arrow -- Slow-I(A)Level 1: Vigilance Level 1: Brawl -- Empty(A)Level 1: Sprint -- EndRdx-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(7), Pnc-Heal/+End(9)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)Level 49: Quick Form Level 4: Afterburner ------------ Edited April 29, 2022 by Carnifax 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
Jest Posted April 29, 2022 Author Posted April 29, 2022 re: Disruption Arrow, yeah that’s less than ideal 😂 Thanks for the feedback, I’ll take a full look at your version when I’m not on my phone. :)
Jest Posted April 29, 2022 Author Posted April 29, 2022 Taking a closer look at this - that's wonderful feedback. Agreed on freeing up the slots from Tactics. I had thought about igniting the Oil Slick with Apprentice Charm but that's good feedback about having another solid single target attack, plus the really good set bonuses from Thunderstrike. Appreciate it greatly.
Uun Posted April 29, 2022 Posted April 29, 2022 I would consider moving Defender's Bastion out of Oil Slick. It's autohit and doesn't require (or accept) accuracy, so you could free up a few slots. I think I have it slotted in Blazing Arrow and the heal proc fires pretty often. Uuniverse
Jest Posted April 29, 2022 Author Posted April 29, 2022 (edited) Oil Slick has been really confusing on how slot it. It doesn't really do procs very well, does it? My thought was to slot it for -res like Acid Arrow but I'm not so sure that's a good move? I do agree that slotting Bastion into Blazing Arrow makes a lot of sense. Thunderstike is nice but if OSA doesn't do procs well, Bastion seems a waste for a really nice proc. Edited April 29, 2022 by Jest
Jest Posted April 29, 2022 Author Posted April 29, 2022 Okay decided to move some stuff around. Not sure this is better. Maybe Power Up isn't worth chasing? I wasn't really sure if I liked running Tactics on top of all the other toggles, but as a Defender, it's still a good idea, yes? Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Teenyia Three: Level 50 Magic DefenderPrimary Power Set: Trick ArrowSecondary Power Set: ArcheryPower Pool: FlightPower Pool: ConcealmentPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Flash Arrow -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(3), CldSns-ToHitDeb/EndRdx/Rchg(3), CldSns-Acc/EndRdx/Rchg(5)Level 1: Snap Shot -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(5), SprVglAss-Acc/Dmg/EndRdx/Rchg(7)Level 2: Glue Arrow -- RechRdx-I(A)Level 4: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(11)Level 6: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(11), BlsoftheZ-ResKB(13), Rct-Def(13), Rct-ResDam%(15)Level 8: Ice Arrow -- Acc-I(A), NrnSht-Dam%(15), GhsWdwEmb-Dam%(17), UnbCns-Dam%(17), IceMisTrmt-+ColdDmg(19), ImpSwf-Dam%(19)Level 10: Blazing Arrow -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(21), SprDfnBst-Dmg/EndRdx/Rchg(21), SprDfnBst-Acc/Dmg/EndRdx(23), SprDfnBst-Acc/Dmg/EndRdx/Rchg(23), SprDfnBst-Rchg/Heal%(25)Level 12: Acid Arrow -- AnlWkn-%ToHit(A), AchHee-ResDeb%(25), TchofLadG-%Dam(27), Ann-ResDeb%(27), Ann-Acc/Dmg(29), PstBls-Dam%(29)Level 14: Stealth -- LucoftheG-Def/Rchg+(A), RedFrt-Def(31), RedFrt-Def/EndRdx(31)Level 16: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(34)Level 18: Poison Gas Arrow -- CaloftheS-Heal%(A), FrtHyp-Plct%(34)Level 20: Explosive Arrow -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(34), SprVglAss-Acc/Dmg(36), SprVglAss-Acc/Dmg/EndRdx(36), SprVglAss-Rchg/+Absorb(36), PstBls-Dam%(37)Level 22: Disruption Arrow -- PwrTrns-+Heal(A)Level 24: Entangling Arrow -- HO:Endo(A)Level 26: Oil Slick Arrow -- AchHee-ResDeb%(A), Bmbdmt-Acc/Rech/End(37), Bmbdmt-Dam/Rech(37), Bmbdmt-Acc/Dam/Rech(39), Bmbdmt-Acc/Dam/Rech/End(39), Bmbdmt-+FireDmg(39)Level 28: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(40), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(42), StnoftheM-Dam%(42)Level 30: Kick -- Acc-I(A)Level 32: EMP Arrow -- UnbCns-Hold(A), UnbCns-Hold/Rchg(42), UnbCns-Acc/Hold/Rchg(43), UnbCns-Acc/Rchg(43), UnbCns-EndRdx/Hold(43)Level 35: Dark Embrace -- UnbGrd-Max HP%(A), ImpArm-ResPsi(45), Ags-Psi/Status(45)Level 38: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46)Level 41: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48)Level 44: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(48), RedFrt-Def/EndRdx(48)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def(50), RedFrt-Def/EndRdx(50)Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50)Level 1: Vigilance Level 1: Brawl -- Empty(A)Level 1: Sprint -- EndRdx-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Flight-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(9)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)Level 49: Quick Form Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Freedom Phalanx Reserve Level 4: Afterburner ------------
Uun Posted April 30, 2022 Posted April 30, 2022 I've got procs slotted in OSA, but to be honest I've never tested to see how often they go off. Power Boost will buff the -tohit in Flash, the sleep duration in PGA, the holds in Ice and EMP, and the -defense in Acid and OSA. Because PGA, OSA and EMP summon pseudo pets, I suspect you'll only get the 15 second duration. You probably get the most value using it with Flash, but I'm not sure it's worth the power pick. Uuniverse
Uun Posted April 30, 2022 Posted April 30, 2022 2 hours ago, Uun said: I've got procs slotted in OSA, but to be honest I've never tested to see how often they go off. 1-2 (of 3) go off after igniting the oil and then again after 10 seconds. Uuniverse
Carnifax Posted April 30, 2022 Posted April 30, 2022 1 hour ago, Uun said: 1-2 (of 3) go off after igniting the oil and then again after 10 seconds. Pretty much. Won't be an amazing proc rate because patch sadly, cos it can take a lot. -Def ones should try and roll when you drop the patch. Either way it's a patch so the chances to proc won't be great. I usually just go full Artillery for the ranged Def. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
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