Jump to content

Question about enhancements


Diantane

Recommended Posts

I'm looking at a few healing enhancements and got confused. Here are the ones I have:

L45  Invention Origin - Increases healing, hit point buffs and damage absorption by 40.5%

 

Here's the confusing part:

Preventive Medicine: L50+5 each

Healing/Absorb/Endurance

33.1%/33.1%

 

But when he power is used they heal for twice as much as the IO's above.

 

How? Why?

Link to comment
Share on other sites

Just now, Diantane said:

Three

Healing/Absorb

Healing /Absorb/Endurance

Healing/Absorb/Recharge

 

Without knowing your precise slotting for comparison, at level 45+ the boosted Preventive Medicine pieces are also providing a small Health bonus. If the AT is a Tanker or Brute, this could be noticeable. The three pieces you listed each are contributing to the Heal/Absorb, you are probably already past the ED cap.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...