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Posted

First draft.  Going for health and unkillable.  Where can I improve.  Thank you.  

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier

  • (A) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (3) Aegis - Resistance/Endurance/Recharge
  • (5) Unbreakable Guard - +Max HP
  • (5) Impervium Armor - Psionic Resistance
  • (7) Impervium Armor - Resistance/Endurance/Recharge

Level 1: Jab

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (7) Superior Might of the Tanker - Damage/Recharge
  • (9) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (9) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (11) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (11) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 2: Gamma Boost

  • (A) Power Transfer - Chance to Heal Self
  • (13) Power Transfer - EndMod
  • (13) Performance Shifter - Chance for +End
  • (15) Performance Shifter - EndMod
  • (15) Doctored Wounds - Heal
  • (17) Numina's Convalesence - Heal

Level 4: Proton Armor

  • (A) Aegis - Resistance/Endurance
  • (17) Gladiator's Armor - TP Protection +3% Def (All)
  • (19) Aegis - Endurance/Recharge
  • (19) Aegis - Resistance/Endurance/Recharge
  • (21) Aegis - Resistance
  • (21) Aegis - Psionic/Status Resistance

Level 6: Fallout Shelter

  • (A) Impervium Armor - Psionic Resistance

Level 8: Radiation Therapy

  • (A) Theft of Essence - Healing
  • (23) Theft of Essence - Healing/Recharge
  • (23) Theft of Essence - Accuracy/Healing
  • (25) Theft of Essence - Accuracy/Endurance/Healing
  • (25) Theft of Essence - Accuracy/Endurance/Recharge
  • (27) Theft of Essence - Chance for +Endurance

Level 10: Taunt

  • (A) Perfect Zinger - Threat/Placate/Recharge

Level 12: Beta Decay

  • (A) Perfect Zinger - Chance for Psi Damage
  • (31) Touch of Lady Grey - Chance for Negative Damage
  • (33) Shield Breaker - Chance for Lethal Damage
  • (33) Analyze Weakness - Chance for +ToHit
  • (33) Cloud Senses - Chance for Negative Energy Damage
  • (34) Siphon Insight - Chance for +ToHit

Level 14: Fly

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (34) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Boxing

  • (A) Accuracy IO

Level 18: Tough

  • (A) Impervium Armor - Psionic Resistance
  • (36) Aegis - Resistance/Endurance
  • (36) Aegis - Endurance/Recharge
  • (36) Aegis - Resistance/Endurance/Recharge
  • (37) Aegis - Resistance

Level 20: Weave

  • (A) Reactive Defenses - Defense
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Luck of the Gambler - Defense/Endurance

Level 22: Particle Shielding

  • (A) Preventive Medicine - Chance for +Absorb
  • (39) Numina's Convalesence - +Regeneration/+Recovery
  • (39) Miracle - +Recovery
  • (39) Panacea - +Hit Points/Endurance
  • (40) Panacea - Endurance/Recharge
  • (40) Numina's Convalesence - Heal

Level 24: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 26: Ground Zero

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (42) Scirocco's Dervish - Damage/Endurance
  • (42) Scirocco's Dervish - Damage/Recharge
  • (42) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (43) Scirocco's Dervish - Chance of Damage(Lethal)

Level 28: Hand Clap

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (29) Rope A Dope - Accuracy/Recharge
  • (29) Rope A Dope - Stun/Range
  • (43) Stupefy - Accuracy/Recharge
  • (45) Stupefy - Endurance/Stun

Level 30: Punch

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (31) Superior Gauntleted Fist - Damage/RechargeTime
  • (31) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (49) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (49) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (50) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 32: Kick

  • (A) Empty

Level 35: Focused Accuracy

  • (A) Encouraged Accuracy - To Hit Buff

Level 38: Foot Stomp

  • (A) Superior Avalanche - Accuracy/Damage
  • (46) Superior Avalanche - Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Endurance
  • (46) Superior Avalanche - Accuracy/Damage/Recharge
  • (47) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (47) Superior Avalanche - Recharge/Chance for Knockdown

Level 41: Combat Jumping

  • (A) Reactive Defenses - Defense/RechargeTime
  • (48) Reactive Defenses - Defense
  • (48) Reactive Defenses - Defense/Endurance

Level 44: Physical Perfection

  • (A) Doctored Wounds - Heal

Level 47: Meltdown

  • (A) Recharge Reduction IO

Level 49: Cross Punch

  • (A) Accuracy IO

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet 


Level 1: Sprint
Posted

Even without DDR, what you did with Defense is kind of nice. But the splitting of sets in Alpha Barrier, Not placing Miracle/Numina Recovery IOs in Health, taking of Tough/Weave, not  slotting LotG: 7.5% Recharge Speed in  Combat Jumping, Use of Sudden Acceleration to convert Knockback to Knockdown in a power that does Knockdown confuses/confounds me. Waitaminute...you didn't take Rage?!?!

 

You have to build/play what fits what you want to do, so take the following as a different path to consider (Armageddon and Apocalypse could be replace with Obliteration and Entropic Chaos respectively and you could use a different Incarnate...I was just checking rehcarge limits). 

 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam(5), ImpArm-ResPsi(5)
Level 1: Jab -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(7), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(9), SprMghoft-Rchg/Res%(11)
Level 2: Punch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13)
Level 4: Boxing -- Empty(A)
Level 6: Fly -- Empty(A)
Level 8: Gamma Boost -- PwrTrns-EndMod(A)
Level 10: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19)
Level 12: Fallout Shelter -- ResDam-I(A)
Level 14: Kick -- Empty(A)
Level 16: Cross Punch -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), FuroftheG-ResDeb%(23)
Level 18: Beta Decay -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(25), CldSns-ToHitDeb/EndRdx/Rchg(25), CldSns-%Dam(27)
Level 20: Radiation Therapy -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(27), TchoftheN-Acc/EndRdx/Heal/HP/Regen(29), TchoftheN-%Dam(29), PwrTrns-+Heal(31), ThfofEss-+End%(31)
Level 22: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 26: Ground Zero -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Arm-Dam%(36), TchofLadG-%Dam(37), PrfZng-Dam%(37)
Level 28: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(48), PrfZng-Acc/Rchg(50), PrfZng-Taunt/Rng(50)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37)
Level 32: Rage -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 35: Focused Accuracy -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(39), AdjTrg-ToHit/EndRdx/Rchg(40), AdjTrg-EndRdx/Rchg(40), AdjTrg-ToHit/EndRdx(40)
Level 38: Foot Stomp -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(42), SprGntFis-Acc/Dmg/Rchg(42), SprGntFis-Dmg/EndRdx/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Rchg/+Absorb(43)
Level 41: Hurl -- Apc-Dmg(A), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45)
Level 44: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(48)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Meltdown -- ImpArm-ResPsi(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- NmnCnv-Regen/Rcvry+(A)
Level 1: Stamina -- PrfShf-End%(A)
Level 6: Afterburner 
Level 50: Agility Core Paragon 
------------

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