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EM/WP ideas?


boskey

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Hey folks,

 

I have a 50 em/willpower scrapper I am sitting on that I leveled with a few SO and IO enhancements.  I am trying to see if anyone has a decent build they use and/or recommend?  I plan to mostly focus as the EB/Boss killing scrapper so 90% of my stuff will be single target focused.  

 

side note:  cold is here stay warm 🙂

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If I were building one, I would probably go this route.

 

Once you get the 4 main Accolades (Portal Jockey, Atlas Medallion, Freedom Phalanx,Task Force Commander), you are sitting at capped HP.

 

The build boasts very high defense (almost capped F/C/E/NE), capped Perception/+17% ACCY, +35% Accuracy (I HATE MISSING), and the focal point of the build is regenerating 80.47 HP/Sec with only 1 mob in range of RttC. If for some reason you waded into a group of 10, that would jump up to 126.69 HP/Sec.

 

Downsides....low F/C/E/NE Resists. However, when you're regenerating so many HP every second, your Regen should compensate that fairly well. 

 

There's so many different ways to build any toon....perhaps there's a couple ideas in this one to help you. Good luck and let me know how it goes!

 

- X

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Barrage -- PndSlg-Dmg/Rchg(A), PndSlg-Dmg/EndRdx(5), PndSlg-Acc/Dmg(7)
Level 1: High Pain Tolerance -- NmnCnv-Heal(A), Pnc-Heal/EndRedux(3), NmnCnv-Heal/EndRdx(7), NmnCnv-Heal/Rchg(9), Pnc-Heal/+End(9), Pnc-Heal(11)
Level 2: Bone Smasher -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(13), SprBlsCol-Acc/Dmg(13), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37)
Level 4: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39)
Level 6: Build Up -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(11)
Level 8: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), NmnCnv-Heal/EndRdx(40), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(42)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 12: Kick -- Empty(A)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), ImpSki-Status(15), GldArm-End/Res(37)
Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/Rchg(17), Prv-Heal/EndRdx(36), Prv-Heal(36), Prv-Absorb%(36)
Level 18: Whirling Hands -- Erd-Acc/Rchg(A), Erd-Dmg(19), Erd-Dmg/Rchg(19), Erd-Acc/Dmg/EndRdx/Rchg(21), Erd-%Dam(21), Erd-Acc/Dmg/Rchg(34)
Level 20: Quick Recovery -- PrfShf-End%(A)
Level 22: Total Focus -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg(33), SprCrtStr-Rchg/+50% Crit(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(25), ShlWal-Def/EndRdx(25), ShlWal-Def/Rchg(33)
Level 26: Energy Transfer -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31), SprScrStr-Dmg/EndRdx/Rchg(33)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(29), ShlWal-Def/EndRdx(29), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(50)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), ShlWal-Def(43), ShlWal-Def/EndRdx(43), Rct-ResDam%(45)
Level 32: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 38: Super Jump -- BlsoftheZ-ResKB(A)
Level 41: Assault -- EndRdx-I(A)
Level 44: Focused Accuracy -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(48)
Level 47: Physical Perfection -- Mrc-Rcvry+(A), RgnTss-Regen+(48)
Level 49: Laser Beam Eyes -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(3)
Level 1: Energy Focus 
Level 38: Double Jump 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

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5 hours ago, Xandyr said:

If I were building one, I would probably go this route.

 

Once you get the 4 main Accolades (Portal Jockey, Atlas Medallion, Freedom Phalanx,Task Force Commander), you are sitting at capped HP.

 

The build boasts very high defense (almost capped F/C/E/NE), capped Perception/+17% ACCY, +35% Accuracy (I HATE MISSING), and the focal point of the build is regenerating 80.47 HP/Sec with only 1 mob in range of RttC. If for some reason you waded into a group of 10, that would jump up to 126.69 HP/Sec.

 

Downsides....low F/C/E/NE Resists. However, when you're regenerating so many HP every second, your Regen should compensate that fairly well. 

 

There's so many different ways to build any toon....perhaps there's a couple ideas in this one to help you. Good luck and let me know how it goes!

 

- X

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Barrage -- PndSlg-Dmg/Rchg(A), PndSlg-Dmg/EndRdx(5), PndSlg-Acc/Dmg(7)
Level 1: High Pain Tolerance -- NmnCnv-Heal(A), Pnc-Heal/EndRedux(3), NmnCnv-Heal/EndRdx(7), NmnCnv-Heal/Rchg(9), Pnc-Heal/+End(9), Pnc-Heal(11)
Level 2: Bone Smasher -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Rchg/HoldProc(13), SprBlsCol-Acc/Dmg(13), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37)
Level 4: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39)
Level 6: Build Up -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(11)
Level 8: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), NmnCnv-Heal/EndRdx(40), NmnCnv-EndRdx/Rchg(42), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(42)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 12: Kick -- Empty(A)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(15), ImpSki-Status(15), GldArm-End/Res(37)
Level 16: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/Rchg(17), Prv-Heal/EndRdx(36), Prv-Heal(36), Prv-Absorb%(36)
Level 18: Whirling Hands -- Erd-Acc/Rchg(A), Erd-Dmg(19), Erd-Dmg/Rchg(19), Erd-Acc/Dmg/EndRdx/Rchg(21), Erd-%Dam(21), Erd-Acc/Dmg/Rchg(34)
Level 20: Quick Recovery -- PrfShf-End%(A)
Level 22: Total Focus -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg(33), SprCrtStr-Rchg/+50% Crit(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34)
Level 24: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(25), ShlWal-Def/EndRdx(25), ShlWal-Def/Rchg(33)
Level 26: Energy Transfer -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(31), SprScrStr-Rchg/+Crit(31), SprScrStr-Dmg/EndRdx/Rchg(33)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(29), ShlWal-Def/EndRdx(29), ShlWal-Def/Rchg(31), ShlWal-Def/EndRdx/Rchg(50)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), ShlWal-Def(43), ShlWal-Def/EndRdx(43), Rct-ResDam%(45)
Level 32: Tactics -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 38: Super Jump -- BlsoftheZ-ResKB(A)
Level 41: Assault -- EndRdx-I(A)
Level 44: Focused Accuracy -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(48)
Level 47: Physical Perfection -- Mrc-Rcvry+(A), RgnTss-Regen+(48)
Level 49: Laser Beam Eyes -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(3)
Level 1: Energy Focus 
Level 38: Double Jump 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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This looks very interesting......if I am doing group content and I am concerned in the slightest I can always carry a couple orange inspirations to be safe.  I am looking it over now to see if I can reroll this today!  

 

I love the idea of the Wolverine like regen so thank you for the ideas..... I will let you know in the next couple of days how it turned out!

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Just an update....#1 dont ever try to use AH on a weekend during holiday season timeframe (3 mill enh costing 20 mill).  #2  I am literally AFK typing this while sitting on an AE map with 12 baddies around me (minion/LT/Boss mix)  and I am missing and regening enough to not care and type this.

 

Thanks a ton Xan

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I will say tho after more play time, the only thing that is rough is the endurance hog until I get ageless atleast.  I am 5% away from unlocking ageless so that will solve that.  Big endurance hog without ageless but if that is all I can say about it then I am doing A ok.    

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Have you gotten the 4 accolades yet? That'll help as well.

 

I have a WP/Staff Tank, and the amount of regen I get on him is absurd. If my memory serves me right, I think with just 1 enemy in range of RttC, I regen like 104 HP/sec. I wanted as much regen as possible, so I went with Vigor Core for my alpha (+Healing 45%, Accy/End Reduction 33%).

 

 Glad I could help a little!

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Just now, Xandyr said:

Have you gotten the 4 accolades yet? That'll help as well.

 

I have a WP/Staff Tank, and the amount of regen I get on him is absurd. If my memory serves me right, I think with just 1 enemy in range of RttC, I regen like 104 HP/sec. I wanted as much regen as possible, so I went with Vigor Core for my alpha (+Healing 45%, Accy/End Reduction 33%).

 

 Glad I could help a little!

I have not yet found the time to accolade hunt.  It is on the agenda tho.

 

Ya I am hitting that insane regen with baddies around me its very nice.  Wolverine like even....

 

Currently working on knocking out the incarnates, but I have nothing to complain about.... I had all but given up on this char but I feel like I am a smidge more "super" then I was at the beginning of the day 😜

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