Jump to content

Brute can anyone tell me where I went wrong with this build?


Recommended Posts

Posted

This Villain build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Radioactive Smash

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)

Level 1: Alpha Barrier

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (7) Unbreakable Guard - +Max HP
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (9) Unbreakable Guard - Resistance
  • (11) Unbreakable Guard - RechargeTime/Resistance

Level 2: Gamma Boost

  • (A) Synapse's Shock - EndMod
  • (11) Synapse's Shock - Damage/Rechage
  • (13) Synapse's Shock - EndMod/Recharge
  • (13) Synapse's Shock - Damage/Recharge/Accuracy
  • (15) Synapse's Shock - Damage/Accuracy/Endurance
  • (15) Synapse's Shock - EndMod/Increased Run Speed

Level 4: Hover

  • (A) Luck of the Gambler - Defense/Recharge
  • (17) Reactive Defenses - Scaling Resist Damage
  • (50) Reactive Defenses - Defense

Level 6: Fusion

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (17) Rectified Reticle - Increased Perception
  • (19) Rectified Reticle - To Hit Buff/Recharge
  • (19) Recharge Reduction IO

Level 8: Radiation Siphon

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (21) Superior Unrelenting Fury - Damage/RechargeTime
  • (21) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (23) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (23) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (25) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 10: Proton Armor

  • (A) Unbreakable Guard - Resistance
  • (25) Unbreakable Guard - Resistance/Endurance
  • (27) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (27) Unbreakable Guard - RechargeTime/Resistance
  • (29) Gladiator's Armor - TP Protection +3% Def (All)

Level 12: Fallout Shelter

  • (A) Unbreakable Guard - Resistance
  • (29) Unbreakable Guard - Resistance/Endurance
  • (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (31) Unbreakable Guard - RechargeTime/Resistance

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 16: Radiation Therapy

  • (A) Panacea - Heal/Endurance
  • (33) Panacea - Endurance/Recharge
  • (33) Panacea - Heal/Recharge
  • (33) Panacea - Heal/Endurance/Recharge
  • (34) Panacea - Heal
  • (34) Panacea - +Hit Points/Endurance

Level 18: Irradiated Ground

  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (34) Armageddon - Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Achilles' Heel - Chance for Res Debuff
  • (36) Obliteration - Chance for Smashing Damage
  • (37) Touch of Lady Grey - Chance for Negative Damage

Level 20: Beta Decay

  • (A) Mocking Beratement - Accuracy/Recharge
  • (37) Mocking Beratement - Recharge
  • (37) Mocking Beratement - Threat/Placate/Range
  • (39) Mocking Beratement - Threat/Placate

Level 22: Fly

  • (A) Winter's Gift - Slow Resistance (20%)

Level 24: Evasive Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Devastating Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (39) Superior Blistering Cold - Damage/Endurance
  • (39) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (40) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Blistering Cold - Recharge/Chance for Hold

Level 28: Particle Shielding

  • (A) Preventive Medicine - Heal
  • (42) Preventive Medicine - Heal/Endurance
  • (42) Preventive Medicine - Endurance/RechargeTime
  • (42) Preventive Medicine - Heal/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime/Endurance
  • (43) Preventive Medicine - Chance for +Absorb

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Atom Smasher

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (43) Superior Brute's Fury - Damage/Recharge
  • (45) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (45) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (45) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (46) Superior Brute's Fury - Recharge/Fury Bonus

Level 35: Focused Accuracy

  • (A) Endurance Reduction IO

Level 38: Boxing

  • (A) Empty

Level 41: Tough

  • (A) Unbreakable Guard - Resistance
  • (46) Unbreakable Guard - Resistance/Endurance
  • (46) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (48) Unbreakable Guard - RechargeTime/Resistance

Level 44: Weave

  • (A) Luck of the Gambler - Defense/Recharge
  • (48) Shield Wall - Defense/Endurance
  • (48) Shield Wall - Defense
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (50) Shield Wall - Defense/Endurance/Recharge

Level 47: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 49: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 1: Fury 


Level 1: Brawl
Posted

Without mentioning your build goals and intended use of the character ot would be hard to offer a critique 

 

I will say the few times I tried I found rad/rad completely unsatisfying to build or run.  On a Brute, the only melee AT I regularly run. I found the Rad powerset slack and sloppy in combat, without that crisp feeling of powerful moves and obvious combinations.  But I run a lot of SS and Dark so in that regard I am spoiled.  I seem to remember the armors being toigh to get where I wanted them in MiDs planner.  That is a vague memory 

 

But definitely include what you want out of this thing. 
 

Unless you just wanted me to start telling you, in general, where you went wrong?  Wait, you did say with the build, danged I was hoping to share life wisdom.

Posted
13 hours ago, Slypilots said:

This Villain build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Radiation Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Radioactive Smash

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)

Level 1: Alpha Barrier

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (7) Unbreakable Guard - +Max HP
  • (9) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (9) Unbreakable Guard - Resistance
  • (11) Unbreakable Guard - RechargeTime/Resistance

Level 2: Gamma Boost

  • (A) Synapse's Shock - EndMod
  • (11) Synapse's Shock - Damage/Rechage
  • (13) Synapse's Shock - EndMod/Recharge
  • (13) Synapse's Shock - Damage/Recharge/Accuracy
  • (15) Synapse's Shock - Damage/Accuracy/Endurance
  • (15) Synapse's Shock - EndMod/Increased Run Speed

Level 4: Hover

  • (A) Luck of the Gambler - Defense/Recharge
  • (17) Reactive Defenses - Scaling Resist Damage
  • (50) Reactive Defenses - Defense

Level 6: Fusion

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (17) Rectified Reticle - Increased Perception
  • (19) Rectified Reticle - To Hit Buff/Recharge
  • (19) Recharge Reduction IO

Level 8: Radiation Siphon

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (21) Superior Unrelenting Fury - Damage/RechargeTime
  • (21) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (23) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (23) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (25) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 10: Proton Armor

  • (A) Unbreakable Guard - Resistance
  • (25) Unbreakable Guard - Resistance/Endurance
  • (27) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (27) Unbreakable Guard - RechargeTime/Resistance
  • (29) Gladiator's Armor - TP Protection +3% Def (All)

Level 12: Fallout Shelter

  • (A) Unbreakable Guard - Resistance
  • (29) Unbreakable Guard - Resistance/Endurance
  • (31) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (31) Unbreakable Guard - RechargeTime/Resistance

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 16: Radiation Therapy

  • (A) Panacea - Heal/Endurance
  • (33) Panacea - Endurance/Recharge
  • (33) Panacea - Heal/Recharge
  • (33) Panacea - Heal/Endurance/Recharge
  • (34) Panacea - Heal
  • (34) Panacea - +Hit Points/Endurance

Level 18: Irradiated Ground

  • (A) Fury of the Gladiator - Chance for Res Debuff
  • (34) Armageddon - Damage
  • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (36) Achilles' Heel - Chance for Res Debuff
  • (36) Obliteration - Chance for Smashing Damage
  • (37) Touch of Lady Grey - Chance for Negative Damage

Level 20: Beta Decay

  • (A) Mocking Beratement - Accuracy/Recharge
  • (37) Mocking Beratement - Recharge
  • (37) Mocking Beratement - Threat/Placate/Range
  • (39) Mocking Beratement - Threat/Placate

Level 22: Fly

  • (A) Winter's Gift - Slow Resistance (20%)

Level 24: Evasive Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Devastating Blow

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (39) Superior Blistering Cold - Damage/Endurance
  • (39) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (40) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (40) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Blistering Cold - Recharge/Chance for Hold

Level 28: Particle Shielding

  • (A) Preventive Medicine - Heal
  • (42) Preventive Medicine - Heal/Endurance
  • (42) Preventive Medicine - Endurance/RechargeTime
  • (42) Preventive Medicine - Heal/RechargeTime
  • (43) Preventive Medicine - Heal/RechargeTime/Endurance
  • (43) Preventive Medicine - Chance for +Absorb

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 32: Atom Smasher

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (43) Superior Brute's Fury - Damage/Recharge
  • (45) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (45) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (45) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (46) Superior Brute's Fury - Recharge/Fury Bonus

Level 35: Focused Accuracy

  • (A) Endurance Reduction IO

Level 38: Boxing

  • (A) Empty

Level 41: Tough

  • (A) Unbreakable Guard - Resistance
  • (46) Unbreakable Guard - Resistance/Endurance
  • (46) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (48) Unbreakable Guard - RechargeTime/Resistance

Level 44: Weave

  • (A) Luck of the Gambler - Defense/Recharge
  • (48) Shield Wall - Defense/Endurance
  • (48) Shield Wall - Defense
  • (50) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (50) Shield Wall - Defense/Endurance/Recharge

Level 47: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 49: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 1: Fury 


Level 1: Brawl

 

Builds these days tend to be goal centric as snarky was mentioning.  Without knowing what your wants are for the build it becomes harder to say what your choices are within the spectrum of things.

 

That said here are somethings to consider:

 

1. Your AT is a melee one.  Fly/hover/evasive are going to have less effectivity for a melee character like this. You would do better with the leadership pool arguably.

 

2.  Ground zero has a lot of usefullness. Having not taking it in your build maybe something you want to reconsider.

 

3. Meltdown's  crash post use is one of the least negative effects ones out there.  It can also be something to consider to take as a backup when in need and a slot mule too perhaps(or not) again we dont know your goals.

 

4.  You've not added IOs or slots to your health or stamina.  Typically brutes take between 2-3 in slots respectively, often to mule procs for better recovery and regen and if 3'd for stamin also an end mod.

 

5.  Changes incoming for Irradiated ground may make its proc slotting less effective(outside of the -res) potentially.  May have to reconsider how its set up once the dust settles.

 

6.  Beta decay would also benefit from a -res io proc (again depending on how you plan to build this per your goals)

 

7.  If you dip into leadership, using the energy mastery pool is really not needed.  You can better choice (as many aoe desiring brutes do) the MU patron and take and 6 slot 2-4 of those powers and considering taking out  either radiation siphon or devastating blow. (again depends on your goals).   Remember that sometimes its not always about the power but how you slot and IO the power that is more important as it may not be used within your rotation.

 

8. If you plan to tank,  you also may need to consider changing around your io choices and slotting.  While your resistances are ok they could be better.  Your defense stats could be better improved.  Leadership pool switching can help along with taking the tactics in it and shifting your slots in fusion to it possibly.   Again variables abound and are based on your goals.

 

9. Your recharge is pretty low so powers are gonna be up much less, again that can improve with different slot/IO choices and through leadership pool considerations.

 

10.  Radiation therapy would also better be benefitted with an Accurate healing IO set(and again which would depend on your goals)

 

 

 

All in all there are just too may different directions that can be gone with this to be able to clearly give you more accurate suggestions for improvements until you give us a better explanation of your goals and wants for the build.

  • Thumbs Up 2
  • 4 weeks later
Posted
On 10/11/2022 at 8:32 AM, Sanguinesun said:

 

1. Your AT is a melee one.  Fly/hover/evasive are going to have less effectivity for a melee character like this. You would do better with the leadership pool arguably.

 

 

Some of us must fly!

  • Like 1
  • Sad 1
  • Thumbs Up 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...