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Posted

So here we go again. I am throwing in a build which... I think... will work for what I am gonna do.

But before I go off and spend 1/2 a billion Inf on enhancements, let me ask the professionals if I am doing it wrong.

 

In general I am going both ranged and in melee, using AoE Immob to lock the mob in bonfire and then hitting the PBAoEs to Buff/Debuff anybody in traffic. That's why I tried to shore up positional DEF and S/L DEF and RES.

 

I really would have liked to go Flame Mastery for the Fireball, but couldn't really make it work. Other thought was to take some of the AoEs and Proc the living hell out of them, but then I feel like lacking usefull set boni.

 

This is what I came up with. Open for review 🙏

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Mr O'Hallows: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Nature Affinity
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Char -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprWiloft-EndRdx/Rchg(3), SprWiloft-Rchg/Dmg%(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Fire Cages -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprOvrPrs-EndRdx/Rchg(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprOvrPrs-Rchg/Energy Font(11)
Level 4: Wild Growth -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17), UnbGrd-Max HP%(19)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), Ksm-ToHit+(21)
Level 8: Hot Feet -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(25), SprAvl-Rchg/KDProc(25)
Level 10: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 12: Spore Cloud -- DmpSpr-ToHitDeb/EndRdx(A)
Level 14: Flashfire -- AbsAmz-EndRdx/Stun(A), AbsAmz-ToHitDeb%(27)
Level 16: Arcane Bolt -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/Rchg(27), Apc-Dmg(29), Apc-Dam%(29), Apc-Dmg/EndRdx(31)
Level 18: Cinders -- NrnSht-Acc/Rchg(A), NrnSht-EndRdx/Hold(31), NrnSht-Acc/EndRdx(31), NrnSht-Hold/Rng(33), NrnSht-Acc/Hold/Rchg(33), NrnSht-Dam%(33)
Level 20: Rune of Protection -- StdPrt-ResDam/Def+(A)
Level 22: Lifegiving Spores -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-Acc/Rech(34), PreOptmz-EndMod/End(34), PreOptmz-EndMod/Acc/End(34), PreOptmz-EndMod/Rech(36), PreOptmz-EndMod/End/Rech(36)
Level 24: Wild Bastion -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal(36), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Absorb%(39)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dam%(40), PstBls-Acc/Dmg/EndRdx(40), OvrFrc-Dam/KB(40)
Level 28: Rebirth -- Mrc-Rcvry+(A)
Level 30: Kick -- Mk'Bit-Dam%(A)
Level 32: Fire Imps -- SvrRgh-Acc(A), SvrRgh-Acc/Dmg(42), SvrRgh-Acc/Dmg/EndRdx(42), SvrRgh-Acc/EndRdx(42), SvrRgh-Dmg/EndRdx(43), SvrRgh-PetResDam(43)
Level 35: Entangling Aura -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(43), BslGaz-Acc/Rchg(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(45), BslGaz-Slow%(46)
Level 38: Overgrowth -- AdjTrg-ToHit/Rchg(A)
Level 41: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(46)
Level 44: Scorpion Shield -- Rct-Def/EndRdx(A), Rct-Def(46), Rct-ResDam%(48), Rct-Def/EndRdx/Rchg(48), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(50)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(13), PrfShf-End%(13)
Level 16: Arcane Power 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it!

Posted

Fire/Nature is one of my favorites. I rely on control and Nature's buff/debuffs and don't worry much about defense. The real issue is getting mezzed, for which I rely on RoP and Clarion. My build is below for reference.

  • Skipping Regrowth is a mistake. Your imps need to be healed a lot.
  • More slots in Spore Cloud. You want to max the -tohit. This is a huge source of protection.
  • More slots in Flashfire. Needs accuracy, recharge and stun duration. This is your go-to AoE mezz.
  • Lifegiving Spores is meh. I would take slots from here.
  • Bonfire is autohit and doesn't require accuracy.
  • The Miracle +rec proc needs to be in an active power. In Rebirth it will only go off when you rez someone.
  • Recommend slotting Fire Imps with Expedient Reinforcement. You need the recharge because they need to be resummoned a lot.
  • Entangling Aura doesn't take accuracy or recharge. I find it best to frankenslot with 2-3 end/hold.
  • More recharge in Overgrowth.
  Reveal hidden contents
  • (A) Empty
  • (A) Empty
  • (A) Empty
  • (A) Run Speed IO
  • (A) Jumping IO
  • (A) Healing IO
  • (A) Endurance Modification IO

Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Diamagnetic Total Radial Conversion 
Level 50: Control Core Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 50: Clockwork Core Superior Ally 
Level 50: Clarion Radial Epiphany 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

 

  • Thumbs Up 2
Posted

I basically threw out my build and hijacked yours, @Uun. Made a couple of adjustments to suit my playstyle.

Here it is for future reference. I hope I didn't botch it up too badly.

 

 

  Reveal hidden contents
  • (A) Empty
  • (A) Celerity - +Stealth
  • (A) Endurance Modification IO
  • (A) Flight Speed IO
  • (A) Jumping IO
  • (A) Miracle - +Recovery
  • (A) Endurance Modification IO

Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Diamagnetic Total Radial Conversion 
Level 50: Control Core Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 50: Clockwork Core Superior Ally 
Level 50: Clarion Radial Epiphany 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

 

That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it!

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