Jump to content

Recommended Posts

Posted

With the AE nerf thing on the table for debate I want to suggest adding stuff to task forces.

 

Repeatable or Advancing kill counters that reward small amounts of merits that has an 18 hour lockout per character

Example: a team of 6 has to kill 30 enemies in Yin's TF.  30 enemies defeated grants 1 merit, then it resets to 60 kills for 2 and so on.  These numbers can go up or down depending on team size or personal preference because this is a suggestion

 

Now because of the personal lockouts for the side missions they cannot be farmable and deters speed only all the time every time content

 

Escortless saving/whatever villains call it

You know how you last street swept over 15 years ago and an NPC awarded you with a little INF after thanking you?  We both know there are captured maintenance workers in Synapes that can reward 1 merit

'

actually now that i typed this much out i know someone out there will do the finalized math and start forming "speedish task forces" to minmax rewards with this new system and lost all interest in finishing it

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...