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Posted

(Brute) > Stone Melee > Fault > This power still has a .80acc modifier.  Between a small chance to stun bosses and minor damage this seems mean

 

Control(dom/troll) > Immobilizes > In an evolved burst damage world many of the immobilizes with a 10+ second duration serve little if any purpose.  same amount of ticks in a smaller window, or burst damage+dot or just strait up damage would help both. 

Control(dom/troll) > AoE Holds > Also in an evolved burst damage world all of them having an -acc and no damage.. choking cloud outperforms it by so much

 

I do not know what to call this old Mechanic so it will require some nostalgia:

Darkest Night, Radiation Infection, Snowstorm, etc > These used to de-toggle instantly whenever the Anchor dies.  I bring this up because:

Whenever a player pet creates a pseudo pet and the target the pet uses it on dies, the effect goes away.  Examples:

Oni > Rain of Fire

Jounin > Caltrops

Incarnate > Lore > Banished Pantheon > Radial > Enervating Storm

I would love if the new toggle mechanic be added to said pet abilities, or strait up changing them.  Oni>Fire Sword Circle, Jounin>Lotus Drops, BP>I dont know

 

Posted
7 hours ago, kelika2 said:

(Brute) > Stone Melee > Fault > This power still has a .80acc modifier.  Between a small chance to stun bosses and minor damage this seems mean

Fissure, the dominator/controller version of this power, has a 1.0 acc modifier. 

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