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Posted
10 hours ago, arcane said:

True in principle, but, just to play devil’s advocate here: if we take into account the value of volunteer developers’ limited time, is there a chance the Mastermind AT is just beyond saving?

 

Nah. It ain't hard to fix. Remove the endurance nerf that ONLY masterminds suffer. Set all pets to be even con to the player and adjust their damage output accordingly. It ain't rocket surgery.

Posted
4 hours ago, Ukase said:

At the risk of being confused for Snarky, I should probably remind everyone that the medicine pool is available to aid teammates with if you really wanted to do so. 

Talk about nostalgia...I used to actually get that on my blasters before I learned there were combat attributes and the different ATs had different Hitpoints and such. 

 

I just got the master of apex badge on a non-badge run with my archer blaster. Wasn't until I was back in the base that I realized I had taken 3 powers from the medicine pool. Ooops.

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