GoldmanSaxie Posted August 23, 2022 Share Posted August 23, 2022 Greetings fellow crowd suppressors, I've been looking for builds that feature Grav/Earth, but haven't really found many hits, so I tried my hand at it, and would like someone more well versed in the dominator AT to add their take. The build is as follows: This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Level 50 Magic Dominator Primary Power Set: Gravity Control Secondary Power Set: Earth Assault Power Pool: Sorcery Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Ice Mastery Hero Profile: ------------ Level 1: Lift Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), FrcFdb-Rechg%(5) Level 1: Stone Spears Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7) Level 2: Gravity Distortion UnbCns-Acc/Hold/Rchg(A) Level 4: Tremor SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(13), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(15), FrcFdb-Rechg%(17) Level 6: Propel Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(9), Apc-Dmg/EndRdx(11), Apc-Dam%(11) Level 8: Crushing Field SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprAscoft-EndRdx/Rchg(29), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31), SprAscoft-Rchg/+Dmg%(31) Level 10: Stone Mallet Hct-Dmg(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(25), Hct-Dam%(25) Level 12: Spirit Ward NmnCnv-Regen/Rcvry+(A) Level 14: Combat Jumping LucoftheG-Def/Rchg+(A) Level 16: Power Up RechRdx-I(A) Level 18: Gravity Distortion Field SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SprDmnGrs-EndRdx/Rchg(19), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(21), SprDmnGrs-Rchg/Fiery Orb(23) Level 20: Heavy Mallet TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(34) Level 22: Kick Empty(A) Level 24: Tough UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(36), GldArm-3defTpProc(36), StdPrt-ResDam/Def+(36) Level 26: Wormhole AbsAmz-Stun(A), AbsAmz-Stun/Rchg(37), AbsAmz-Acc/Stun/Rchg(37), AbsAmz-Acc/Rchg(37), AbsAmz-ToHitDeb%(39), SuddAcc--KB/+KD(39) Level 28: Seismic Smash Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40), Mk'Bit-Dmg/EndRdx(42) Level 30: Weave LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(43), ShlWal-Def(43), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(46) Level 32: Mystic Flight Flight-I(A) Level 35: Rune of Protection UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(47) Level 38: Singularity ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(47), ExpRnf-Acc/Dmg/Rchg(49), ExpRnf-EndRdx/Dmg/Rchg(49), SuddAcc--KB/+KD(50) Level 41: Sleet DS:DSyncSlowRechEnd(A) Level 44: Frozen Armor LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(45), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(46), Rct-ResDam%(46) Level 47: Hoarfrost Prv-Absorb%(A), Prv-Heal/Rchg(48), RechRdx-I(48) Level 49: Hasten RechRdx-I(A) Level 1: Domination Level 1: Brawl Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 1: Swift Empty(A) Level 1: Hurdle Empty(A) Level 1: Health Pnc-Heal/+End(A), Mrc-Rcvry+(7) Level 1: Stamina PrfShf-End%(A) ------------ Originally, I went for mace mastery, but I feel like there's more interesting options in Ice Mastery. I'm really feeling how slot hungry the AT is trying to build with ice though. Specifically, I've got the following concerns: - I've seen many builds run two Rech. Red. in hasten, but it seems that perma-hasten is doable with one, or am I missing something? - Is this too much defense for a dominator? Am I better off just slotting something else (like Gravity Distortion)? - I really like propel as a power, but how does it perform in 50+ content? Am I better off dropping it for something like Ice Storm? - I've tried to balance ranged and melee defense, but is one more important that the other? Any and all feedback is welcome, even if it doesn't pertain to the concerns above. If you have another Grav/Earth take, feel free to add it! 🙂 Dominator - Gravity Control - Earth Assault - Homebrew.mxd Link to comment Share on other sites More sharing options...
laudwic Posted August 24, 2022 Share Posted August 24, 2022 I've got a Grav/Savage Dom and a Storm/Grav Controller. I've mostly soloed them, and have unlocked all their incarnates. I would drop Rune of Protection. You are going for Permadom, you don't need the status protection. Personally, I would replace it with Enflame. On my Storm Controller, I will do Gravity Distortion Field to teleport foes into a corner, put Enflame on one, and then proceed to take them out. I also like putting other AoEs there for when they are dropped in. You can also put enflame on your Singularity. I would six slot Gravity Distortion and put the Dominator IO (Ascendency of the Dominator) set in it that procs additional damage. You can have up to three of that proc going. Again, with both my doms, I soloed them and I would use that power as soon as it recharged, especially since it added damage to my other attacks. Put two recharge in hasten, you will not get it permanent with one. I would also take hasten earlier, my doms had permadom in their 40s. Link to comment Share on other sites More sharing options...
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