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Ice/Psi/Ice critique please


jjolin01

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Has been a very long time since I have made a build. Would really appreciate it if it was given a look over.

 

 

 

 

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (43) Basilisk's Gaze - Accuracy/Recharge
  • (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (48) Basilisk's Gaze - Endurance/Recharge/Hold

Level 1: Mind Probe

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (40) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (40) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (43) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (50) Superior Blistering Cold - Recharge/Chance for Hold

Level 2: Frostbite

  • (A) Superior Dominating Grasp - RechargeTime/Fiery Orb
  • (3) Superior Dominating Grasp - Accuracy/Control Duration
  • (5) Superior Dominating Grasp - Control Duration/RechargeTime
  • (5) Superior Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime
  • (11) Superior Dominating Grasp - Accuracy/Control Duration/Endurance

Level 4: Kick

  • (A) Empty

Level 6: Arctic Air

  • (A) Coercive Persuasion  - Confused
  • (7) Coercive Persuasion  - Contagious Confusion
  • (7) Coercive Persuasion  - Confused/Endurance
  • (9) Coercive Persuasion  - Confused/Recharge
  • (9) Coercive Persuasion  - Confused/Recharge/Accuracy

Level 8: Super Speed

  • (A) Empty

Level 10: Mental Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (11) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance

Level 12: Ice Slick

  • (A) Ragnarok - Damage/Recharge
  • (13) Ragnarok - Damage/Recharge/Accuracy
  • (13) Ragnarok - Recharge/Accuracy
  • (15) Ragnarok - Damage/Endurance
  • (15) Ragnarok - Chance for Knockdown

Level 14: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (17) Steadfast Protection - Resistance/+Def 3%

Level 16: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (37) Luck of the Gambler - Defense/Recharge

Level 18: Hasten

  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO

Level 20: Drain Psyche

  • (A) Touch of the Nictus - Healing/Absorb
  • (21) Touch of the Nictus - Healing/Absorb/Recharge
  • (21) Touch of the Nictus - Accuracy/Healing/Absorb
  • (27) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (29) Touch of the Nictus - Chance for Negative Energy Damage

Level 22: Glacier

  • (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
  • (23) Superior Ascendency of the Dominator - Control Duration/Recharge
  • (23) Superior Ascendency of the Dominator - Endurance/Recharge
  • (25) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
  • (25) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
  • (27) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge

Level 24: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Jack Frost

  • (A) Edict of the Master - Accuracy/Damage
  • (39) Edict of the Master - Defense Bonus
  • (48) Edict of the Master - Accuracy/Endurance
  • (48) Edict of the Master - Accuracy/Damage/Endurance

Level 28: Psionic Lance

  • (A) Apocalypse - Damage
  • (34) Apocalypse - Damage/Recharge
  • (34) Apocalypse - Damage/Recharge/Accuracy
  • (34) Apocalypse - Recharge/Accuracy
  • (36) Apocalypse - Damage/Endurance
  • (36) Apocalypse - Chance of Damage(Negative)

Level 30: Psychic Shockwave

  • (A) Armageddon - Damage
  • (31) Armageddon - Damage/Recharge
  • (31) Armageddon - Damage/Recharge/Accuracy
  • (31) Armageddon - Recharge/Accuracy
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Chance for Fire Damage

Level 32: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (50) Kismet - Accuracy +6%

Level 35: Psychic Scream

  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
  • (39) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance

Level 38: Sleet

  • (A) Recharge Reduction IO

Level 41: Frozen Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Recharge

Level 44: Hoarfrost

  • (A) Preventive Medicine - Heal
  • (45) Preventive Medicine - Heal/Endurance
  • (45) Preventive Medicine - Endurance/RechargeTime
  • (45) Preventive Medicine - Heal/RechargeTime
  • (46) Preventive Medicine - Heal/RechargeTime/Endurance
  • (46) Preventive Medicine - Chance for +Absorb

Level 47: Tactics

  • (A) Endurance Reduction IO

Level 49: Hibernate

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Domination 


Level 1: Sprint

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|-------------------------------------------------------------------|

Edited by jjolin01
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Without knowing your incarnate strategy (even if it's just "I don't use incarnates") little can be said. When asking for critique, always state what alpha and destiny you intend to use, if any. They have a game changing affect how we go about achieving our build goals.

 

I do not recommend SL-only builds after the typed defense overhaul; they are brittle unless you know what you are doing. I recommend rainbow (all def except psi) or SLR, at the minimum. Here is an example of how to add enough ranged def on your build to hit about 44% ranged def:

  • 6x coercive persuasion - up from 5
  • 6x artillery - replaces posiblast
  • 6x thunderstrikes - up from 4
  • 6x expedient reinforcement in Jack - replaces edict
  • 5x sting of the manticore - replaces apocs; prop up rech enhancement with the 6th slot if need be
  • 2x botz in SS

This loses only 2.5% rech, though it costs a lot more slots.

 

The 6th piece bonuses from armageddon and many small resist bonuses you have are doing relatively little for you, compared to the mitigation a more comprehensive softcap would. Resist bonuses increase in efficacy the closer you are to the cap, so as an unarmored AT, it is difficult to make them worth the slots - and many of these are 6th piece bonuses. Dominator builds are tight and need to be very focused on what they pursue so you should consider carefully if these tiny bonuses are doing you enough good.

 

Totn is a set with very niche uses; you are probably better off slotting 5x panacea/doctored + 1x common acc IO for the rech.

 

I dislike psychic scream and would rather have ice storm for an all taoe/pbaoe aoe loadout, but that's my playstyle.

 

Your build seems designed around hoarfrost.

  • You can save some slots by reslotting as 2x 53 D-sync reconstructions - provides more rech enhancement than 6x prevmed, accolades make up the missing HP and my panacea suggestion above makes up most of the rech. Losing the slots from this and your aoe immob would help build for ranged defense.
  • If you insist on getting a rech bonus here you can cut the downtime by nearly a third (35.9s --> 24.7) by replacing with 5x panacea (boost all the pieces with rech to +5) and 1x rech common. This loses only 1.25% global rech.

 

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This is a variant on an Ice/Dark/Ice dom I used to have:

 

54.98% S/L def

37.13% Melee

36.2% Ranged

23.07% AOE

 

Not the best def but with all the regen you will get from Drain Psyche you should be fine.

 

Even with the changes to Ice there is no point in adding dmg components to Ice Slick it offers so little its just pointless. Even loaded with procs it ticks for like 3 dmg against lvl 54 enemies....waste of time!

 

Flash Freeze is better for procs imo, plus it then gives you time to jump in, Drain Psyche and hopefully AA will have triggered. 

 

Ice control is melee focused set because of AA but its dicey and SLOW.

 

I spent a while trying to get my ice/dark/ice to work but ice just isnt worth it.

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Villain Profile:
------------
Level 1:    Block of Ice    
 (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
 (3) Superior Ascendency of the Dominator - Control Duration/Recharge
 (3) Superior Ascendency of the Dominator - Endurance/Recharge
 (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance
 (5) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
 (7) Superior Ascendency of the Dominator - Recharge/Chance for +Damage


Level 1:    Mind Probe    
 (A) Touch of Death - Damage/Endurance
 (7) Touch of Death - Accuracy/Damage
 (9) Touch of Death - Damage/Recharge
 (9) Touch of Death - Accuracy/Damage/Endurance
 (11) Touch of Death - Damage/Endurance/Recharge
 (11) Touch of Death - Chance of Damage(Negative)


Level 2:    Frostbite    
 (A) Superior Dominating Grasp - Accuracy/Control Duration/Endurance


Level 4:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (17) Kismet - Accuracy +6%


Level 6:    Arctic Air    
 (A) Coercive Persuasion  - Confused
 (13) Coercive Persuasion  - Confused/Recharge
 (13) Coercive Persuasion  - Confused/Recharge/Accuracy
 (15) Coercive Persuasion  - Recharge/Accuracy
 (15) Coercive Persuasion  - Confused/Endurance
 (17) Coercive Persuasion  - Contagious Confusion


Level 8:    Super Speed    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 10:    Hasten    
 (A) Recharge Reduction IO
 (19) Recharge Reduction IO


Level 12:    Ice Slick    
 (A) Recharge Reduction IO


Level 14:    Kick    
 (A) Empty


Level 16:    Tough    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (19) Steadfast Protection - Resistance/+Def 3%


Level 18:    Flash Freeze    
 (A) Positron's Blast - Accuracy/Damage
 (21) Positron's Blast - Chance of Damage(Energy)
 (21) Annihilation - Chance for Res Debuff
 (23) Bombardment - Chance for Fire Damage
 (23) Javelin Volley - Chance of Damage(Lethal)


Level 20:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (25) Luck of the Gambler - Defense
 (27) Luck of the Gambler - Defense/Endurance


Level 22:    Drain Psyche    
 (A) Panacea - Heal/Endurance
 (27) Panacea - Endurance/Recharge
 (29) Panacea - Heal/Recharge
 (29) Panacea - Heal/Endurance/Recharge
 (31) Panacea - Heal
 (31) Panacea - +Hit Points/Endurance


Level 24:    Telekinetic Thrust    
 (A) Force Feedback - Chance for +Recharge
 (25) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
 (31) Kinetic Combat - Accuracy/Damage
 (33) Kinetic Combat - Damage/Endurance
 (33) Kinetic Combat - Damage/Recharge
 (46) Kinetic Combat - Damage/Endurance/Recharge


Level 26:    Glacier    
 (A) Neuronic Shutdown - Accuracy/Recharge
 (33) Neuronic Shutdown - Endurance/Hold
 (34) Neuronic Shutdown - Accuracy/Endurance
 (34) Neuronic Shutdown - Hold/Range
 (45) Neuronic Shutdown - Accuracy/Hold/Recharge
 (46) Neuronic Shutdown - Chance of Damage(Psionic)


Level 28:    Psionic Lance    
 (A) Extreme Measures - Accuracy/Damage
 (34) Extreme Measures - Damage/Endurance
 (36) Extreme Measures - Accuracy/Interrupt/Range
 (36) Extreme Measures - Damage/Interrupt/Recharge
 (36) Extreme Measures - Damage/Endurance/Recharge
 (50) Extreme Measures - Accuracy/Range/Recharge


Level 30:    Psychic Shockwave    
 (A) Superior Avalanche - Recharge/Chance for Knockdown
 (37) Superior Avalanche - Accuracy/Damage
 (37) Superior Avalanche - Damage/Endurance
 (37) Superior Avalanche - Accuracy/Damage/Endurance
 (39) Superior Avalanche - Accuracy/Damage/Recharge
 (39) Fury of the Gladiator - Chance for Res Debuff


Level 32:    Jack Frost    
 (A) Expedient Reinforcement - Accuracy/Recharge
 (39) Expedient Reinforcement - Accuracy/Damage
 (40) Expedient Reinforcement - Accuracy/Damage/Recharge
 (40) Expedient Reinforcement - Damage/Endurance
 (40) Expedient Reinforcement - Endurance/Damage/Recharge
 (42) Expedient Reinforcement - Resist Bonus Aura for Pets


Level 35:    Sleet    
 (A) Recharge Reduction IO


Level 38:    Frozen Armor    
 (A) Red Fortune - Defense/Endurance
 (42) Red Fortune - Defense/Recharge
 (42) Red Fortune - Endurance/Recharge
 (43) Red Fortune - Defense/Endurance/Recharge
 (43) Red Fortune - Defense
 (43) Red Fortune - Endurance


Level 41:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Luck of the Gambler - Defense
 (46) Luck of the Gambler - Defense/Endurance


Level 44:    Ice Storm    
 (A) Ragnarok - Damage/Recharge


Level 47:    Subdue    
 (A) Apocalypse - Chance of Damage(Negative)
 (48) Apocalypse - Damage/Endurance
 (48) Apocalypse - Damage/Recharge
 (48) Apocalypse - Damage/Recharge/Accuracy
 (50) Apocalypse - Recharge/Accuracy


Level 49:    Tactics    
 (A) Rectified Reticle - Increased Perception
 (50) Rectified Reticle - To Hit Buff


Level 1:    Brawl    
 (A) Empty


Level 1:    Domination    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (45) Miracle - +Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End


Level 49:    Quick Form    
Level 50:    Nerve Radial Paragon    
Level 8:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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