Shred Monkey Posted July 18, 2022 Posted July 18, 2022 Combat teleport causes a weapon redraw for weapons that don't have a "no draw" option. I'm not sure why we still have weapons with no-draw options, but it really defeats the purpose of combat teleport if I have a delay in attacking after a teleport. I'd be quicker to just run there. My experience with this issue is on my night widow. Not sure if other or all sets have the same problem. Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow
KaizenSoze Posted July 18, 2022 Posted July 18, 2022 12 hours ago, Shred Monkey said: Combat teleport causes a weapon redraw for weapons that don't have a "no draw" option. I'm not sure why we still have weapons with no-draw options, but it really defeats the purpose of combat teleport if I have a delay in attacking after a teleport. I'd be quicker to just run there. My experience with this issue is on my night widow. Not sure if other or all sets have the same problem. Banes have the same issue. I doubt they can fix it in combat teleport. Pretty sure it has to be fixed in the power set. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
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