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Arch/martial build help please


Sechill71511

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First, welcome back. Second.....there's too much stuff to try and point out and i'm half asleep. Hopefully someone more awake than me will log on and take a look, you need to have something to aim for when your building in mids, if you toss stuff in randomly and 6 slot sets you end up with no defence/no resistance/not much recharge/a bunch of toxic-psi res bonuses that dont help. There's a lot of powers in that build with 4-5-6 slots in that won't benefit you at all.

 

I will toss on a very old build (not mine) that had 4 aims. 45% ranged defence, 75% smashing and lethal resistance for when you do occasionally have to melee, flight and enough recharge (or a way to bump the recharge via an ff+rech proc slotted in dragons tail+explosive arrow) to get the nuke up more often. Its got some junk/cheap sets in such as the artillery and executioners contract which i would never slot but i can see why because the bonuses they give get the def+res numbers where the player wanted them.

 

When you go back into mids and select the powers you want aim for something, you'll end up with a much more balanced build. Look at the set bonuses, generally the 6th set bonus is junk (positron/doctored wounds/hecatomb/aegis set for example), often the 5th set bonus is junk. Look at the powers you selected. Click the totals box just below the powers you selected to see what sort of numbers your hitting.

 

Use boosters. Click slots/enhancements. Set all relative levels to +5. Now look at hasten, each piece gives 53% which means the 3rd slot is wasted. Mess about with mids. Shuffle in sets. Shuffle slots. Make sure you have the powers you want in then check your totals. Then shuffle stuff some more. Eventually you'll get it to where you want. But only if you are aiming for something specific. And don't copy someone elses build. Its built for their playstyle and it probably won't suit you, much better to make your own, just have a look at this one for ideas and to see how the numbers were hit.

 

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Level 50 Natural Blaster
Primary Power Set: Archery
Secondary Power Set: Martial Combat
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
------------
Level 1:    Aimed Shot    
 (A) Superior Defiant Barrage - RechargeTime/+Status
 (7) Superior Defiant Barrage - Accuracy/Damage/Endurance
 (7) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
 (9) Superior Defiant Barrage - Damage/RechargeTime
 (9) Superior Defiant Barrage - Accuracy/Damage
 (11) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime


Level 1:    Ki Push    
 (A) Explosive Strike - Accuracy/Knockback


Level 2:    Fistful of Arrows    
 (A) Artillery - Endurance/Recharge/Range
 (17) Artillery - Accuracy/Recharge/Range
 (17) Artillery - Accuracy/Damage/Recharge
 (19) Artillery - Damage/Recharge
 (19) Artillery - Damage/Endurance
 (21) Artillery - Accuracy/Damage


Level 4:    Fly    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
 (11) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 6:    Blazing Arrow    
 (A) Apocalypse - Chance of Damage(Negative)
 (23) Apocalypse - Damage/Endurance
 (23) Apocalypse - Recharge/Accuracy
 (25) Apocalypse - Damage/Recharge/Accuracy
 (25) Apocalypse - Damage


Level 8:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
 (27) Recharge Reduction IO


Level 10:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (27) Kismet - Accuracy +6%
 (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
 (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance


Level 12:    Explosive Arrow    
 (A) Force Feedback - Chance for +Recharge
 (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (31) Overwhelming Force - Accuracy/Damage
 (33) Overwhelming Force - Accuracy/Damage/Endurance
 (33) Overwhelming Force - Damage/Endurance/Recharge
 (33) Overwhelming Force - Accuracy/Damage/Endurance/Recharge


Level 14:    Kick    
 (A) Empty


Level 16:    Dragon's Tail    
 (A) Eradication - Chance for Energy Damage
 (21) Eradication - Accuracy/Damage/Endurance/Recharge
 (31) Eradication - Accuracy/Damage/Recharge
 (34) Obliteration - Chance for Smashing Damage
 (42) Obliteration - Accuracy/Damage/Endurance/Recharge
 (50) Force Feedback - Chance for +Recharge


Level 18:    Ranged Shot    
 (A) Executioner's Contract - Disorient Bonus
 (34) Executioner's Contract - Damage/Recharge
 (34) Executioner's Contract - Damage/Range
 (36) Executioner's Contract - Damage/Interrupt
 (36) Executioner's Contract - Damage/Endurance
 (36) Executioner's Contract - Accuracy/Damage


Level 20:    Reaction Time    
 (A) Preemptive Optimization - EndMod/Endurance/Recharge
 (37) Preemptive Optimization - EndMod/Accuracy/Recharge
 (37) Preemptive Optimization - EndMod/Accuracy/Endurance
 (37) Preemptive Optimization - EndMod/Recharge
 (39) Preemptive Optimization - EndMod/Endurance
 (39) Preemptive Optimization - Accuracy/Recharge


Level 22:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (39) Aegis - Psionic/Status Resistance
 (40) Aegis - Resistance
 (40) Aegis - Resistance/Endurance
 (40) Aegis - Resistance/Endurance/Recharge


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Shield Wall - +Res (Teleportation), +5% Res (All)
 (42) Shield Wall - Defense
 (43) Shield Wall - Defense/Endurance


Level 26:    Hasten    
 (A) Recharge Reduction IO
 (43) Recharge Reduction IO


Level 28:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (43) Reactive Defenses - Scaling Resist Damage
 (45) Reactive Defenses - Defense/Endurance
 (45) Reactive Defenses - Defense


Level 30:    Tactics    
Hamidon Origin:Cytoskeleton Exposure


Level 32:    Rain of Arrows    
 (A) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
 (45) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
 (46) Superior Blaster's Wrath - Accuracy/Damage/Endurance
 (46) Superior Blaster's Wrath - Accuracy/Damage/Recharge
 (46) Superior Blaster's Wrath - Damage/Recharge
 (47) Superior Blaster's Wrath - Accuracy/Damage


Level 35:    Eagles Claw    
 (A) Mako's Bite - Chance of Damage(Lethal)
 (47) Mako's Bite - Accuracy/Damage/Endurance/Recharge
 (48) Mako's Bite - Accuracy/Endurance/Recharge
 (48) Mako's Bite - Damage/Recharge
 (48) Mako's Bite - Damage/Endurance
 (49) Mako's Bite - Accuracy/Damage


Level 38:    Personal Force Field    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 41:    Temp Invulnerability    
 (A) Aegis - Resistance
 (49) Aegis - Resistance/Endurance
 (50) Aegis - Resistance/Recharge
 (50) Aegis - Resistance/Endurance/Recharge


Level 44:    Inner Will    
 (A) Recharge Reduction IO


Level 47:    Assault    
 (A) Endurance Reduction IO


Level 49:    Force of Nature    
 (A) Gladiator's Armor - TP Protection +3% Def (All)


Level 1:    Defiance    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Numina's Convalesence - +Regeneration/+Recovery
 (3) Miracle - +Recovery
 (5) Preventive Medicine - Chance for +Absorb


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (5) Performance Shifter - EndMod


Level 49:    Quick Form    
Level 4:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

 

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