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Replace Effects of Fallout (Rad Emission)


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It would be neat if Fallout was no longer conditional to the defeat of an ally and instead had the effects of Ground Zero minus the damage. So a PBAOE -Def, Ally +HP, Ally Heal. Heck, you could add -Resist and -End Recovery, put it on a long timer akin to EM Pulse, and switch its tier to be the t9. EM Pulse could be moved down to t8, and perhaps made more similar to Rad Cloud from Atomic Manipulation; a PBAOE Hold, no bonus damage to robots, no -Regen, but better recharge and duration. I doubt Rad Emission's underperforming as-is, but Rad Armor and Atomic Manipulation seem to have taken some of the ideas from the development of the set and improved upon them. Might be cool to see those ideas incorporated back into their progenitor.

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Obviously it's situational, but is there something wrong with Fallout? Fairly certain it hasn't changed since launch.

Uunderdog - Radiation/Radiation Scrapper | Uundertaker - Radiation/Dark Corruptor | Uun - Martial Arts/Invulnerability Scrapper | Uunison - Gravity/Storm Controller | Uuncola - Ice/Temporal Blaster | Uundergrowth - Plant/Martial Dominator

Uunstable - Super Reflexes/Staff Fighting Tanker | Uunreal - Fire/Time Corruptor | Uunrest - Dark/Tactical Arrow Blaster | Uunseen - Illusion/Poison Controller | Uuncool - Cold/Beam Rifle Defender | Uunderground - Earth/Earth Dominator

Uunknown - Mind/Psionic Dominator | Uunplugged - Stone/Electric Brute | Uunfair - Archery/Trick Arrow Corruptor | Uunsung - Dual Pistols/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - War Mace/Willpower Brute

Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster | Uunwrapped - Dark/Dark Dominator | Uunchill - Ice/Kinetics Corruptor | Uunpleasant - Energy/Energy Stalker | Uunbrella - Radiation/Radiation Sentinel | Uunsafari - Beasts/Traps MM

Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - Broad Sword/Shield Scrapper | Uuntouchable - Illusion/Time Controller | Uunferno - Fire/Fire Tank

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Nope, nothing wrong with Fallout! It's situational, sure, but quite powerful. I was just thinking about how Rad Emission's last 3 powers are the most often skipped, when typically that's where the best stuff is, and how there are a lot fewer skippable powers in Atomic Manip and Rad Armor. Maybe Fallout could get the Defibrillate treatment to make it less situational? Or fold Fallout and Mutation into one power, so that you have time to use both. Choking Cloud definitely could use something, even if it's just an endurance reduction. EM Pulse already got it's -End penalty reduced, but it's still got a very long recharge and short duration.

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