Lyrium Posted June 15, 2022 Posted June 15, 2022 (edited) What do you think? I'm not tied to any power selection, except for Hover and SS (invis FTW) EDIT: Is there a way (madro or bind) to summon the sentinel in front of me, without having to select a location? Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology DefenderPrimary Power Set: Electrical AffinitySecondary Power Set: Electrical BlastPower Pool: SpeedPower Pool: FlightPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mu Mastery Hero Profile:Level 1: Rejuvenating Circuit -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(7)Level 1: Charged Bolts -- Apc-Dam%(A), Apc-Acc/Dmg/Rchg(7), Apc-Dmg/Rchg(9), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(11)Level 2: Galvanic Sentinel -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(11), PreOptmz-EndMod/Rech(17), PreOptmz-EndMod/Acc/End(19), PreOptmz-EndMod/Acc/Rech(19), PreOptmz-EndMod/End/Rech(25)Level 4: Lightning Bolt -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(13), SprDfnBst-Dmg/EndRdx/Rchg(13), SprDfnBst-Acc/Dmg/EndRdx(15), SprDfnBst-Acc/Dmg/EndRdx/Rchg(15), SprDfnBst-Rchg/Heal%(17)Level 6: Energizing Circuit -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(31), PreOptmz-EndMod/Rech(31), PreOptmz-EndMod/Acc/End(31), PreOptmz-EndMod/Acc/Rech(33), PreOptmz-EndMod/End/Rech(33)Level 8: Faraday Cage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33), UnbGrd-Max HP%(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34)Level 10: Ball Lightning -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)Level 12: Empowering Circuit -- GssSynFr--Build%(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(39)Level 16: Super Speed -- BlsoftheZ-ResKB(A)Level 18: Hover -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def(40)Level 20: Zapp -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(21), SprVglAss-Dmg/EndRdx/Rchg(21), SprVglAss-Acc/Dmg/EndRdx(23), SprVglAss-Acc/Dmg/EndRdx/Rchg(23), SprVglAss-Rchg/+Absorb(25)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/Rchg(42), LucoftheG-Def(42)Level 24: Defibrillate -- EnrMnp-Stun%(A)Level 26: Insulating Circuit -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(27), Pnc-Heal(27), Pnc-Heal/Rchg(29), Pnc-Heal/EndRedux/Rchg(29)Level 28: Charge Up -- RechRdx-I(A)Level 30: Tactics -- GssSynFr--ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx(36)Level 32: Amp Up -- RechRdx-I(A)Level 35: Voltaic Sentinel -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), ExpRnf-EndRdx/Dmg/Rchg(43), ExpRnf-+Res(Pets)(45)Level 38: Thunderous Blast -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(48), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(50), Ann-ResDeb%(50)Level 41: Charged Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46)Level 44: Power Sink -- Empty(A)Level 47: Short Circuit -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(47), Erd-Dmg/Rchg(47)Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 1: Vigilance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45)Level 1: Shocked Level 16: Speed Phase Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;687;1374;HEX;| |78DA6593594F135114C7EFB4B79496B5B20BB405642B32B4A8EF86ED41C010C1C43| |593A69D2EB1E934D392C867F0CD17DF7DD2073704FD007E0D9FDC6511140CA226F5| |74FEE70AC69B4C7FF79E33E7FEFFF7CCEDFCEDA9DA546AE6BCD0EA2773F162D1983| |253663E69DAFE253391C95B392BBD222AC34B4FA74A1A13CBA994BE98B112B78CA5| |8C69C70B2BE1BFB94BF17CDA4CEAD3393351B2B38978CE98A09D4BC2BF6059397DB| |1609AC91A673A93CBA633A506673E67C6A9B698C9166AD5BA90CDA73BA60BD9843E| |69D9F672A164D9C6FCB2314F7B99F64A3BF9E9A5E772847E34AD62B1EC119FDC42C| |4A4707D666E807293B905566D838F5C47C552C45C48EA60F528730CF447C12B1155| |438ADA8144F207D878089EF8C9FC05B6FF061FD31E6E65D7BD0A1BB5CF996B60FD3| |AF305D8F812BC4ACA1EA5EC61E5202B075939C8CA61560EB3F2352AF672B1F48E63| |C7701B45BAA5E839C4BA679FF91D7C42767D4AD1E7F638C13EC9F480A7AA985E663| |5789D146B04CE2A6A1EA27BBD7491EA7847AD6E8410F38901661F251B0492A2E135| |2A7C140C28E3813D181B9805075B34B091D90CAE526D93EA7353142D688E31C7C1D| |633CCB3FC91CE8101526C6145770B2B0CB0C27080C94A37E8946DAC24DAEE5474A5| |B849C10E3EBAECE881D7935DCC30D8156486C06754DBA94EDFE9B4448A26F2D2ADF| |AD5FD002DE9BB0F1A2413E2A40871C59A0BFF0CE7E8BD3B787378178C7C657E63EE| |81A7F7C17542BFEA5BFF1B181B7BCB7CC77C0FC63E303F8225C210DB710D1D2038C| |A576A94AF5491404E35C7F3489986784AA2BAAAD3375CCE95D4B7989B602B3522AA| |1A11E58F12E38F70510A6C49C97297146A942B6B52983B96A71B8DB32E4815A3A0E| |6BCB7ED3FFE9E13FAF27F68E79FD0059A0D4AB17B2CA8897BDCD6BB60FB88934C3A| |FE5E458E6E7979961651B5F803E40CE036| |-------------------------------------------------------------------| Edited June 15, 2022 by Erhnam
Linea Posted June 15, 2022 Posted June 15, 2022 Here is an alpha first pass I did when the set first came out, and a couple of Voltaks Builds as well. EAfn Elec Defender - Alpha 1 - [i26].mxd EAfn Electric Defender - Voltak 3 - [i27].mxd EAfn Electric Defender - Voltak 2 - [i27].mxd 1 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death. I may be AFK IRL, But CoH is my Forever Home.
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