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A Mad Scientist Moment


DocMidknight
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  As I've been looking over builds and watching wonderful videos of dominators in action, I've started to rework my builds to see what i could come up with. It started with my dark/dark dom and thanks to @Voltak I had an idea to make him better but I thought what about my others...........and I looked at my mind/dark dom who's based off the council vamps, Initially I had went with ice mastery for some AoE and the defensive armor but the more I thought about it soul made better sense with the armor and soul drain, so I began to tweak here and there to see what I could make. Then in a moment of clarity🙄(lack of sleep or too many meds from my recent surgery) I hade an idea🤔.........a no hasten dominator😲, I blame the wife for this happening as she's making me take the meds. I have achieved perma hasten and s/l defense capped without the aid of stealth with range able to hit the defense cap with a small purple........and even though I had to keep ice mastery and lose out on my beloved soul drain, I think it was worth it.........but what do I know😁

 

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Dark Assault
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize -- CaloftheS-Acc/Sleep/Rchg(A)
Level 1: Dark Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5)
Level 2: Dominate -- UnbCns-Dam%(A), BslGaz-Acc/Hold(9), BslGaz-Acc/Rchg(9), BslGaz-Rchg/Hold(11), BslGaz-EndRdx/Rchg/Hold(11)
Level 4: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15), Hct-Dam%(15)
Level 6: Confuse -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(17), CrcPrs-Acc/Conf/Rchg(17), CrcPrs-Acc/Rchg(19), CrcPrs-Conf/EndRdx(19), CrcPrs-Conf%(21)
Level 8: Mass Hypnosis -- CaloftheS-Acc/Rchg(A), CaloftheS-Heal%(21), CaloftheS-Acc/EndRdx(23), CaloftheS-Sleep/Rng(23), CaloftheS-Acc/Sleep/Rchg(25)
Level 10: Super Jump -- WntGif-ResSlow(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), ShlWal-Def(50), Ksm-ToHit+(50)
Level 14: Stealth -- LucoftheG-Def/Rchg+(A)
Level 16: Gather Shadows -- RechRdx-I(A)
Level 18: Total Domination -- GldNet-Acc/Hold(A), GldNet-Acc/Rchg(27), GldNet-Rchg/Hold(27), GldNet-EndRdx/Rchg/Hold(29), GldNet-Acc/EndRdx/Rchg/Hold(29)
Level 20: Engulfing Darkness -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), Arm-Dam%(33)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33)
Level 26: Terrify -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(36)
Level 28: Life Drain -- Apc-Dmg(A), Apc-Dmg/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dam%(37)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(37), Rct-Def(39)
Level 32: Mass Confusion -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(39), MlsIll-Acc/EndRdx(39), MlsIll-Conf/Rng(40), MlsIll-Acc/Conf/Rchg(40), MlsIll-Dam%(40)
Level 35: Sleet -- AchHee-ResDeb%(A), AchHee-DefDeb/Rchg(42), TchofLadG-DefDeb/Rchg(42)
Level 38: Midnight Grasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43)
Level 41: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 44: Ice Storm -- Rgn-Knock%(A), Rgn-Dmg(45), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46)
Level 47: Moon Beam -- StnoftheM-Acc/Dmg(A), StnoftheM-Acc/ActRdx/Rng(48), StnoftheM-Dmg/EndRdx/Rchg(48), StnoftheM-Dmg/ActRdx/Rchg(48), StnoftheM-Dam%(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)
Level 10: Double Jump 
Level 49: Quick Form 
Level 50: Agility Core Paragon 
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Edited by DocMidknight
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