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Fire / Nature Build... Any thoughts?


Bananiac

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So here we go again. I am throwing in a build which... I think... will work for what I am gonna do.

But before I go off and spend 1/2 a billion Inf on enhancements, let me ask the professionals if I am doing it wrong.

 

In general I am going both ranged and in melee, using AoE Immob to lock the mob in bonfire and then hitting the PBAoEs to Buff/Debuff anybody in traffic. That's why I tried to shore up positional DEF and S/L DEF and RES.

 

I really would have liked to go Flame Mastery for the Fireball, but couldn't really make it work. Other thought was to take some of the AoEs and Proc the living hell out of them, but then I feel like lacking usefull set boni.

 

This is what I came up with. Open for review 🙏

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Mr O'Hallows: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Nature Affinity
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Char -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprWiloft-EndRdx/Rchg(3), SprWiloft-Rchg/Dmg%(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Fire Cages -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprOvrPrs-EndRdx/Rchg(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprOvrPrs-Rchg/Energy Font(11)
Level 4: Wild Growth -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(17), UnbGrd-Max HP%(19)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), Ksm-ToHit+(21)
Level 8: Hot Feet -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(21), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(23), SprAvl-Acc/Dmg/Rchg(25), SprAvl-Rchg/KDProc(25)
Level 10: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 12: Spore Cloud -- DmpSpr-ToHitDeb/EndRdx(A)
Level 14: Flashfire -- AbsAmz-EndRdx/Stun(A), AbsAmz-ToHitDeb%(27)
Level 16: Arcane Bolt -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/Rchg(27), Apc-Dmg(29), Apc-Dam%(29), Apc-Dmg/EndRdx(31)
Level 18: Cinders -- NrnSht-Acc/Rchg(A), NrnSht-EndRdx/Hold(31), NrnSht-Acc/EndRdx(31), NrnSht-Hold/Rng(33), NrnSht-Acc/Hold/Rchg(33), NrnSht-Dam%(33)
Level 20: Rune of Protection -- StdPrt-ResDam/Def+(A)
Level 22: Lifegiving Spores -- PreOptmz-EndMod/Acc/Rech(A), PreOptmz-Acc/Rech(34), PreOptmz-EndMod/End(34), PreOptmz-EndMod/Acc/End(34), PreOptmz-EndMod/Rech(36), PreOptmz-EndMod/End/Rech(36)
Level 24: Wild Bastion -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal(36), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Absorb%(39)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dam%(40), PstBls-Acc/Dmg/EndRdx(40), OvrFrc-Dam/KB(40)
Level 28: Rebirth -- Mrc-Rcvry+(A)
Level 30: Kick -- Mk'Bit-Dam%(A)
Level 32: Fire Imps -- SvrRgh-Acc(A), SvrRgh-Acc/Dmg(42), SvrRgh-Acc/Dmg/EndRdx(42), SvrRgh-Acc/EndRdx(42), SvrRgh-Dmg/EndRdx(43), SvrRgh-PetResDam(43)
Level 35: Entangling Aura -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(43), BslGaz-Acc/Rchg(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(45), BslGaz-Slow%(46)
Level 38: Overgrowth -- AdjTrg-ToHit/Rchg(A)
Level 41: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(46)
Level 44: Scorpion Shield -- Rct-Def/EndRdx(A), Rct-Def(46), Rct-ResDam%(48), Rct-Def/EndRdx/Rchg(48), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(50)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- EndMod-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(13), PrfShf-End%(13)
Level 16: Arcane Power 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it!

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Fire/Nature is one of my favorites. I rely on control and Nature's buff/debuffs and don't worry much about defense. The real issue is getting mezzed, for which I rely on RoP and Clarion. My build is below for reference.

  • Skipping Regrowth is a mistake. Your imps need to be healed a lot.
  • More slots in Spore Cloud. You want to max the -tohit. This is a huge source of protection.
  • More slots in Flashfire. Needs accuracy, recharge and stun duration. This is your go-to AoE mezz.
  • Lifegiving Spores is meh. I would take slots from here.
  • Bonfire is autohit and doesn't require accuracy.
  • The Miracle +rec proc needs to be in an active power. In Rebirth it will only go off when you rez someone.
  • Recommend slotting Fire Imps with Expedient Reinforcement. You need the recharge because they need to be resummoned a lot.
  • Entangling Aura doesn't take accuracy or recharge. I find it best to frankenslot with 2-3 end/hold.
  • More recharge in Overgrowth.
Spoiler

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uunflammable: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Nature Affinity
Power Pool: Sorcery
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Ring of Fire

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Damage/Endurance
  • (3) Devastation - Damage/Recharge
  • (5) Devastation - Accuracy/Damage/Recharge
  • (5) Devastation - Accuracy/Damage/Endurance/Recharge

Level 1: Corrosive Enzymes

  • (A) Accuracy IO
  • (7) Recharge Reduction IO

Level 2: Char

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (7) Basilisk's Gaze - Recharge/Hold
  • (9) Basilisk's Gaze - Endurance/Recharge/Hold
  • (9) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (11) Basilisk's Gaze - Accuracy/Hold

Level 4: Regrowth

  • (A) Numina's Convalesence - Heal/Endurance
  • (11) Numina's Convalesence - Endurance/Recharge
  • (13) Numina's Convalesence - Heal/Recharge
  • (13) Numina's Convalesence - Heal/Endurance/Recharge
  • (15) Numina's Convalesence - Heal
  • (15) Numina's Convalesence - +Regeneration/+Recovery

Level 6: Wild Growth

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (17) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Endurance/RechargeTime
  • (19) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (21) Miracle - Heal/Recharge

Level 8: Hot Feet

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (21) Scirocco's Dervish - Damage/Endurance
  • (23) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (25) Scirocco's Dervish - Damage/Recharge
  • (31) Scirocco's Dervish - Chance of Damage(Lethal)
  • (42) Eradication - Chance for Energy Damage

Level 10: Spore Cloud

  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (25) Dark Watcher's Despair - To Hit Debuff
  • (27) Dark Watcher's Despair - Recharge/Endurance
  • (27) Dark Watcher's Despair - To Hit Debuff/Recharge

Level 12: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 14: Flashfire

  • (A) Absolute Amazement - Stun/Recharge
  • (23) Absolute Amazement - Stun/Recharge/Accuracy
  • (29) Absolute Amazement - Recharge/Accuracy
  • (29) Absolute Amazement - Stun/Endurance
  • (31) Absolute Amazement - Chance for ToHit Debuff

Level 16: Lifegiving Spores

  • (A) Efficacy Adaptor - EndMod
  • (31) Efficacy Adaptor - EndMod/Endurance
  • (33) Preemptive Optimization - EndMod/Endurance

Level 18: Fire Cages

  • (A) Superior Will of the Controller - Accuracy/Control Duration
  • (33) Superior Will of the Controller - Control Duration/Recharge
  • (33) Superior Will of the Controller - Endurance/Recharge
  • (34) Superior Will of the Controller - Accuracy/Control Duration/Endurance
  • (34) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
  • (34) Superior Will of the Controller - Recharge/Chance for Psionic Damage

Level 20: Wild Bastion

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime
  • (50) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 22: Smoke

  • (A) To Hit Debuff IO

Level 24: Arcane Bolt

  • Hamidon Origin:Nucleolus Exposure

Level 26: Bonfire

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (37) Bombardment - Chance for Fire Damage
  • (37) Explosive Strike - Chance for Smashing Damage
  • (37) Sudden Acceleration - Knockback to Knockdown
  • (39) Annihilation - Chance for Res Debuff
  • (48) Bombardment - Damage

Level 28: Rebirth

  • (A) Recharge Reduction IO

Level 30: Rune of Protection

  • (A) Resist Damage IO
  • (39) Gladiator's Armor - TP Protection +3% Def (All)

Level 32: Fire Imps

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (39) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Damage/Endurance
  • (40) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (40) Expedient Reinforcement - Endurance/Damage/Recharge
  • (42) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 35: Entangling Aura

  • (A) Ghost Widow's Embrace - Endurance/Hold
  • (42) Essence of Curare - Endurance/Hold
  • (43) Lockdown - Endurance/Recharge/Hold
  • (50) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 38: Overgrowth

  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO

Level 41: Fire Blast

  • (A) Entropic Chaos - Accuracy/Damage
  • (43) Entropic Chaos - Damage/Endurance
  • (45) Entropic Chaos - Damage/Recharge
  • (45) Entropic Chaos - Damage/Endurance/Recharge
  • (45) Entropic Chaos - Chance of Heal Self

Level 44: Fire Shield

  • (A) Unbreakable Guard - Resistance
  • (46) Unbreakable Guard - Resistance/Endurance
  • (46) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (46) Unbreakable Guard - +Max HP

Level 47: Consume

  • (A) Performance Shifter - EndMod/Accuracy/Recharge
  • (48) Performance Shifter - Accuracy/Recharge
  • (48) Performance Shifter - EndMod/Accuracy

Level 49: Rise of the Phoenix

  • (A) Recharge Reduction IO

Level 1: Containment 


Level 1: Brawl

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		|-------------------------------------------------------------------|

  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Healing IO
Level 2: Stamina
  • (A) Endurance Modification IO
Level 24: Arcane Power 

Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Diamagnetic Total Radial Conversion 
Level 50: Control Core Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 50: Clockwork Core Superior Ally 
Level 50: Clarion Radial Epiphany 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

 

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I basically threw out my build and hijacked yours, @Uun. Made a couple of adjustments to suit my playstyle.

Here it is for future reference. I hope I didn't botch it up too badly.

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Uunflammable: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Nature Affinity
Power Pool: Sorcery
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Char

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (3) Basilisk's Gaze - Accuracy/Recharge
  • (3) Basilisk's Gaze - Recharge/Hold
  • (5) Basilisk's Gaze - Endurance/Recharge/Hold
  • (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 1: Corrosive Enzymes

  • (A) Accuracy IO

Level 2: Fire Cages

  • (A) Superior Overpowering Presence - Accuracy/Control Duration
  • (7) Superior Overpowering Presence - Control Duration/RechargeTime
  • (7) Superior Overpowering Presence - Endurance/RechargeTime
  • (9) Superior Overpowering Presence - Accuracy/Control Duration/Endurance
  • (9) Superior Overpowering Presence - Accuracy/Control Duration/Endurance/RechargeTime
  • (11) Superior Overpowering Presence - RechargeTime/Energy Font

Level 4: Regrowth

  • (A) Numina's Convalesence - Heal/Endurance
  • (11) Numina's Convalesence - Endurance/Recharge
  • (13) Numina's Convalesence - Heal/Recharge
  • (13) Numina's Convalesence - Heal/Endurance/Recharge
  • (15) Numina's Convalesence - Heal
  • (15) Numina's Convalesence - +Regeneration/+Recovery

Level 6: Wild Growth

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (17) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Endurance/RechargeTime
  • (19) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 8: Hot Feet

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (21) Scirocco's Dervish - Damage/Endurance
  • (21) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (23) Scirocco's Dervish - Damage/Recharge
  • (23) Scirocco's Dervish - Chance of Damage(Lethal)
  • (25) Eradication - Chance for Energy Damage

Level 10: Spore Cloud

  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (25) Dark Watcher's Despair - To Hit Debuff
  • (27) Dark Watcher's Despair - Recharge/Endurance
  • (27) Dark Watcher's Despair - To Hit Debuff/Recharge

Level 12: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 14: Flashfire

  • (A) Absolute Amazement - Stun/Recharge
  • (29) Absolute Amazement - Stun/Recharge/Accuracy
  • (29) Absolute Amazement - Recharge/Accuracy
  • (31) Absolute Amazement - Stun/Endurance
  • (31) Absolute Amazement - Chance for ToHit Debuff

Level 16: Lifegiving Spores

  • (A) Efficacy Adaptor - EndMod
  • (31) Efficacy Adaptor - EndMod/Endurance
  • (33) Efficacy Adaptor - EndMod/Recharge

Level 18: Cinders

  • (A) Superior Will of the Controller - Accuracy/Control Duration
  • (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance
  • (33) Superior Will of the Controller - Recharge/Chance for Psionic Damage
  • (34) Superior Will of the Controller - Control Duration/Recharge
  • (34) Superior Will of the Controller - Endurance/Recharge
  • (34) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge

Level 20: Wild Bastion

  • (A) Preventive Medicine - Heal
  • (36) Preventive Medicine - Heal/Endurance
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (36) Preventive Medicine - Heal/RechargeTime
  • (37) Preventive Medicine - Heal/RechargeTime/Endurance
  • (37) Preventive Medicine - Chance for +Absorb

Level 22: Smoke

  • Hamidon Origin:Enzyme Exposure

Level 24: Arcane Bolt

  • Hamidon Origin:Nucleolus Exposure

Level 26: Bonfire

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (37) Bombardment - Chance for Fire Damage
  • (39) Explosive Strike - Chance for Smashing Damage
  • (39) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (39) Annihilation - Chance for Res Debuff
  • (40) Positron's Blast - Accuracy/Damage

Level 28: Rebirth

  • (A) Recharge Reduction IO

Level 30: Rune of Protection

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 32: Fire Imps

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (40) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Damage/Endurance
  • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (42) Expedient Reinforcement - Endurance/Damage/Recharge
  • (42) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 35: Entangling Aura

  • (A) Unbreakable Constraint - Hold/Endurance
  • (43) Unbreakable Constraint - Chance for Smashing Damage
  • (43) Lockdown - Chance for +2 Mag Hold
  • (43) Lockdown - Endurance/Recharge/Hold
  • (45) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 38: Overgrowth

  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO

Level 41: Fire Ball

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (45) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (46) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (46) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (46) Superior Frozen Blast - Damage/Endurance
  • (50) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 44: Fire Shield

  • (A) Unbreakable Guard - Resistance
  • (48) Unbreakable Guard - Resistance/Endurance
  • (48) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (48) Unbreakable Guard - +Max HP

Level 47: Consume

  • (A) Performance Shifter - EndMod/Accuracy/Recharge
  • (50) Performance Shifter - Accuracy/Recharge
  • (50) Performance Shifter - EndMod/Accuracy

Level 49: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Containment 


Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Endurance Modification IO
Level 2: Swift
  • (A) Flight Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
Level 24: Arcane Power 

Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Diamagnetic Total Radial Conversion 
Level 50: Control Core Embodiment 
Level 50: Pyronic Core Final Judgement 
Level 50: Clockwork Core Superior Ally 
Level 50: Clarion Radial Epiphany 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

 

That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it!

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